DemonicDarkwraith
 ArchKnight DragonFable
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Trelix ??? Location: Trelix & Stabina, Betrayed Bonds Level: As player Damage: Scaled Damage Type: Magic Element: Fire HP: Scaled MP: Scaled Experience rewarded: Scaled Gold rewarded: Scaled Stats STR: Level*5/8 DEX: Level*5/8 INT: Level*5/2 CHA: 100 LUK: Level*5/8 END: Level*5/4 WIS: 0 Offense Boost: 0% Bonus: 20 + Level/5 Crit: 15 + LUK/20 Damage Multipliers Non-Crit: [100+STR*3/20]% Dex: [100+DEX/40]% DoT: [100+DEX/4]% Crit: [175+INT/10]% Defense Melee: 20 * Level/90 + LUK/20 Pierce: 20 * Level/90 + LUK/20 Magic: 20 * Level/90 + LUK/20 Block: 20 * Level/90 + LUK/20 Parry: 20 * Level/90 + LUK/20 Dodge: 20 * Level/90 + LUK/20 Damage Reduction Non-Crit: 0% DoT: 0% Crit: 0% Resistances Evil: 50 Shrink: 300 Immobility: 300 Attack Types Attack Type 1 / 1.1 - Applies 'Mage's Manifestation' (+50% Boost, +50 Crit) to himself for 3 turns inclusive; power ups before casting a fireball at target for 1 hit of 200% Fire damage; starts a Magic Combo (see other information). Attack Type 2 / 2.1 / 2.2 / 2.3 - Applies 'Mana Barrier' (+120 Block/Parry/Dodge Defense, retaliate equal to 300% of its damage range to the attacker, excluding pets) to himself and Stabina for 1 turn; casts a magic barrier at himself before casting an elemental blast at his target for 1 hit of 200% damage; element varies based on Magic Combo: - Frostburn: Ice
- Firestorm: Wind
- Plasma: Energy
Attack Type 3 / 3.1 - Casts a fireball and iceball at target for 1 hit of 100% Fire damage and 1 hit of 100% Ice damage, amounting to 200% damage; applies 'Withering Frostburn' (-30% Boost, -60 Crit) to target for 2 turns. Attack Type 4 / 4.1 - Casts a fireball and windball at target for 1 hit of 100% Fire damage and 1 hit of 100% Wind damage, amounting to 200% damage; applies 'Flaming Tempest' (-60 Bonus, -60 Melee/Pierce/Magic Avoidance, -60 Block/Parry/Dodge Defense) to target for 3 turns inclusive. Attack Type 5 / 5.1 - Casts a fireball and energy blast at target for 1 hit of 100% Fire damage and 1 hit of 100% Energy damage, amounting to 200% damage; applies 'Conductive Plasma' (a 50% Magic Fire DoT effect, -15 All Resist, +15 Health Resist) to target for 3 turns inclusive. Attack Type 6 - Blasts his target with white orbs for 2 hits of 100% Fire damage, 1 hit of 100% Ice damage, 1 hit of 100% Wind damage, and 1 hit of 100% Energy damage, amounting to 500% damage. - If the player was not affected by 'Flaming Tempest', 'Withering Frostburn', 'Conductive Plasma', 'Blazing Balefire', or 'Meteoric Meltdown', attack gains +20% damage and +60 Bonus per hit, amounting to 600% damage.
Attack Type 7 - Permanently applies 'Master Mage's Frenzy' (+30% Boost, +50 Crit) to himself inclusive; blasts his target with white orbs for 2 hits of 200% Fire damage, 1 hit of 200% Ice damage, 1 hit of 200% Wind damage, and 1 hit of 200% Energy damage, amounting to 1,000% damage. (Pop-up: Trelix: 'Stabina?! No... Not you, too!') Attack Type 8 / 8.1 - Applies 'Mage's Malediction' (+50% Boost, +50 Crit) to himself for 4 turns inclusive; power ups before casting a fireball at target for 1 hit of 200% Fire damage; starts a Magic Combo (see other information). Attack Type 9 / 9.1 / 9.2 / 9.3 - Applies 'Mana Barrier' (+120 Block/Parry/Dodge Defense, retaliate equal to 300% of its damage range to the attacker, excluding pets) to himself, Stabina, and Sir Malifact for 1 turn; casts a magic barrier at himself before casting a fireball and a specific elemental blast at his target for 1 hit of 100% Fire damage and 1 hit of 100% damage; second element varies based on Magic Combo: - Balefire: Darkness
- Meteoric: Energy
Attack Type 10 / 10.1 - Casts a fireball and dark blast at target for 1 hit of 100% Fire damage and 1 hit of 100% Darkness damage, amounting to 200% damage; applies 'Blazing Balefire' (-30% Boost, -60 Crit, -15 All Resist, +30 Health Resist) to target for 3 turns inclusive. Attack Type 11 / 11.1 - Casts a fireball and dark blast at target for 1 hit of 100% Fire damage and 1 hit of 100% Energy damage, amounting to 200% damage; applies 'Meteoric Meltdown' (-30% Boost, -60 Crit, -15 All Resist, +30 Health Resist) to target for 3 turns inclusive. Other information Trelix begins the battle with the following permanent effects: - 'Master of Magic' (+30% Boost) applied to himself.
- 'Aura of Trelix' (-10% Boost, -10 All Resist, +10 Health Resist) applied to player.
- Both permanent effects can be removed if Trelix falls below 50% of his max HP.
Upon using Attack Type 1, Trelix starts a Magic Combo, consisting of Frostburn, Firestorm, and Plasma. (Pop-up: Trelix starts a <Frostburn/Firestorm/Plasma> combo!) - Trelix's combo rotation is Frostburn or Firestorm -> Frostburn or Firestorm (whichever wasn't chosen previously) -> Plasma -> Repeat., with 1st use of Frostburn and Firestorm chosen by the state of player's current MP:
- Frostburn: Player's current MP was even.
- Firestorm: Player's current MP was odd.
- Upon using Attack Type 8, which can only be activated if Trelix is on Phase 2, Trelix will only alternate between Balefire and Meteoric, with the same conditions as above to determine which is initially chosen (Balefire = Frostburn, Firestorm = Meteoric). (Pop-up: Trelix starts a <Balefire/Meteoric> combo!)
Trelix will only shift to Phase 2 if Sir Malifact uses Attack Type 9 in Betrayed Bonds and gains the following effects: - Changes his appearance to that of an undead.
- Resets and changes Trelix's rotations.
Trelix follows the skill rotations: - Phase 1: Attack Type 1 -> X -> Y -> Z -> Repeat., with X -> Y -> Z representing his Magic Combo rotations:
- Frostburn: Attack Type 2 -> Attack Type 3 -> Attack Type 6.
- Firestorm: Attack Type 4 -> Attack Type 2 -> Attack Type 6.
- Plasma: Attack Type 5 -> Attack Type 6 -> Attack Type 2.
- Any of Phase 1's Magic Combo rotations are paused to use Attack Type 7 once if Stabina was defeated for the first time.
- Phase 2 (Betrayed Bonds only): Attack Type 8 -> X -> Y -> Z -> Repeat., with X -> Y -> Z representing his Magic Combo rotations:
- Balefire: Attack Type 9 -> Attack Type 10 -> Attack Type 6.
- Meteoric: Attack Type 11 -> Attack Type 9 -> Attack Type 6.
< Message edited by DemonicDarkwraith -- 1/3/2026 22:50:06 >
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