CarrionSpike
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Harbinger of Time MC Spellcaster Ice and Energy Armours with Water/Fire secondaries. Magic>Ranged>Melee focused blocking. MC compresses three skills. Example Tier Level: 150 MC PowerLvL: 153 Price: 121,025,834 Gold Sellback: 60,512,917 Gold Combat Modifiers (Ice)Melee: 45
Ranged: 50
Magic: 55
Fire: 90
Water: 42
Wind: 70
Ice: 39
Earth: 80
Energy: 90
Light: 80
Darkness: 70 Combat Modifiers (Energy)Melee: 45
Ranged: 50
Magic: 55
Fire: 42
Water: 90
Wind: 80
Ice: 90
Earth: 70
Energy: 39
Light: 70
Darkness: 80 Effects: Has a Spellcaster Armour Lean. Armour normal attack has 2 hits. Pays 6 MRM defences (factored in above) to compress a Pet and Guest (see Temporal Rift below for information) MC effect: Compresses three skills: Glacial Cascade/Crackling Lance Unleash a wave/surge of ice/energy magic to strike the monster! If your hits connect you may leave them Burning or even vulnerable to repeated Ice/Energy attacks. Cost: 653 MP + 196 SP Hits: 4 Element: Ice OR Energy EleComp: 1.6975 Magic spell-type skill with EleComp to damage. Costs +50% melee in SP to deal +25% damage. The skill has 4 hits that each deal 62.5% melee base damage. The first and second hit deal -50% damage and attempt to inflict Elemental Vulnerability on the monster (62.5/0.5/0.85/1.4/4*[EleComp] = +26.26*[EleComp] Damage Taken; Element: Ice OR Energy; Duration: [Hits*2]). The monster can resist with a +0 bonus*: Level: 153 vs MonsterLvl Major: PlayerINT vs MonsterEND Minor: PlayerLUK vs MonsterLUK *The monster falls victim to the figid cold/potent shock of your attack, leaving them vulnerable to Ice/Energy damage. The monster endure the worst of your frigid/shocking attack. The third and fourth hit deal -50% damage and attempt to Burn the monster (Power: 62.5/0.5/10/4*[EleComp] = 3.125*[EleComp]; Element: Ice OR Energy; Duration: [Hits*2])The monster can resist with a +0 bonus**: Level: 153 vs MonsterLvl Major: PlayerINT vs MonsterDEX Minor: PlayerLUK vs MonsterLUK **The figid explosion/shocking blast of your attack leaves the monster Burned. The monster evades the worst of your figid/shocking attack. Time Dilation Briefly tap into energies from the home dimension to warp time when casting spells, allowing them to be cast twice automatically. Cost: 575 MP (110% melee) Use Limit: Once per turn, and twice per battle. Quickcast skill. Applies one stack of Spell Echo to the player. Spell Echo causes the player's next non-quickcast spell-type attack to first be triggered as a quickcast effect, and then again as a normal effect. The player pays the resource cost for both uses of the spell-type attack. The quickcast instance of the spell-type attack cannot Lucky Strike. Only one stack of Spell Echo can be consumed each turn. Furthermore, Time Dilation cannot be used if the player has an active Celerity effect, and stacks of Spell Echo will not be consumed while the player has an active Celerity effect. Temporal Rift Briefly tap into energies from the home dimension to grant transit to allies, or grant current allies additional actions. Cost: 0 SP (see below). Cooldown: One turn (applies to Celerity only). Quickcast skill. When used opens a secondary menu with the following options : Time Warp If the player has an active Pet and/or Guest, applies Pet and/or Guest Celerity for 1 turn. Temporal Rift costs 40% melee in SP with a Pet active, 15% melee in SP with a Guest active, and 55% melee in SP with a Pet and Guest active. Summon Lesser Harbingers Summons a temporary Lesser Harbinger Pet and Guest (see below for details). The Pet occupies the player's temporary Pet slot, and a Spell to re-summon the Guest occupies the player's temporary Spell slot. Appearance: Armour: While equipped the player's weapon and shield are not shown. Armor art is similar to these images. Normal Attack: The player attacks with two bolts of blue magic, one from each hand. Bolts are a similar color to the armor. Glacial Cascade: Similar to this animation, but make the end of the ice wave less wide. For the four hits of this spell, the first two would be from the ice wave approching and the final two would be from ice wave exploding. Crackling Lance: Similar to this animation, but