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Rogue Outfit

 
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2/25/2005 13:14:31   
sethd80
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Rogue Outfit

Also see Blarney Rogue Outfit.

Level: 10
Price: 1 000 146
Sellback: 500 73
Location: Class Shops: Dracomancer / Knight / Rogue
Element: Neutral

DEFENSE MODIFIERS  Level 1  Levels 2-5   Levels 6+ 
Melee:               20 	25	    25	
Ranged:              25 	25	    30	
Magic:               20 	20          25

ELEMENT RESISTANCES  Level 1  Levels 2-5   Levels 6+  
Fire:                 100 	95      	95		
Water:                100 	100		100
Wind: 	              100 	100		95
Ice:                  100 	100		100
Earth:                100 	100		95
Energy:               100 	100		100
Light:                100 	100		100
Darkness:             100 	95		95


NORMAL ATTACK
Hits: 1
Damage: 90% Base and Random
BTH: +5

EFFECT
Ranged spells and ranged player attacks gain +5% BTH. Magic Spells have -5% BTH

DESCRIPTION
The armor for Rogues! Get this only if you want to quest to become a Rogue. This class will let you master the weapon throw, dagger attack, hide in shadows and potion power bow attack!





Level 1: Weapon Finesse - Toggle
Imbue your strikes with finesse and skill. For 1 SP per round you make and attack, your attacks are converted to Ranged!

Effect: All attacks are converted to Ranged type.
Cost: 1 SP per turn. This only applies if a conversion occurs.

Level 2: Agility - Passive
You move with increased agility and grace, improving your resistance and defense.

NEW COMBAT DEFENCE
Melee: 25
Ranged: 25
Magic: 20

NEW ELEMENTAL DEFENCE
Fire: 95%
Water: 100%
Wind: 100%
Ice: 100%
Earth: 100%
Energy: 100%
Light: 100%
Darkness: 95%

Level 3: Weapon Throw - Active
Throw your weapon at your enemy, dealing more damage with greater accuracy.

Hits: 1
Attack Type: Ranged
Damage: 99% Base, 108% Random
BTH: +5%

Level 4: Hide In Shadows - Toggle
Hide in the Shadow increasing your accuracy and defences and allowing a chance to sneak attack but reducing your damage.

Effect: Combat Defences gain +5. Attack becomes:

...Strike from Shadows!
...Hits: 1
...Damage: 72% Base and Random
...BTH: +10%
...Rate: 90%
.........If your class is Rogue, the Rate is decreased by 1% per Rogue level

...Sneak Attack!
...Hits: 1
...Damage: 108% Base and Random
...BTH: +15%
...Rate: 10%
.........If your class is Rogue, the Rate is increased by 1% per Rogue level

Level 5: Call Partner - Active
Calls a black cat to reduce your enemies' chance to hit. Only a rogue could be so snarky as to keep a black cat purely to cross their enemies' paths.

Effect: Summons a Black Cat.
Cost: 40 SP

Level 6: Superior Agility - Passive - Guardian Only
You move with incredible agility and grace, improving your defences and resistances.

NEW COMBAT DEFENCE
Melee: 25
Ranged: 30
Magic: 25

NEW ELEMENTAL DEFENCE
Fire: 95%
Water: 100%
Wind: 95%
Ice: 100%
Earth: 95%
Energy: 100%
Light: 100%
Darkness: 95%

Level 7: Combat Reflexes - Passive - Guardian Only
Your incredible agility grants you +5 BtH on your ranged attacks!

Effect: Ranged player attacks gain +5% BTH

Level 8: Dagger Vengeance - Active - Guardian Only
Focus your rage into a double strike dagger attack! Dealing good ranged damage.

Hits: 2
Element: Wind
Attack Type: Ranged
Damage:
...Base: Rogue Level / 3
...Random: Rogue Level / 1.5
BTH: +(10 + Rogue Level) %
Effect: This counts as a player attack, but is not affected by weapon triggers.
Cost: 15 SP

Level 9: Dexterity Boost! - Toggle - Guardian Only
Increase your Dexterity by 10 for the duration of the battle!

Effect: Increases your DEX by 10 for the duration of the battle.
Cost: 15 SP

Level 10: Potion Power Shot - Active - Guardian Only
Use one of your potions to add special power to your arrow and launch an attack that does extra damage and heals you as well!

Hits: 1
Attack Type: Ranged
Element:
...Health Potion: Fire
...Mana Potion: Water
Damage: 10-30
BTH: +25%
Effect: Heals you by 75 HP (if using a Health Potion) or 75 MP (if using a Mana Potion)
Cost: 20 SP + 1 Potion


Image from UltimateAQ.com (armour, via Calimehtar) and Doklim Falcom (skill tree). New stats from Kalanyr. Write-up partially thanks to DarkChris76. Correction thanks to blues and Reyn Roadstorm. New image from Teuvi. Guardian requirements from Rhowena.

< Message edited by Scakk -- 12/17/2012 12:40:22 >
Post #: 1
9/23/2007 16:54:33   
  In Media Res
 HAPPY HALLOWEEN



Rogue Outfit

Level: 10
Price: 500
Sellback: 100
Location: Class Armours Shop
Element: Neutral

COMBAT DEFENCE
Melee: 15
Ranged: 15
Magic: 15

ELEMENT DEFENCE
Fire: 102%
Water: 100%
Wind: 100%
Ice: 100%
Earth: 102%
Energy: 102%
Light: 100%
Darkness: 102%

DESCRIPTION
The armor for Rogues! Get this only if you want to quest to become a Rogue. This class will let you master the weapon throw, dagger attack, rogue heal, eagle eye strike, and potion power bow attack!

NORMAL ATTACK
Hits: 1
Damage: 100% Base and Random
BtH: +0
30% Chance to do Dagger Vengeance (at no MP cost) at Class level 6 and above


Level 1: Resistance Bonus
Increased Elemental Resistance!

NEW DEFENSE MODIFIERS
Fire: 98%
Water: 100%
Wind: 100%
Ice: 100%
Earth: 98%
Energy: 98%
Light: 100%
Darkness: 98%


Level 2: Weapon Throw!
Throw your weapon at your enemy, dealing more damage with greater accuracy.
Hits: 1
Attack Type: Ranged
Damage: 100% Base, 125% Random, 100% Stats
BtH: +20%
Cost: 10MP


Level 3: Defence Bonus!
Increased Defences!

NEW DEFENCES
Melee: 20
Ranged: 25
Magic: 20


Level: 4 Rest and Heal
Give up the chance to attack and use your turn to regain some HP.

Effect: Heals 5% of your maximum HP.
Cost: 40MP


Level 5: Resistance Bonus
Increased elemental resistance!

DEFENSE MODIFIERS
Fire: 98%
Water: 96%
Wind: 96%
Ice: 96%
Earth: 98%
Energy: 98%
Light: 96%
Darkness: 98%


Level 6: Dagger Vengeance
Focus your rage into a double strike dagger attack, dealing a total of up to 150 percent ranged damage.

Hits: 2
Attack Type: Ranged
Damage: 75% Base, 75% Random, 100% Stats per hit
BtH: +20%
Cost: 40MP


Level 7: Defence Bonus
Increased defences!

NEW DEFENCES
Melee: 25
Ranged: 35
Magic: 25


Level 8: Eagle Eye
Your keen senses allow you to deliver an extra-lethal and accurate strike.

Hits: 1
Damage: 100% Base, 150% Random, 100% Stats
BtH: +50%
Cost: 30MP


Level 9: Resistance Bonus
Increased elemental resistance!

NEW DEFENSE MODIFIERS
Fire: 98%
Water: 93%
Wind: 93%
Ice: 96%
Earth: 93%
Energy: 98%
Light: 96%
Darkness: 93%


Level 10: Potion PowerArrow
Use one of your HP potions to add special power to your arrow and launch an attack that does 1.5 times damage and heals you as well!

Hits:1
Damage: 200% base, 250% Random, 100% Stats
BtH: +40%
Cost: 10MP + 1 Health Potion
Effect: Heals 50 HP.



Clean-up and skill tree image from Zhoaer. Image from UltimateAQ.com (via Calimehtar).

< Message edited by In Media Res -- 3/1/2008 5:55:48 >
AQ  Post #: 2
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