Home  | Login  | Register  | Help  | Play 

Weapon types and adjusting them

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [DragonFable] >> DragonFable General Discussion >> Weapon types and adjusting them
Forum Login
Message << Older Topic   Newer Topic >>
3/24/2025 10:32:59   
Dratomos
Helpful!


Starting a new character again to experience new changes for Book 1 and speaking with other members of the community made me think how weapon types nowadays hurt the game more than they add. They are an old design choice that aren't really needed as they just make the game more annoying for newcomers and endgame farmers are just required to spend more time clearing quests, which doesn't really help. Overall, in their current form, the system doesn't offer anything. But I don't want to see them removed completely, more-so adjusted.

I think the fix here would have that all weapons would now act like scythes. With a twist: instead of locking the damage type completely, they just start from the said type that fits them. Swords/Maces/Axes would deal melee damage, unless your DEX/INT is higher, then they deal Pierce/Magic like scythes. Same with daggers and staves/wands.

That would make farming weapons for specific levels more bearable, and not needing to have every weapon be scythes. Like in Inn. Because then we get artwork that clearly fits a sword, but it's called a scythe in-game, so that endgame players aren't forced to use a specific stat build with it. With that system, we could have lvl 90 Inn weapon rewards that offer a bit more variety, while not locking anything away. I think changing the system altogether would be better, instead of just changing every single weapon manually in game.

Currently weapon types just staying makes 2/3rds of the weapon loot pointless for the majority of the game.
DF AQW  Post #: 1
Page:   [1]
All Forums >> [Artix Entertainment Games] >> [DragonFable] >> DragonFable General Discussion >> Weapon types and adjusting them
Jump to:






Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition