Home  | Login  | Register  | Help  | Play 

Rogue Outfit

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> [AQ Encyclopedia] >> Armor and Class Armor >> Rogue Outfit
Forum Login
Message << Older Topic   Newer Topic >>
2/25/2005 13:14:31   
sethd80
Banned


Rogue Outfit

Also see Blarney Rogue Outfit.

Level: 10
Price: 1 000 146
Sellback: 500 73
Location: Class Shops: Dracomancer / Knight / Rogue
Element: Neutral

DEFENSE MODIFIERS  Level 1  Levels 2-5   Levels 6+ 
Melee:               20 	25	    25	
Ranged:              25 	25	    30	
Magic:               20 	20          25

ELEMENT RESISTANCES  Level 1  Levels 2-5   Levels 6+  
Fire:                 100 	95      	95		
Water:                100 	100		100
Wind: 	              100 	100		95
Ice:                  100 	100		100
Earth:                100 	100		95
Energy:               100 	100		100
Light:                100 	100		100
Darkness:             100 	95		95


NORMAL ATTACK
Hits: 1
Damage: 90% Base and Random
BTH: +5

EFFECT
Ranged spells and ranged player attacks gain +5% BTH. Magic Spells have -5% BTH

DESCRIPTION
The armor for Rogues! Get this only if you want to quest to become a Rogue. This class will let you master the weapon throw, dagger attack, hide in shadows and potion power bow attack!





Level 1: Weapon Finesse - Toggle
Imbue your strikes with finesse and skill. For 1 SP per round you make and attack, your attacks are converted to Ranged!

Effect: All attacks are converted to Ranged type.
Cost: 1 SP per turn. This only applies if a conversion occurs.

Level 2: Agility - Passive
You move with increased agility and grace, improving your resistance and defense.

NEW COMBAT DEFENCE
Melee: 25
Ranged: 25
Magic: 20

NEW ELEMENTAL DEFENCE
Fire: 95%
Water: 100%
Wind: 100%
Ice: 100%
Earth: 100%
Energy: 100%
Light: 100%
Darkness: 95%

Level 3: Weapon Throw - Active
Throw your weapon at your enemy, dealing more damage with greater accuracy.

Hits: 1
Attack Type: Ranged
Damage: 99% Base, 108% Random
BTH: +5%

Level 4: Hide In Shadows - Toggle
Hide in the Shadow increasing your accuracy and defences and allowing a chance to sneak attack but reducing your damage.

Effect: Combat Defences gain +5. Attack becomes:

...Strike from Shadows!
...Hits: 1
...Damage: 72% Base and Random
...BTH: +10%
...Rate: 90%
.........If your class is Rogue, the Rate is decreased by 1% per Rogue level

...Sneak Attack!
...Hits: 1
...Damage: 108% Base and Random
...BTH: +15%
...Rate: 10%
.........If your class is Rogue, the Rate is increased by 1% per Rogue level

Level 5: Call Partner - Active
Calls a black cat to reduce your enemies' chance to hit. Only a rogue could be so snarky as to keep a black cat purely to cross their enemies' paths.

Effect: Summons a Black Cat.
Cost: 40 SP

Level 6: Superior Agility - Passive - Guardian Only
You move with incredible agility and grace, improving your defences and resistances.

NEW COMBAT DEFENCE
Melee: 25
Ranged: 30
Magic: 25

NEW ELEMENTAL DEFENCE
Fire: 95%
Water: 100%
Wind: 95%
Ice: 100%
Earth: 95%
Energy: 100%
Light: 100%
Darkness: 95%

Level 7: Combat Reflexes - Passive - Guardian Only
Your incredible agility grants you +5 BtH on your ranged attacks!

Effect: Ranged player attacks gain +5% BTH

Level 8: Dagger Vengeance - Active - Guardian Only
Focus your rage into a double strike dagger attack! Dealing good ranged damage.

Hits: 2
Element: Wind
Attack Type: Ranged
Damage:
...Base: Rogue Level / 3
...Random: Rogue Level / 1.5
BTH: +(10 + Rogue Level) %
Effect: This counts as a player attack, but is not affected by weapon triggers.
Cost: 15 SP

Level 9: Dexterity Boost! - Toggle - Guardian Only
Increase your Dexterity by 10 for the duration of the battle!

