Home  | Login  | Register  | Help  | Play 

RE: Graphics Bugs - read the known/reported bugs BEFORE posting.

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> AdventureQuest Bugs >> RE: Graphics Bugs - read the known/reported bugs BEFORE posting.
Page 27 of 31«<2526272829>»
Forum Login
Message << Older Topic   Newer Topic >>
8/2/2012 16:03:00   
eqystad
Member

I sometimes get a red or black burning flame on the left side of "Battleon" main screen - next to the "Battleon news" scroll. This only seems to happen if i exit a battle with the decimator armor equipped + conflaguration or tartarus shield. I've tried all the usual suspects: reboot, restart aq, cash clense etc but to no prevail. (Browser of choice = google chrome+latest version of flash)

Update: I've changed to firefox but I still get parts of large shields/shield animations on the left side of my screen...

< Message edited by eqystad -- 8/3/2012 7:47:04 >
Post #: 651
8/3/2012 21:01:13   
strange433
Member

with airenal lance as my login equipment, i get the edge of the lance pointing out of the middle-lower end of the left part of my battleon screen. this happens when i login and when i have airenal lance equiped and return to home screen.
AQ  Post #: 652
8/7/2012 16:07:24   
Valentine
Member

• Operating System: Windows Vista Business (Service Pack 2)
• Web Browser and version: Google Chrome 21.0.1180.60 m
• Flash player version: Flash 11.3.31.222
• Number of Online Players during the time you had the bug: ????

http://www.schadenfreudestudios.com/temp/love%20potion%20731.png

I'm reporting this hours after the fact (so I apologize for not remembering how many players were on at the time), but early this morning (around 2-3am EDT) I find myself fighting against the "Essence of Darkness Dragon" when my "Love Potion #731" appeared as a shade of blue instead of its normal red hue. I've checked the encyclopedia and found no explanation in its article or description, and while the potion's properties behaved correctly during the battle (Charisma bonus and chance for paralysis), I've never seen the potion change color before.
AQ  Post #: 653
8/9/2012 15:41:53   
AcidDrago
Member

Cenera's hair in Building Trumpha 2 and 3 is blonde
AQ DF MQ  Post #: 654
8/9/2012 20:08:37   
rockbrains
Member

As odd as it sounds, my Nightfall's Banner looks like a small decorative arm chair. This is with all armors.
AQ  Post #: 655
8/10/2012 14:08:19   
kors
Member

The games yellow border has been acting weird and moving on the left side for me causing parts to shift to the left and right as it disappears and reappears at random making it hard to look at.
AQ DF MQ  Post #: 656
8/18/2012 21:19:11   
Ulukini12
Member

This bug has happened to me while using internet explorer and Google chrome. I was doing the morningstar quest and after beating legion (the monster before you get to the first rewards shop) i went into rewards shop and bought armor and when i exit my characters image is not what it should be its what it is in the pic. It changes back to normal when i change armor http://i1153.photobucket.com/albums/p513/Ulukini/Morningstarquest.jpg
Epic  Post #: 657
9/16/2012 11:00:17   
Veral77
Member

Using the Snide transformation while having one of the new ninja faces will cause the Snide smirk to clip with the ninja mask (the smirk is over the mask).
AQ DF MQ AQW  Post #: 658
10/15/2012 16:13:34   
Shadow Genesis
Member

Operating System: Safari and Google Chrome
• Web Browser and version: Safari 5.05 and Chrome 22.0.1229.94
• Flash player version: Flash 11.4.402.287
• Number of Online Players during the time you had the bug: ????

Problem: This was the image before my battle with the Un-Trainer (accessed through void) http://i1256.photobucket.com/albums/ii482/lilbigmac99/Screenshot2012-10-15at40749PM.png

this was the picture after clicking Dexterity and his first attack: http://i1256.photobucket.com/albums/ii482/lilbigmac99/Screenshot2012-10-15at40803PM.png

As you can see the crazy varying health and mp bars. also his stats start out as 50 for all before clicking a stat and his attack, then they get distributed properly (200 str, 200 int, 105 end, 200 luk, 0 cha, and 0 dex)

im not sure if this is intended, can be prevented, or what. but please look into it. thank you

Intended. ~In Media Res

< Message edited by In Media Res -- 10/16/2012 9:05:02 >
AQ  Post #: 659
11/17/2012 8:36:01   
VSepulchre
Member

Details: I am not sure whether this is some sort of joke or not, but I have now seen on 2 peoples character pages, when ashield in the 'Overlord' series is set to show up, instead what looks like a picture of someone on a news TV show shows up. Lolwut?

Screenshot Disclaimer: This is not my character.

Browser: Google Chrome
Flash Version: Latest Version


Try clearing your cache? It looks like a problem with Chrome.... ~IMR

< Message edited by In Media Res -- 11/17/2012 22:33:10 >
Post #: 660
12/2/2012 0:51:03   
Neil 1000000
Member

When wearing my Armor of Awe, my characters hair and about 10% of his face shouldn't be showing and with other Miscs, the Helmet the armor of Awe uses should cover everything the same way the Demon Warrior or Overlord Helmet should should it not? Also, the Luminous Wyrm Helmet should overlap the Armor itself a bit, not like if it were in the Decimator but when I have Luminous Wyrm helm with Communicant's Zeal it looks.. odd.
AQ DF  Post #: 661
12/13/2012 19:27:16   
ahbag
Member

why christmasy tree when i open travel map, that tree on top of the map?
AQ DF  Post #: 662
12/14/2012 3:50:25   
Rafiq von den Vielen
Member

While I was playing this years first Frostval release (Questing for: Strings of light to shine in the night), I fought a level 150 Tree Slugger with a Tydlee Wynx headshot. That can't be right.
That is not Tydlee Wynx.

