Home  | Login  | Register  | Help  | Play 

Yashta

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [DragonFable] >> [DF Encyclopedia] >> Monsters >> Yashta
Forum Login
Message << Older Topic   Newer Topic >>
2/8/2025 13:13:52   
  DemonicDarkwraith

ArchKnight DragonFable


Yashta
Ateala

Location: Yashta, the Empress' Fist, Void Voyage

Level: As player
Damage: Scaled
Damage Type: Melee
Element: ???

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: Level*5/2
DEX: Level*5/4
INT: Level/16
CHA: 0
LUK: Level*5/4
END: Level*5/2
WIS: 0

Offense
Boost: 0%
Bonus: 10 + Level/5
Crit: 10 + LUK/10

Damage Multipliers
Non-Crit: [100+STR*3/20]%
Dex: [100+DEX/40]%
DoT: [100+DEX/4]%
Crit: [175+INT/10]%

Defense
Melee: 5 * Level/90 + LUK/20
Pierce: 5 * Level/90 + LUK/20
Magic: 5 * Level/90 + LUK/20
Block: 10 * Level/90 + LUK/20
Parry: 10 * Level/90 + LUK/20
Dodge: 10 * Level/90 + LUK/20

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
Shrink: 300

Attack Types
Attack Type 1 / 1.1 - Applies Focus (see other information) to himself; Powers up before rushing through his target for 2 hits of 100% damage, amounting to 200% damage.
Attack Type 2 / 2.1 - Purges current 'Punches' effect (if active); permanently applies a 'Punches' effect (see other information) to himself inclusive; Power ups before punching his target for 1 hit of 300% damage.
Attack Type 3 - Approaches and punches his target twice for 2 hits of 200% damage, amounting to 400% damage.
Attack Type 4 - Approaches and punches his target four times for 4 hits of 200% damage, amounting to 800% damage.
Attack Type 5 - Permanently applies 'Resilient Flex' (Reduces direct damage and DoT damage taken by a flat [Level] before Resists) to himself; Claps his fists to create a shockwave to his target for 3 hits of 100% damage, amounting to 300% damage; applies 'Star Shockwave', a 50% Magic ??? DoT effect, to target for 3 turns.
Attack Type 6 / 6.1 - Purges current 'Punches' effect from himself; permanently applies a 'Punches' effect (see other information) to himself inclusive; Powers up before rapidly punches his target for 8 hits of 100% damage, amounting to 800% damage.
  • If Yashta is affected by Focus, additionally applies the following effects:
    • Recovers 10% of his maximum HP.
    • Permanently applies 'Coalescence' (+25X% Crit Damage Multiplier, +[50+10X] Block/Parry/Dodge Defense, see other information, where X is the number of times Yashta applies 'Coalescence') to himself inclusive. (Pop-up: Yashta successfully draws power from the stars!)
Attack Type 7 - Performs a diving punch to target for 1 hit of 1,500% damage.
Attack Type 8 / 8.1 - Rushes through his target and punches it multiple times as the scene turns to black for 4 hits of 500% damage, amounting to 2,000% damage.
Attack Type 9 / 9.1 - Rushes through his target and punches it multiple times as the scene turns to black for 4 hits of 2,000% damage, amounting to 8,000% damage.

Other information
  • While affected by Focus, Yashta creates a separate HP counter equal to 30% of his maximum HP and can only be depleted if Yashta receives damage from direct attacks and DoTs. [Pop-up: The damage reduces Yashta's focus. (<x>/<y>)]
    • Upon reaching 0 Focus, Yashta will lose Focus. (Pop-up: Yashta loses focus, and is unable to draw power from the stars!)
    • If Yashta still has Focus upon using Attack Type 6, Focus is removed and Yashta gains 'Coalescence'; if he has at least 3 'Coalescence' stacks, Attack Types 7/8 is replaced by Attack Type 9. (Pop-up: The stars fill Yashta with overwhelming power!)
  • While affected by a 'Punches' permanent effect, Yashta gains an exclusive on hit effect from 'Enduring Punches' or 'Forceful Punches' respectively:
    • While affected by 'Enduring Punches', each time Yashta lands a hit from Attack Types 3 or 4, Yashta recovers equal to [Level/3] HP.
    • While affected by 'Forceful Punches', each time Yashta lands a hit from Attack Types 3 or 4, Yashta applies 'Crushing Punch' (-2Y All Resist, +2Y Health Resist, where Y is the total number of hits that landed from Attack Types 3 and 4) to target for 4 turns inclusive.
    • The initial effect chosen is determined at the player's state on first use of Attack Type 2 before being alternated every use.
      • If the player was affected by a non-permanent effect that increases their Boost or Bonus, Yashta applies 'Enduring Punches' first.
      • If the player was affected by a non-permanent effect that increases their Melee/Pierce/Magic Avoidance or Block/Parry/Dodge Defense, Yashta applies 'Forceful Punches' first.
      • If the player was not affected by an non-permanent effect that increases their Boost, Bonus, Melee/Pierce/Magic Avoidance, or Block/Parry/Dodge Defense, Yashta will randomize 'Enduring Punches' or 'Forceful Punches'.
    • Only 1 'Punches' permanent effect can be active at a time.
  • Upon applying 'Resilient Flex', Yashta gains 20 Resilience stacks; each time Yashta receives a direct hit or a tick from a DoT effect from the attacker, Yashta loses 1 Resilience stack. (Pop-up: Yashta's resilience: <1-19>/20 hits remaining.)
    • If Yashta loses all 20 Resilience stacks, 'Resilient Flex' is removed from Yashta. (Pop-up: Yashta's resilience fades!)
  • If Yashta takes direct damage while stunned (including the first hit of a stun), all immobility effects applied on him will immediately be removed and replaced by 'Residual Stun' to himself, stunning him for 1 turn; additionally, Yashta permanently applies 'Durability' (+300 Immobility Resist) to himself. (Pop-up: Yashta manages to shake off some of your stun.)
  • Yashta follows the the skill rotation; Attack Type 1 -> Attack Type 2 -> Attack Type 3 (x2) -> Attack Type 4 -> Attack Type 5 -> Attack Type 6 -> Attack Type 3 (x2) -> Attack Type 4 -> Attack Type 7 OR Attack Type 8 OR Attack Type 9 -> Repeat; with Attack Types 7 to 9 will be used if the following conditions are met:
    • If Yashta is above 50% of his maximum HP and has not gotten at least 3 'Coalescence' stacks, Attack Type 7 is used.
    • If Yashta is below 50% of his maximum HP and has not gotten at least 3 'Coalescence' stacks, Attack Type 8 is used.
    • If Yashta has at least 3 'Coalescence' stacks, Attack Type 9 is used.


    < Message edited by DemonicDarkwraith -- 2/10/2025 0:47:04 >
  • DF  Post #: 1
    Page:   [1]
    All Forums >> [Artix Entertainment Games] >> [DragonFable] >> [DF Encyclopedia] >> Monsters >> Yashta
    Jump to:






    Icon Legend
    New Messages No New Messages
    Hot Topic w/ New Messages Hot Topic w/o New Messages
    Locked w/ New Messages Locked w/o New Messages
     Post New Thread
     Reply to Message
     Post New Poll
     Submit Vote
     Delete My Own Post
     Delete My Own Thread
     Rate Posts




    Forum Content Copyright © 2018 Artix Entertainment, LLC.

    "AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
    and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
    PRIVACY POLICY


    Forum Software © ASPPlayground.NET Advanced Edition