Effect: Increases your DEX by 10 for the duration of the battle.
Cost: 15 SP

Level 10: Potion Power Shot - Active - Guardian Only
Use one of your potions to add special power to your arrow and launch an attack that does extra damage and heals you as well!

Hits: 1
Attack Type: Ranged
Element:
...Health Potion: Fire
...Mana Potion: Water
Damage: 10-30
BTH: +25%
Effect: Heals you by 75 HP (if using a Health Potion) or 75 MP (if using a Mana Potion)
Cost: 20 SP + 1 Potion


Image from UltimateAQ.com (armour, via Calimehtar) and Doklim Falcom (skill tree). New stats from Kalanyr. Write-up partially thanks to DarkChris76. Correction thanks to blues and Reyn Roadstorm. New image from Teuvi. Guardian requirements from Rhowena.

< Message edited by Scakk -- 12/17/2012 12:40:22 >
Post #: 1
9/23/2007 16:54:33   
  Ianthe
 formerly In Media Res

 


Rogue Outfit

Level: 10
Price: 500
Sellback: 100
Location: Class Armours Shop
Element: Neutral

COMBAT DEFENCE
Melee: 15
Ranged: 15
Magic: 15

ELEMENT DEFENCE
Fire: 102%
Water: 100%
Wind: 100%
Ice: 100%
Earth: 102%
Energy: 102%
Light: 100%
Darkness: 102%

DESCRIPTION
The armor for Rogues! Get this only if you want to quest to become a Rogue. This class will let you master the weapon throw, dagger attack, rogue heal, eagle eye strike, and potion power bow attack!

NORMAL ATTACK
Hits: 1
Damage: 100% Base and Random
BtH: +0
30% Chance to do Dagger Vengeance (at no MP cost) at Class level 6 and above


Level 1: Resistance Bonus
Increased Elemental Resistance!

NEW DEFENSE MODIFIERS
Fire: 98%
Water: 100%
Wind: 100%
Ice: 100%
Earth: 98%
Energy: 98%
Light: 100%
Darkness: 98%


Level 2: Weapon Throw!
Throw your weapon at your enemy, dealing more damage with greater accuracy.
Hits: 1
Attack Type: Ranged
Damage: 100% Base, 125% Random, 100% Stats
BtH: +20%
Cost: 10MP


Level 3: Defence Bonus!
Increased Defences!

NEW DEFENCES
Melee: 20
Ranged: 25
Magic: 20


Level: 4 Rest and Heal
Give up the chance to attack and use your turn to regain some HP.

Effect: Heals 5% of your maximum HP.
Cost: 40MP


Level 5: Resistance Bonus
Increased elemental resistance!

DEFENSE MODIFIERS
Fire: 98%
Water: 96%
Wind: 96%
Ice: 96%
Earth: 98%
Energy: 98%
Light: 96%
Darkness: 98%


Level 6: Dagger Vengeance
Focus your rage into a double strike dagger attack, dealing a total of up to 150 percent ranged damage.

Hits: 2
Attack Type: Ranged
Damage: 75% Base, 75% Random, 100% Stats per hit
BtH: +20%
Cost: 40MP


Level 7: Defence Bonus
Increased defences!

NEW DEFENCES
Melee: 25
Ranged: 35
Magic: 25


Level 8: Eagle Eye
Your keen senses allow you to deliver an extra-lethal and accurate strike.

Hits: 1
Damage: 100% Base, 150% Random, 100% Stats
BtH: +50%
Cost: 30MP


Level 9: Resistance Bonus
Increased elemental resistance!

NEW DEFENSE MODIFIERS
Fire: 98%
Water: 93%
Wind: 93%
Ice: 96%
Earth: 93%
Energy: 98%
Light: 96%
Darkness: 93%


Level 10: Potion PowerArrow
Use one of your HP potions to add special power to your arrow and launch an attack that does 1.5 times damage and heals you as well!

Hits:1
Damage: 200% base, 250% Random, 100% Stats
BtH: +40%
Cost: 10MP + 1 Health Potion
Effect: Heals 50 HP.



Clean-up and skill tree image from Zhoaer. Image from UltimateAQ.com (via Calimehtar).

< Message edited by In Media Res -- 3/1/2008 5:55:48 >
AQ  Post #: 2
Page:   [1]
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> [AQ Encyclopedia] >> Armor and Class Armor >> Rogue Outfit
Jump to:



Advertisement




Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition