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6/28/2026 18:14:06   
  DemonicDarkwraith

ArchKnight DragonFable


Assassin
???

Location: A Hero is Invited

Level: As player
Damage: Scaled
Damage Type: Melee
Element: Evil

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: Level*5/2
DEX: Level*5/2
INT: Level*5/2
CHA: 100
LUK: Level*5/8
END: Level*5/8
WIS: 0

Offense
Boost: 0%
Bonus: 20 + Level/5
Crit: 10 + LUK/10

Damage Multipliers
Non-Crit: [100+STR*3/20]%
Dex: [100+DEX/40]%
DoT: [100+DEX/4]%
Crit: [175+INT/10]%

Defense
Melee: 60 * Level/90 + LUK/20
Pierce: 60 * Level/90 + LUK/20
Magic: 60 * Level/90 + LUK/20
Block: 60 * Level/90 + LUK/20
Parry: 60 * Level/90 + LUK/20
Dodge: 60 * Level/90 + LUK/20

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
Evil: 200
Darkness: 200
Shrink: 300
Immobility: 300

Attack Types
Attack Type 1 / 1.1 - Powers up with doom before charging at target for 1 hit of 100% Evil damage; after the attack, applies one of the following effects: (Pop-up: The assassin tests the weight of their blades...)
  • If the hit was missed or glanced, applies 'Swift Blade' (+60 Bonus, +30% Boost, attacks will use Darkness element) to himself for next 3 turns. (Pop-up: The assassin begins to strike swiftly after missing you!)
  • If the hit lands, applies 'Heavy Blade' (+60% Boost, +30 Bonus) to himself for next 3 turns. (Pop-up: The assassin begins to strike with heavy blows after hitting you!)
Attack Type 2 - Summon doom spikes at target for 5 hits of 30% Evil damage, amounting to 150% damage; applies 'Chains of Doom' (-60 Melee/Pierce/Magic Avoidance, -60 Block/Parry/Dodge Defense, -60 Bonus) to target for 3 turns inclusive.
Attack Type 3 / 3.1 / 3.2 - Charges his target before striking it multiple times for 5 hits of 50% Evil damage, amounting to 250% damage.
Attack Type 4 / 4.1 / 4.2 / 4.3 - Empowers himself before charging his target and striking it multiple times for 5 hits of 100% Evil damage, amounting to 500% damage.
Attack Type 5 / 5.1 / 5.2 - Charges his target before striking it multiple times for 5 hits of 100% Evil damage, amounting to 500% damage.

Other information
  • The first time the Assassin's hit lands, he permanently applies 'Whispering Shadows' to target. While affected by 'Whispering Shadows', each time a hit lands, a Whispering Shadows stack increases by 1 and caps at 5. (Pop-up: The shadows lengthen around you, whispering words just out of earshot...)
    • If Whispering Shadows stacks equal to 5, the Assassin will use Attack Type 5 next turn; after the use of Attack Type 5, stacks of Whispering Shadows are reset to 0. (Pop-up: The shadows around you coalesce and the assassin spots an opening!)
  • The Assassin follows the skill rotation; Attack Type 1 -> Attack Type 2 -> Attack Type 3 -> Attack Type 1 -> Attack Type 2 -> Attack Type 4 -> Repeat., and will pause this rotation each time to use Attack Type 5 if Whispering Shadows stacks equal to 5.



    Thanks to arcanum37 for attack information and rotation information.
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