I really hope the use of charisma starts to contribute more than the fact you can call/summon some guests and a few of their togglable effects. Maybe it will kind of be a "Sol Neko" for undead control and make it be a must-have to optimize the class.
It kind of feels like it wants to go in some sort of direction like that, but hasn't really as of yet. It feels a bit more broad and not as focused.
Guests obviously you need charisma
A few things inflicted with charisma, but some others with INT..
Some guests SP, some MP.
End is nice to have for deathwalker
Most of the skills cost SP, and a few already cost "extra" SP. Seems counter to a "mage" build with far more SP usage than MP usage, until you get into deathwalker which is more about END stat and MP heal.
Perhaps the build it's optimized in is 250 INT/CHar/END, but we will see. Still too much SP usage for this build maybe. Essence orb usage just went way up!
But it's still only half done, and will hold judgement until it's finished..so as a result I am excited to see the finished result.