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RE: Monster Bugs - read the topic rules BEFORE posting.

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2/11/2018 10:22:20   

Quest at Smugglefest with Yugler

Battling lv 145 Braken, but the xp is 498 and gold is 271
Post #: 1501
2/11/2018 10:36:31   
Rafiq von den Vielen

^Not a bug. Some of the monsters in the old Snugglefest are scaled to your level. This Braken is one of them.
Post #: 1502
2/19/2018 0:14:55   
Master Guardian

In the newest Snugglefest quest it seems there are problems with some ninjas loading. I am essentially stuck on the loading screen with the monster loading indefinitely
AQ DF AQW  Post #: 1503
3/29/2018 12:01:47   
Rafiq von den Vielen

so I've been doing some RA and ran into a pack of 4 lvl 42 Iron Golems.

This pack is literally immortal. I "killed" them (reduced 3 golems to 0 HP, and the fourth one kept being brought to 1 HP) but instead of a victory screen and rewards, the last Iron Golem will keep attacking infinitely until it dies. No matter how many times you bring it to 1 HP, it'll stay alive and like, not die. Instead it'll pummel you until YOU die.

Firefox 48.0.2, latest flash player. I was using Airenal's Lance + Lord of the Skies + Golden Paragon Protector (to collect souls for it).
Post #: 1504
4/1/2018 18:57:29   

Today when testing out a few of my freeze status weapons I ran into a battle where a pack of 3 firezards became invulnerable to damage. I think purple rain is to blame but I'm not entirely sure so here is how the battle played out

1. Purple rain was cast at the start of the fight 2. Attacked with C.O.Me.T until the special stuck it's elevuln status 3. Used Swordcicle skill and killed 2 out of 3 zards 4. Cast purple rain again to restore the monsters hp fully and the next turn is where they stopped taking damage. The damage numbers would show on the screen like usual but not register on their hp-bar. I tried switching out every possible kind of gear and elements + dealing tons of damage but it did nothing. An interesting (and perhaps important?) detail is that one of the dead zards came back to life and attacked at the start of their every turn, only to drop dead again at the end of it.

So multiple targets + purple rain perhaps spells trouble?

edit: Duplicated the sort of fight and the exact same thing happened.

< Message edited by eqystad -- 4/1/2018 20:31:38 >
Post #: 1505
8/4/2018 23:01:31   

Encountered Tibbles the Merry Elf just now in the Void random battle, August 4th at 11pm EST.

He told me to report it as a bug, so here I am lol

EDIT: He actually pops up every time I click the Battle button in the Void, 10 times in a row now (wanted to be sure it wasn't a fluke).

< Message edited by xZer0x13 -- 8/4/2018 23:03:15 >
Post #: 1506
8/6/2018 16:50:10   
Zee Flametail

I also see Tibbles on the standard battle monsters quest in town.
AQ  Post #: 1507
8/15/2018 0:31:42   

Mighty shadow roc does not respect autohit - it'll dodge autohits with its ability

Ahh, old code written before autohit. Fixed, clear you cache. Thanks! ~IMR

< Message edited by In Media Res -- 8/15/2018 14:08:11 >
AQ  Post #: 1508
9/13/2018 14:01:46   

Jacques' chi shield is supposed to activate on wind, energy, or light element damage (his weaknesses) but the chi shield redirects all damage as if copied from a sea squirt/fiend.
Post #: 1509
9/17/2018 3:19:32   

Shadow Dragon (at least the level 85 version) doesn't seem to be treated as a dragon...


Sorry for the bother! >.<

That's intentional. It's a blob of elemental shadow that just looks like a dragon. ~IMR

< Message edited by In Media Res -- 9/17/2018 23:31:21 >
AQ  Post #: 1510
9/22/2018 6:13:35   

The Sphinxes (the bosses at least) from the Osiris Quest don't count for the Legends of Lore Sphinx Day Quest! >.<

Thanks in advance! ^^)/

Edit: I wasn't able to find any other up to date Sphinx to test this out, but I'm currently theorizing that the Legends of Lore quest is not working with the new sphinxes.

I was able to make it properly working by fighting the outdated Sphinx on the Spellcraft quest.

< Message edited by AliceShiki -- 9/22/2018 6:45:12 >
AQ  Post #: 1511
11/12/2018 14:34:46   

When you're fighting multiple moonrays and their mana bar is full. All but one explodes like they should and the last one uses the normal death animation but the fight goes on with an invisible moonray until you attack it. Not sure if this is a glitch too but attacking it with anything but darkness after all that causes their mana to go down for some reason instead of taking damage.
Post #: 1512
1/27/2019 3:25:06   

It might be because of the Void Dragon Queen as a challenge boss but a level 90 void dragon vyrm killed me after i missed one of my attacks and i took around 3300 points of damage.
Post #: 1513
2/1/2019 0:15:32   
Legendary Ash

Observed in the War of the Fangs Resurrection, Death Knight says it is damaged in the explosion, but the health did not receive a deduction by that number, nothing happened.
AQ  Post #: 1514
4/5/2019 12:49:23   
Lord Markov

Would also like to confirm that Death Knight no longer damages itself during its explosion attack, effectively giving it free damage.
AQ  Post #: 1515
4/9/2019 18:44:38   

Monsters seem to be doing very little damage. People on Discord have reported that they're only doing ~25% of normal, and this seems to be in line with what I'm getting right now. I just fought a Lvl 137 Gargoyle in an armor with 95% Energy resistance and no shield, and Gargoyle still struggled to do more than double digits with each hit.
AQ  Post #: 1516
9/1/2019 22:55:16   

Shinyaro Form's Fragile skill heals (to a larger health than it had before the skill was used) War-torn Dragon after it wears off. The skills works normally for other monsters I've tried on.
Post #: 1517
9/9/2019 20:09:46   
Blue Revenge

While playing the new quest where you go through the void, I fought the monster Present. I killed him with a Burn status and got the blue scroll of doom (maybe has something to do with the fact that he's supposed to negate all but 1 damage on YOUR turn, but it doesn't factor in his own turn). I was able to click the blue scroll and everything was fixed. Just wanted to make someone aware!
AQ DF AQW  Post #: 1518
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