a shade of blue similar to this. For the four hits of this spell, they would be in pairs, each pair would be a beam followed by the splitting/crackling effect seen in the video. Time Dilation: The player the armor/player rises up, surges with blue/black energy, and then returns to normal position. Temporal Rift: The player summons portals in the Pet and Guest areas on the player's side from which the Lesser Harbinger Pet/Guest appear out of. As similar to blue variant from this video as possible. Description: Assume the form of a Harbinger of Time. These mysterious invaders are masters of temporal manipulation and dimensional singularities. Even while in this form you can only hope to harness an infinitesimal fraction of the power that they wield. Lesser Harbinger MC Ice and Energy Pets. Can toggle between inflicting Elemental Vulnerability or Burn. Example Tier: Level: 150 MC PowerLvl: 153 Element: Ice OR Energy Hits: 2 Damage Type: Magic Effects: Can toggle between 2 modes: Lesser Glacial Cascade/Crackling Lance (EleVuln) Attack deals -50% damage and attempt to inflict Elemental Vulnerability on the monster (20/0.5/0.85/1.4/2 = +16.81 Damage Taken; Element: Ice OR Energy; Duration: [Hits]). The monster can resist with a +0 bonus*: Level: 153 vs MonsterLvl Major: PlayerINT vs MonsterEND Minor: PlayerLUK vs MonsterLUK *The monster falls victim to the figid cold/potent shock of your pet's attack, leaving them vulnerable to Ice/Energy damage. The monster endure the worst of your pet's frigid/shocking attack. Lesser Glacial Cascade/Crackling Lance (Burn) Attack deals -50% damage and attempts to Burn the monster (Power: 20/0.5/10/2 = 2; Element: Ice OR Energy; Duration: [Hits])The monster can resist with a +0 bonus*: Level: 153 vs MonsterLvl Major: PlayerINT vs MonsterDEX Minor: PlayerLUK vs MonsterLUK *The figid explosion/shocking blast of your pet's attack leaves the monster Burned. The monster evades the worst of your pet's figid/shocking attack. Appearance: Pet: Similar to this image. Lesser Glacial Cascade: Similar to the armor spell, but smaller and only one hit from the wave and one hit from the explosion. Lesser Crackling Lance: Similar to the armor spell, but smaller and only one set of beam + crackle/splitting explosion. Description: Summoned to form a beachhead, this Harbinger minion can cast lesser versions of your Harbinger spells. Lesser Harbinger MC Ice and Energy Guests. Can toggle between inflicting Elemental Vulnerability or Burn. Example Tier: Level: 150 MC PowerLvl: 153 Element: Ice OR Energy Hits: 2 Damage Type: Magic Upkeep Cost: 117 SP (30% melee) Effects: When this Guest would perform a Ferocious Strike, it instead attacks twice. Can toggle between 2 modes: Lesser Glacial Cascade/Crackling Lance (EleVuln) Attack deals -50% damage and attempt to inflict Elemental Vulnerability on the monster (22.5/0.5/0.85/1.4/2 = +18.91 Damage Taken; Element: Ice OR Energy; Duration: [Hits]). The monster can resist with a +0 bonus*: Level: 153 vs MonsterLvl Major: PlayerINT vs MonsterEND Minor: PlayerLUK vs MonsterLUK *The monster falls victim to the figid cold/potent shock of your guest's attack, leaving them vulnerable to Ice/Energy damage. The monster endure the worst of your guest's frigid/shocking attack. Lesser Glacial Cascade/Crackling Lance (Burn) Attack deals -50% damage and attempts to Burn the monster (Power: 22.5/0.5/10/2 = 2.25; Element: Ice OR Energy; Duration: [Hits])The monster can resist with a +0 bonus*: Level: 153 vs MonsterLvl Major: PlayerINT vs MonsterDEX Minor: PlayerLUK vs MonsterLUK *The figid explosion/shocking blast of your guest's attack leaves the monster Burned. The monster evades the worst of your guest's figid/shocking attack. Appearance: Guest: Similar to this image. Lesser Glacial Cascade: Similar to the armor spell, but smaller and only one hit from the wave and one hit from the explosion. Lesser Crackling Lance: Similar to the armor spell, but smaller and only one set of beam + crackle/splitting explosion. Description: Summoned to form a beachhead, this Harbinger minion can cast lesser versions of your Harbinger spells.
< Message edited by CarrionSpike -- 4/11/2025 18:39:12 >
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