Vassal’s Stay Z
«Fully Offensive Mastercraft armor with slightly lower accuracy. Good against Fire. Has a small chance of giving you an extra turn.»
Power Level: 45, Mastercraft
Price: 715 Z-Tokens
Sellback: 643 Z-Tokens for the first 48H, 357 Z-Tokens after
Location: Ruins of Alnaphar! Valley of Legends
Type: «As Weapon»
Element: «As Weapon»
Damage: 75.271% Base, 75.271% Random, and 126.988% Stats each
BTH: +3 plus Stats each
Every turn, there is a 8.6*[# of hits that connected] / [# of hits attempted]% chance of invoking Vassal's Privilege* (re-named Celerity) for yourself and your pet, guest and item. The [# of hits...] parts only counts hits from normal player attacks, weapon Specials, and spells. If you didn't make any such attacks, then you just use a flat 7.143% rate. The monster can resist** this with a save, for which it takes a +0 penalty:
Level: 45 vs. MonsterLevel *You invoke the Vassal's Privilege!
Major: 105 vs. MonsterCHA
Minor: PlayerLUK vs. MonsterLUK
**The foe resists your invocation of the Vassal's Privilege!
The mighty armor of kings long forgotten! This armor grants such authority that you can command your enemies to give you extra attacks.
Numbers, effect, names and description thanks to Ash and Dev.
< Message edited by Balu -- 1/17/2013 10:28:35 >