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RE: Suggested AQ Items which have been implemented into the game

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4/22/2006 14:23:17   
Ribarg! Zard contest winner

well Smb, that's good enough for me ;) added.
DF  Post #: 26
4/22/2006 21:40:16   

You forgot the Garlic Vampire By Zorbak

And zorbakm is a AK or mod or sumthing on here so i think he maded it up!
AQ  Post #: 27
4/22/2006 23:55:32   
Ribarg! Zard contest winner

The garlic vampire was implemented by the AQ staff, no one in particular. But thanks non-the-less.

< Message edited by Zeshion -- 4/22/2006 23:56:02 >
DF  Post #: 28
4/23/2006 9:46:51   
Halo Shinobi

I believe The Golden Eye was suggested by someone.... Ill look it up right after im done dealing with Carnax. The weapon is found in the Isle D'Oriens

Edit: It was made by Henr Gigand
*I think that might be a staff member*

< Message edited by Halo Shinobi -- 4/23/2006 9:49:29 >
AQ  Post #: 29
4/23/2006 13:29:02   



Thanks dragoon508, the sol saber is added

Silent edge89, after talking to some people, "Drakel" is an anonymous staff member so i am not going to add it

don't you think it is THE drakel?


<You expected a Sig? :P Use yer imagination, matey.>
AQ  Post #: 30
4/24/2006 23:23:40   
Ribarg! Zard contest winner

Halo Shinobi, ill have to check on that

Basher, no =P Srry
DF  Post #: 31
4/25/2006 14:26:02   

ive got a new one for you samuri form it was suggested by clay


AQ DF  Post #: 32
4/25/2006 15:27:11   
Ribarg! Zard contest winner

the suggestion itself was not Clay, but the redesign of it was, however many things have gotten better designs so i am not going to add it. Thanks though
DF  Post #: 33
4/28/2006 12:03:25   
zelda boi

ultra ice kanta by clay

< Message edited by zelda boi -- 4/28/2006 12:04:17 >
AQ  Post #: 34
4/29/2006 1:15:00   

Thats a redisign and what about the Adalon it was made by democromentor
AQ  Post #: 35
4/29/2006 1:25:00   

heres another one crystal flutterby its by smbdoll
AQ DF  Post #: 36
4/29/2006 12:52:19   

ifound some more storm sword and the necro staff both by kaley
AQ DF  Post #: 37
4/29/2006 17:21:57   
Ribarg! Zard contest winner

zelda boi: *added

Leeroy: Adalon is already on the list

dragoon: *added

cama: This is a place for suggestions already in the game.

< Message edited by Zeshion -- 4/29/2006 17:31:05 >
DF  Post #: 38
5/4/2006 1:09:24   

got another for you Z sand shark by Guillermo Flores
AQ DF  Post #: 39
5/4/2006 16:18:08   
1 Oclock: Time to bend things

I have no idea who actually created the thing, but it was due to my Suggestion that Zardslayer have a permanent place in Robina's shop. It wasn't really part of my KoO duties, but it fills a gap where Rangers were hurting.


AQ DF  Post #: 40
5/4/2006 21:27:29   
Ribarg! Zard contest winner

*sand shark added

*THeKholdOne: Meh...it's good enough for me, for the time being anyway...
DF  Post #: 41
5/4/2006 21:34:25   

lol i found another one (im just making your job difficult huh?) Zadd the golem builder proof its adouble person project
AQ DF  Post #: 42
5/4/2006 21:44:35   
Ribarg! Zard contest winner

No, not at all. This is exactly the kind of things i need. Keep it up ^^
DF  Post #: 43
5/11/2006 21:12:36   

I made a suggestion a while ago that seems similar to the current paladin v. necro war. I didn't repost it after the SB wipe, but after a bit of searching, I did find an old backup copy on my computer.

Staff should let players choose to fight on different sides of a war and this way determine the prize. This would increase player interest beyond fighting a repetitive mass of monsters.

