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RE: =AQ= The Lost Talon Mastercraft Set - Temple of the Four Skies

 
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11/10/2021 12:39:21   
Kurtz96
Member

Is there an image of the armor? Have heard multiple people say the art is excellent.

< Message edited by Kurtz96 -- 11/10/2021 12:44:20 >
AQ DF MQ  Post #: 51
11/11/2021 21:50:47   
PD
Member
 

Just want to shout out to the staff and say thanks for addressing the extreme flashiness that comes with the hit animations on the enemies. Hopefully this can be utilized on other monsters that are encountered in the future, or monsters that are updated/made. I also mentioned Cerberus and that was changed too alongside Paladin Manifestation.

And here's still the thread that highlights other enemies/equips that are problematic in that same regard. It will be an ongoing thing but every thing done is one less thing needed to worry about and makes the game that little better.
Post #: 52
11/11/2021 22:24:47   
RobynJoanne
Member
 

@Kurtz
Here's an image of the entire set: https://media.discordapp.net/attachments/280080450146271232/906637827834527754/Screenshot_2021-11-06_at_20.14.48.png?width=500&height=374.

@PD
Indeed. These little QoL improvements may not be as flashy as full new releases, but I'm sure they take a lot of work regardless and enhance the overall experience in a way new releases cannot. I find that lag and unbearable flashiness can kill people's interest in something far more than most new releases can revive said interest. It's great that the staff is taking time to these improvements when they have easier weeks off like this one. I'd happily take more reskins and rereleases of rares both because I personally dislike functionality being locked behind rares and also so that the staff can either have a break from their busy schedule or take the free time to bring us QoL improvements.
Post #: 53
11/12/2021 0:25:20   
Sapphire
Member

I tend to think that not only has the new content been less and less permanent, there is lots and lots of old content that are just outdated. Outdated for balance, outdated quests that don't scale to the level cap, and some of the rewards are the same way. I have seen some rewards become updated but the quest wasn't touched. These things need addressed for the long term growth of the game. So I know I have seen supposedly this next year is going to have more QoL updates, but I wouldn't be against the idea of updating the entire game this year even if half or more of the updates are about that. You can also re-release old items, and reskinned items for that side of things, and update quests, rewards within those quests to new standards or even just completely redo the entire item. Seasonal events could be new, but they could also update the older seasonal stuff that may need it, to give paintings a better appeal. Thi also might be the year we see stats reevaluated, Ranger's get some "niche" assistance, etc etc. That, with a few new things, Archmage... and I think it would be an extremely productive and successful year.
Post #: 54
11/12/2021 11:26:18   
Kurtz96
Member

quote:

Here's an image of the entire set: https://media.discordapp.net/attachments/280080450146271232/906637827834527754/Screenshot_2021-11-06_at_20.14.48.png?width=500&height=374.

Thanks for sharing. Unfortunately the link is broken for me.
AQ DF MQ  Post #: 55
11/12/2021 11:28:15   
PD
Member
 

Try this link instead
Post #: 56
11/12/2021 13:45:54   
Kurtz96
Member

quote:

Try this link instead

Thanks. Saw the armor. Looks nice
AQ DF MQ  Post #: 57
12/20/2021 11:18:39   
battlesiege15
Member

Any chance we can get the Wyvern/Githari as a guest or pet? I absolutely love the art for Wyverns and other flying creatures in this game.

Maybe you can give the Githari pet/guest an initiative boost that scales to CHA?

Overall, fantastic quest and rewards. Wonderful artwork as well!

Armor: Nifty FD armor. Panic and EleVuln are good for different playstyles. However, both effects use DEX so not very friendly for DEX-less characters
Weapon: Interesting Wind Siphon. Just a quick note the in game mentions "it can be activated to sacrifice damage and SP to inflict a health-draining damage over time!" but the info-subs do not mention this at all.
Pet: Damage toggle for a big hit and a defensive mode is great. However, I think there should be slight clarification that Thernda-like scaling means that it requires both DEX and CHA to be the most effective. But it's a good pet nonetheless. The toggle makes it good for different situations for sure.
Shield: Can serve as a triple compression shield for inventory if you have a SP heal. Very useful against the rare multi-element monsters too.
Misc: Nice but a wind misc with a wind poison isn't the most ideal combo. Good source of heal when you combine the two though but at a decently hefty SP cost.
AQ AQW  Post #: 58
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