Guardswordian
Member
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I'm sure everyone who's used Geocastellum armor skill wondered the same thing. Unfortunately, I'm pretty sure it's impossible. If you prepare enough, it's possible, but that's only so far as you are prepared. For example, if you have a Kindred shield and stacked up the charges, you can guarantee that invincibility so long as you have enough charges to recover the SP. I'm not really sure about how mages would make it work, but here's the specifics of what I know: The elemental modifier from the barrier goes to zero or close to zero only when you use the skill multiple times in one turn, meaning there's a limit to how much SP you can spend. Also, when you have a low enough modifier, using the skill extends the duration and raises the modifier, causing you to take more damage than before in exchange for extended duration. It's difficult to get it straight to 0. The first time you hit the x0 from a full SP and HP, you need to use 3600 HP with the essence orb to . That means you need to get back those 3600 HP in 9 rounds and have full SP for another guaranteed x0. However, this is very difficult. It's possible to get the HP by having healing guests and pets and using healing skills, but having the guest would reduce the SP recovery. If you use purple rain and you have 250 END, you can get a guaranteed 36 rounds of x0 invincibility (though by the end of that invincibility, you'll have lost some health because of essence orb). That should be enough to get you through most battles. If you really want something that allows you to fight forever, I'd suggest an alternative: have low modifier, and use a mana shield and mana regen to practically be invincible. Mana regen is much easier than regenerating health, so maintaining it should be easier. You'd still need to use essence orb and regen health to maintain the barrier, but you'd need much less. For example, you could have Essence of Carnage as a guest, and use health regening weapon, with the pet covering for whatever needs help.
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