For example, run simultaneous vampire and were-wolf only wars. Let the vampires fight one war, the were-wolfs another, and give whoever reaches their kill count first the bragging rights and the war prize.

This is as close to PvP as you can get Ė you simply insert a third party (the kill count) between the two.

Staff has made wars which you have to finish by a certain time if you want to receive the prize. This is similar to my idea, but I think Vampires v Werewolves is more interesting than Players v Time.

Update: several people have asked about were-pyres. They would either be unable to participate, or else should be able to fight on either side at their discretion. They would not be able to fight on their own because of logistics (read post #13 to understand why) (Thanks to Kalanyr)

But you donít need the wars to be Sub-race based. They could be fought over just about anything! Immediate possibilities include:

Let Robina, Blackhawke, and Warlic all lead war-camps in a three-pronged attack upon a common target. If the fighters reach the chest first, staff releases a melee weapon. If the rangers win the war, staff releases a ranged weapon. If the mage camp wins, a magic weapon.

Class-armor based:
Drocomancers v. Dragonslayers. Cyrus and Galanoth each lead an attack against a horde of evil dragons. Whichever camp reaches the boss first gets the bragging rights and (when the item is permanent) a new item in their class shop. If temporary, then the war chest is accessed in the winning camp only, or (alternatively) released to both camps, but with a slight price differences. *The one NPC sells the chest contents to the other NPC with a markup, perhaps? Accompanied with a few appropriate comments?* (Thanks to MADemocrat)

Element based:
Light v. dark, for example. Finally, a chance to use those spiffy dark weapons! Let Artix and Zorbak be the war guests, and find out if those Zorbak supporters are as ebil as they say they are! Base the weapon, armor, shield, or pet release on the winning element.

Mob based:
You can choose to fight dragons, undead, Zards, or golems. Staff releases a new monster based upon which group of MOBs is beaten first, or, alternatively, is NOT beaten.

The rewards donít have to be dramatic, because winning the war is a reward in itself. My central idea is subjective: give options, instead of a single goal. You increase interest and rivalry when you split the players against each other.

I also think that this would lower the rate of game inflation because staff can give out modest war rewards, while maintaining (and probably increasing) player interest. If the war featured a mob release, this would even counter inflation!

Anyway, I think this is a simple way to make wars far more interesting. If you have any comments or suggestions, please post them and I will incorporate them into my suggestion. I would especially 'preciate some feedback from the GC, since they are the intermediaries between the players and staff. Never received any. And they're gone now, anyway. :P

Someone could have easily come up with this idea independantly on their own, and since my suggestion has been off the boards for a while, I would prefer confirmation before claiming credit. I am mostly just happy that staff is making their wars more interesting.

< Message edited by Buck -- 5/11/2006 21:19:20 >
Post #: 44
5/11/2006 21:18:54   
Ribarg! Zard contest winner

srry, even if that were true, the only suggestions i add to the list are equipment like weps and etc.
DF  Post #: 45
5/11/2006 21:26:37   
The Extinguisher

What if someone did get a quest but in game. And great list.

I created a weapon named the Inferno Blade, which is really close to the Inferno Hilt. That has to count for something :)
BTW, I call this a joke. It's quite funny. Notice the ":)" at the end show my humorous intent.

< Message edited by Flame Master Axel -- 5/19/2006 0:58:16 >
Post #: 46
5/11/2006 22:10:09   
Ribarg! Zard contest winner

Sorry, just because the name is close does not mean you suggested the weapon.
DF  Post #: 47
5/12/2006 22:36:04   

got another one (i play to much lol) magical turkey dip by deadly ace
AQ DF  Post #: 48
5/13/2006 15:37:34   
Ribarg! Zard contest winner

*added. Thanks a lot.
DF  Post #: 49
5/19/2006 14:52:24   
Ming Wu

dont forget to add the beastslayer staff and i also thought of the dragon swords which were like the buyable dragonblades does that count?


DF  Post #: 50
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