First of all, I have to mention that the Paladin class has been updated! It is now a viable endgame armor with 20+ skills including nukes, healing, resurrection, guest summons and a variety of anti-undead passives. I highly recommend you check it out.
What's more, we're currently in the middle of a Necromancer class revamp! 15 out of 20 skills have already been released, and it's looking to be downright amazing.
Paladin has an inbuild light weapon, so you won't need the Blade of Victory.
This also allows you to replace Wicked King's Wrath with more element specific weapons:
- Pyromancer's Bloodblade deals +25% damage for a small hp cost; available once Caecus returns to the Void.
- Eclipsed Dragonlord's Insight restores a notable amount of mp based on the number of hits you make with it.
Chieftain's Ironthorn has been updated to a Str-toggle shield, so you can freely sell it.
In place of your compression:
- Avenger's Bulwark (fire if you're a Stormfallen Knight) passively gathers charges for an EleShield; can come in useful in a pinch.
- Haunted Dragonlord's Will has a stackable qc Barrier skill - very nice for use during Purple Rain loop. Also, has great synergy with Gandolphin if you decide to get that.
You may want to grab Sizzler Splosion, just in case. As an autohit earth spell, it's particularly great against those annoying high-MRM wind mobs.
Gandolphin is a qc Mana Shield if you can afford a Rare GGB. It's nice when used in Vamp's Evolved Form, but becomes really op when you stack HDL Will's Barrier afterwards, as it drives the shield's efficiency through the roof.
Olympax Medal is a very nice misc. It has two qc skills. One boosts your damage (clan element) for 2 turns, the other does that and Imbues your attack (weapon-based or old standard like Horo Show/Taladosian skills) with your clan element.