Mr. Roguish
Banned
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Kinda wanted to get this off my thread, since its intended to be rogue themed. But I still think it's too decent to just delete. So ORIGINALLY I said: the idea behind this armor is to kind of appeal to the purest form of a beast master build imaginable where as your pets literally become your weapon creating a whole new play-style! **HOWEVER IT HAS COME TO MY ATTENTION** that this idea has a lot in common with the Canine Warrior armor. I honestly didn't know this armor exists, however I am aware of the FSI regulations on updating armors so this could just be another separate armor OR the staff could use this as inspiration to update that armor instead. I'm fine with either or. Name: Wolf Lord «Mastercraft Mid-Defensive Light/Darkness.» Location: Element: Light/Darkness Price: Sellback: Level: 148 (with weaker versions) PowLvl: 148 MC Appearance: Defense Modifiers: -----Melee: 56 -----Range: 32 -----Magic: 45 Elements: -----Fire: 69 -----Water: 69 -----Wind: 69 -----Ice: 69 -----Earth: 69 -----Energy: 96 -----Light: 42 -----Darkness: 42 ATTACK Player sacrifices their turn and does nothing (Acts as a cost free spell that prevents weapon specials) MASTERCRAFT BONUS Immensely boosts the damage of canine pets and guests: • Armor detects number of canine relevant equipment (pets, guests (active and non active), werewolf subrace)and applies damage and BtH boosts based on the number • Each canine pet in inventory grants 1 "point" each towards the end boost; includes werewolf pets, Creptus, and razorclaw (max=8 points) • Each inactive canine guest (spell) grants 1 "point" each; includes werewolf guests and chupacabra. (max= 8 points) • An active canine guest counts as 1 "point"; includes werewolves, shadow wolf, and chupacabra • Being a werewolf sub-race grants 1 "point" • Having the Hunting Horn grants 1 "point" # of specials 1 2 3 4 5-19 Modifier= +(#) : (#)*1.5 (#)*2 (#)*3 (#)*4 etc. [Not really sure how to numerically balance this with making pets stronger, however, given all the versatile equipment you would have to sacrifice in order to get max points (19); each point should be significant, considering you're sacrificing damage that would be produced from a normal armor attack + weapon. Max points should easily put you on par with the bloodmage armors' armor skill spells in terms of damage.] (Zero points)- * You're a lone wolf eh? Surely you won't survive for long. (1-5 points)- ** Your pack is barely managing. (6-12 points)- *** Your pack is strong, but not as strong as it could be! (13-19 points)- **** *HOWLS*!!!!!!!!!! EFFECT • You receive Armor Lean x0.9. DOWNTRIGGER • Against any canine enemies (Guard dogs, Shadow wolves, Werewolves, Wolf riders, Heckhounds, etc.), all boosts are nullified completely. This is to encourage the player to change armors (as if to prove your dominance over your pack, you have to fight by yourself to defend your position and respect.) *Your pack stands back as your leadership is challenged! DESCRIPTION Graced by the blessings under moonLIGHT, wolves recognize you as an aspect of their nobility! You control all of dog kind but something about thunder unsettles you; I wonder why?
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