somebody621
Member
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quote:
ORIGINAL: flsg Zoltan: I got my Flash 5 a long time ago, and I love it macromedia's goal is to make new web platform, and adobe's goal is to make a graphics softares they're different, they can't be together! from Flash 5 to Flash MX, I see a huge difference, from Flash MX to MX 2004, I can see a difference too From MX 2004 to Flash 8, I see a big difference, but I didn't like it at all. From MX to MX 2004; hmmph... There were more bugs - a lot more. Oh well. It's the version I have and I like it. Flash MX 2004 to 8; They just put in the filters. Also, they put in a lot more bitmap actionscript *cough*photoshop*cough*. Anyway, which type of pathfinding is best for the main character in a game? A* or Robust Tracing? Edit: the forums are finally back up!
< Message edited by somebody621 -- 3/15/2006 21:29:22 >
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