Beep Beep! ArchKnight AQ / ED
July 30th, 2021
Rusted Rex Reckoning
This week Charfade and Kraggor retreated into their workshops and emerged with new designs for popular bots that should provide more build options for those who prefer alternative damage types.
New Bots added to Charfade:
Rusted Mini Rex PxE: Physical regular attack and energy special attack.
Rusted Mini Rex ExP: Energy regular attack and physical special attack.
New Bots added to Kraggor:
Magma Beam: Physical damage beam attack.
Electro Swarm: Summon a swarm to deal energy damage and randomly disable one of your target's 3 highest level skills for the rest of the battle.
Infernal Super Beam: Deal 90% base physical damage, increasing by 3% each round in battle (111% max).
Infernal Sting: Powerful sting that inflicts physical damage and places one random skill into cooldown.
Plasma Fly (Skill name change):
Infernal Sting name changed to Plasma Sting
This week's balance update focuses primarily Cyber Hunters, a class that has struggled statistically to thrive. These changes should provide better recovery, energy management, and damage potential.
Updated to match Tech Mage's Field medic
Improves with every 2.2 support over 3.5
Base value progression by level: 180 205 230 265 300 335 370 405 440 480
Removed resistance debuff
Inflicts energy damage with a 25% base chance to crit
Ignores 15% defenses
+1 Energy Damage every 0.35 Technology instead of 0.4
Cost changed to start at 120 for level 1, increasing by 15 per level
Strike and reduce an enemy’s Technology and Dexterity for three turns
Improves +1 technology and dexterity point with every 5.5 Support
Removed health debuff
Requires 24 Dexterity at level 1, increasing by 2 per level
Costs 100 energy at level 1, increasing by 20 per level
Technology and Dexterity debuff per level: 3 5 7 9 11 12 13 14 15 16
Summon a nanotech cannon ignoring 30% of the target's Defense
Reduces energy by 26% of damage
Costs 310 energy, increasing by 30 per level increase
Rage does not apply
3 Turn cooldown
Improves with Tech
Improves with every 0.4 Tech
Improves with ever 0.4 level over 20, weakens with every 0.4 levels below 20
Base damage progression by level: 300 330 360 390 420 450 480 510 540 570
Memory Leak replaced with EMP Grenade:
+1 damage every 0.8 Technology
Improves by 1 energy point every 2 levels above 20
4 turn cooldown
Base energy progression by level: 50 60 70 80 90 100 110 120 130 140
Chairman's Fury (Minor and Regular): Damage type mapped to Primary damage type
Revitalization (Minor and Regular): Usable at 40% health for 100 energy
Whiteout: 1 turn warmup; 2 turn duration
Shell Shocker: Now available at Brachylagus
To allow more players to earn enough credits to collect their favorite gear, the seasonal rares will remain in the shops for another month!
Last Call for Heroic Housing!
It's still not too late to enter EpicDuel's Heroic Housing Contest!
The contest will officially end Sunday, August 1st at 11:59 PM EST. The winners will be announced via Twitter and Design Notes posts after judging concludes!
There are three (3) themes to choose from to decorate your house. Though there is room for flexibility when adhering to a theme, you may lose favor with the judges for straying too far!
Holidays (4th of July, Halloween, Christmas, Carnival, etc...)
Bizarre (Let your imagination run wild!)
Cozy and Comfortable (Nothing's more welcoming than a cozy home!)
*Please note your chosen theme when you submit your entry!
For more details, including prizes and instructions for how to enter, view the Design Notes!
Fixed Heroic Housing Design Note URL.
< Message edited by Digital X -- 7/30/2021 23:16:28 >