Browser: Firefox 15
Flash: Latest
\K

Tree Sluggers were made by Wynx. ~IMR

< Message edited by In Media Res -- 2/25/2013 21:31:17 >
Post #: 663
2/21/2013 21:21:36   
UnderSoul
Member

In the "The Future Begins Now" Preview, the text bubbles are coming from my ankles up until the part where Uncle Sham appears. This has happened in both Algern's Carapace and Lord's Tenure.

< Message edited by UnderSoul -- 2/21/2013 21:24:04 >
AQ DF MQ AQW Epic  Post #: 664
2/24/2013 2:45:14   
superfuzzball
Member

This has been bugging me for a while. For the entrance animation of Zombie-Tested Axe Master, the weapon isn't exactly moving along with the armor, so the handle isn't in the hands. I'm assuming this isn't on purpose? It looks awkward.

Browser: Chrome
Flash: 11.6.602.167

It's supposed to be carrying the weapon in your off-hand. It looks a lot clearer if you're wielding the Zombie Master Axe with it. ~IMR

< Message edited by In Media Res -- 2/25/2013 11:41:56 >
AQ MQ AQW  Post #: 665
3/26/2013 8:01:46   
Rafiq von den Vielen
Member

I think it's graphical... although not a bug per se, a little flaw it is:

Whenever I fight a pack of monsters, for example Zards in the war, and I kill one of the pack mobs, it's possible that the effects end up being wrongly displayed/recorded (as it's happening with sounds too). For example, it's possible that the clovers that indicate a lucky strike appear, when the sound is clearly audible as a non-lucky strike sound. Vice versa, it's also possible, that, when audio displays the sound of a lucky strike killing a part of a pack monster, the clovers don't appear.

It's very minor, but still bugging me kinda, as I enjoy playing with sounds...
Post #: 666
3/27/2013 14:32:43   
Yozai
Member

I'm not sure I should post it here... but one said I could so I will:The Elven Warrior face has some scar or ink, at the pic here http://forums2.battleon.com/f/tm.asp?m=21142726
But in the game one can't really see them clearly.

Mistake? will it be fixed or?
AQ  Post #: 667
3/30/2013 11:48:42   
Rafiq von den Vielen
Member

I just acquired Gigasnide Transformation. While fighting in Unzardly Terror, I wanted to see if the hat was removable, and this was the result. It looks kinda interesting...

Browser: Firefox 19.0.2
Flash: Latest

Unfortunately, there's no way to fix this. If it bothers you, then just use the unclicked/creepy grin head. ~IMR

< Message edited by In Media Res -- 3/31/2013 14:12:00 >
Post #: 668
3/31/2013 12:24:21   
Reign Man
Member

Not sure if this is the right thread for this or not, feel free to move it...

Anyway, I haven't been on in several days (last weekend I think) and when I logged on yesterday, my awesome Gecko face was gone, replaced with some kind of Aztec looking thing with red and white plumage. I don't know how it happened, because I haven't even been on in several days. I want my Gecko face back. I thought that was the coolest thing, a Gecko face, I even changed my armor and my name to match the gecko face. Please help!

You got that for referring a friend; read this.

I can change it back; are you sure? [Y/N] ~IMR


Yes please. I appreciate the referral mask, but the Gecko is just so different, its cool. I am glad it wasn't a bug though.

< Message edited by Reign Man -- 3/31/2013 14:53:00 >
AQ MQ  Post #: 669
10/27/2013 11:05:39   
Veral77
Member

Certain special faces, such as Zombie Hunter hat, need some kind of "off" position when equipped with certain armors, such as Night Hunter and Shadow Slayer, and certain miscellaneous items, such as Zombie Headdress and the Morning Star helms, in order to avoid nonsensical clipping and layering issues.
AQ DF MQ AQW  Post #: 670
12/16/2013 14:03:52   
The Wretched
Member

It would appear that the Airenal's Might armor is bugged graphics-wise. When i equip Luminous Wyrm Helm, or any other helm misc., The art of the misc is visible beneath the Airenal's Might's head/helm art, as if the face of the armor should be reflecting my set face/face-changing misc. Also, I should mention it's not just with a misc helm activated, because i can see my skull face beneath the art w/o any misc helm.
AQ  Post #: 671
12/31/2013 17:09:54   
tecreatoromega
Member
 

When some of the blade of awe's specials are used, your eyes will turn pitch red and occasionally pulse. This looks very odd when someone has done Death's hourglass quest and gained the skull head, as they appear in the same position where the eyes would be in a normal face.

This is likely an effect of your armour. ~IMR

< Message edited by In Media Res -- 12/31/2013 20:09:36 >
Post #: 672
1/5/2014 21:03:59   
tecreatoromega
Member
 

In that case, where should I report this if it is the Mighty UltraGuardian Armor that is the problem?

< Message edited by tecreatoromega -- 1/5/2014 21:11:17 >
Post #: 673
1/5/2014 21:07:35   
Carandor
Legendary Scribe of Lore


The ultra guardian armours are supposed to have their eyes change. The colour depends on your characters eye colour
AQ DF MQ  Post #: 674
1/5/2014 21:10:07   
tecreatoromega
Member
 

I am aware of this, sir. My concern was the bizarre look of it when used by a character with the skull head from the Death's hourglass quest (as is written in the original post)
Post #: 675
Page:   <<   < prev  25 26 [27] 28 29   next >   >>
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> AdventureQuest Bugs >> RE: Graphics Bugs - read the known/reported bugs BEFORE posting.
Page 27 of 31«<2526272829>»
Jump to:



Advertisement




Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition