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Amityvale (All Versions)

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10/20/2006 21:02:40   
Lord Darkovia

Amityvale (Books 1 and 2)

Access Point: Travel Map (Books 1 and 2) -> Amityvale -> Take me there!, Timeline (Book 1) -> The Orb Saga Ė Amityvale/The Vampire Tower -> To Amityvale
Level/Quest/Items required: None
Release Date: October 20th, 2006

Quests Available
Haunted House
Crystal Clear Lake
Yaga Stone Circle
The Crypt
The Pit
Nooby Nooby Noob
Tpyo Quest
The Graveyard
The Pumpkin Patch
Well, Well, Well.

Castle Ruins
Doomwood Destroyers
Mystery Doors
Undead Assault

Undead Dravir
Zorbak's Legion
Zorbak's (New) Hideout
The Amityvillian
Double, Trouble, Boil and Bubble
Moglin Seeking Queen
Tiny Terrors In Town!
Defend the Brood!

Doomwood Dock
Fishing (Minigame)

Haunted Hedgemaze
MOP Clearance
The Vampire Tower

Eric Ravenwing
Lady Ravenwing

Thursday Hats
Thursday Necklaces
Thursday Belts
Thursday Capes

Lugosi's Shop

Doomwood Dock
Fishing (Shop)


Thursday: Hi Welcome to Amityvale! Where it is a beautiful full moon every single day!

  • Talk
    Thursday: Hi! Good to see you. I'm Thursday! I've lived in Amityvale my entire life. I grew up in the old haunted house on the path.
    Thursday: Artix has told me that there are towns where it only night half of the time and only SOME of the houses are haunted.
    Thursday: I think he's just joking. Anyway, the moon is always full and the werewolf howls are so pretty, why would I ever leave here?

  • Quests
    Thursday: Which quest would you like to hear about?

  • Shop
    Thursday: Have you found my pendant? That's WONDERFUL! Thank you so much! Please, take one of these as a reward.

  • Fishing
    Thursday: Oh did you want to go fishing at the Doomwood Dock? You can just follow the path leading LEFT out of town!
  • The path?
    Thursday: The path to the east was once covered with rubble but since we cleared it there are lots of interesting places to explore!

  • Set Hometown
    Thursday: Are you sure that you want to set Amityvale as your home town? It can get pretty spooky here.
    • Yes
    • No

    Artix: Hail and well met my friend. It is a great day to battle the evil forces of the undead*! (Subtitle: * According to Artix, Every day is a great day to battle the undead!)

  • Quest! - Go on one of Artix's random quests!

  • Haunted Castle! - begins Castle Ruins quest.

  • Talk
    Artix: Reports of undead activity have been increasing across the land. I have come to Amityvale seeking your help to defeat them!
    • Who are you?
      Artix: Please accept my apology. I was so excited to actually meet you in person that I forgot to introduce myself.
      Artix: My name is Artix von Krieger and I am a Paladin who has dedicated his entire life to battling the undead.
      Artix: You can usually find me battling the supernatural creatures in DoomWood. The highest concentration of undead can be found here!

    • Dragons
      If you don't have a dragon:
      Artix: Lady Celestia believes you are the one who will become a DragonLord! You should talk to Twilly to continue your quest.
      Twilly: Hiyas! Are you guys talking about me? If you need me I will be over there on the stump!

      If you do have a dragon:
      Artix: Lady Celestia told me that you hatched your Dragon! Amazing! Have you been feeding and training it?

    • Doom Weapon
      Artix: Doom Weapons!? They are evil weapons that promise great power but carry a terrible curse for those foolish enough to wield them.
      Artix: Worse yet, I fear that I am responsible for the creation of one of them. It is a long tale that ended in a battle against a Master Necromancer.
      Artix: He had just summoned a creature from the Plane of Eternal Darkness. The creature could not be slain so I trapped it's soul in my Battleaxe...
      Artix: As a result of the battle I was severely injured (-30 levels) and my Battleaxe was lost. I wonder if there could be a way to purify it.

    • Necromancers
      Artix: Necromancer's use their dark magic to create undead minions. There is a new Master Necromancer in the land named Noxus.

    • The Graveyard
      Artix: I was just about to inside. Want to join me? Just follow me through the archway.
  • Heal - fully replenishes HP, MP, and potions.

  • Invite
    Artix: It would be an honor to fight by your side!
    • ...as Friend A - Artix joins you as Guest A.
    • ...as Friend B - Artix joins you as Guest B.
    • Univite (Removes all friends)

    Zorbak: Hey "hero". Got a minute?

    Lugosi's Shop

    Lugosi: Welcome <Class>! Take a look around. I make and sell a wide variety of weapons.
    Lugosi: Do you want to quest for Moonglow? I can use it to make powerful light Dragon Amulet weapons out of any weapons that I sell.

  • Weapon Quest
    Lugosi: For a level 15 weapon, I need the weapon from my shop that you would like enchanted and 10 pouches of Moonglow.
    Lugosi: for a level 22 weapon, I need the weapon from my shop that you would like enchanted and 20 pouches of Moonglow.
    Lugosi: The Moonglow is rare. If I get enough of it, I can charge any of the weapons that I sell with light, and make them Dragon Amulet weapons.

  • Talk
    Lugosi: Me? I'm Lugosi. I moved to Amityvale about 5 years ago, and I decided to settle down here and start my weapon shop.
    Lugosi: Well... I guess I didn't really "decide" to settle down here. It was more like I didn't have a choice. The road was clogged with zombies.
    Lugosi: But I've always been lucky. In a town like this people always need the strongest weapons that they can get! Everything worked out just fine.
    <Character>: I guess that's one way to see it. To me, it looks like you got stuck here and now you're trapped fighting for your life every day.
    Lugosi: I SAID EVERYTHING WORKED OUT FINE! *ahem* So see anything you'd like to purchase?

  • Rumors
    Lugosi: I've heard it said that the recent attacks are all the work of a single, very powerful necromancer.

    Smashing Pumpkin Inn

    Rosemary: Welcome to the Smashing Pumpkin! Amityvale's best (and only) inn!

  • Potions
    Rosemary: I refilled your potions. *Whispers* I even put a little Pumpkin spice in them!

  • Talk
    Rosemary: Oh, so you are new to DoomWood? Let me tell you a little about it.
    Rosemary: The forest is pretty much overrun with skeletons, poltergeist, vampires, yagas, necromancers...
    Rosemary: ... ghouls, fiends, gargoyles, liches, mummies, pumpkin golems, shadow creatures...
    Rosemary: ... undead abominations, lagoon creatures, zombies, and the occasional lawyer.
    <Character>: No Witches?
    Rosemary: The politically correct term is "Yaga".
    <Character>: Politically correct!?
    Rosemary: New age Witches are very sensitive and trying to disassociate themselves with the classic green, wart nosed hag image.
    <Character>: No Problem with Vampires though... right?
    Rosemary: Oh no, Vampires are fair game.
    <Character>: Whew.

  • To Falconreach
    Rosemary: How to get bck to Falconreach? Oh, just leave the Inn and go South (Down).

  • Set Home Town
    Rosemary: Are you certain you would like to set your hometown to Amityvale?

    Town Hall

    The meeting is no longer accessible after completing Zorbak's quest-chain in Amityvale.

    Wednesday: Rest at ease, all of your troubles will be addressed during the Town hall meeting!

    (Choose the "Leave" option to exit the town hall)

  • Attend
    Wednesday: Alright, let's begin. I hereby call this Town Hall meeting to order. Who would like to go first?
    Villager (1): I'll go first mayor.
    The following line below (name and dialogue on the text bubble) only shows in a specific game resolution, otherwise it's blank:
    Villager (1): Things are bad... real bad. There are new monsters and they have started attacking without warning.
    Villager (1): This week alone we lost Freddy, Jason, Michael... and they just got Chucky!
    Villager (2): Poor chucky.... he was such a doll.
    Villager (3): The worst part is no one is doing anything about it... no one except that crazy Paladin in the graveyard.
    Wednesday: OMG! Is that Paladin STILL fighting undead in there?
    Villager (4): Yup, I just passed the graveyard on the way in and he was still there!
    Villager (5): I heard he was cursed and will die if he does not free enough undead each day!
    Villager (4): No way, I heard he does it just for fun. Did you hear those puns he makes when he is fighting?
    Wednesday: Alright, alright! Settle down. The real reason for this meeting is that a bunch of Adventurers from FalconReach have come to town.

    *All attendants have a large "!" above their heads.*

    Wednesday: Yes, adventures who were attacked by monsters from this area and have come to find the source.
    Villager (1): Adventurer's like the one behind me that probably does not think we all noticed him/her standing there this whole meeting?
    Wednesday: Um, yes. Welcome stranger what is your name?
    <Character>: ...
    Villager (1): Mayor! We had a deal with the Necromancers. We keep our nose outta there business and obey curfew, and they let us be.
    Villager (1): These Adventurers and that Paladin are going to get us in a heap of trouble!
    Wednesday: That is what I thought... at first. Until I heard that they defeated the undead army at FalconReach!

    *All attendants have a large "!" above their heads.*

    Villager (1): Are you serious?
    Wednesday: Yes. I think they... I think they can even defeat the Necromancers!
    Villager (1): If you are wrong.... we might as well start sizing our caskets Mayor. Hey stranger... do you really think you can beat a Necromancer?
    <Character>: *Confident Nod*

    All Villagers have big ! above their heads.

    Wednesday: We leave our fate in your capable hands. We know you will not let us down!

    After completing Zorbak's quest-chain in Amityvale:
    <Character>: Everyone must have gone home after getting a brand new baby dracolich pet. I guess the town meeting is over! My work here is done!

    MOP Members

    Chainsword: I think we should just use my CHAAAAAAAINSWOOOOOOORRRD! They won't stand a chance!
    Eric Ravenwing: Maybe something... a little more subtle might be more appropriate? <Character>, can you help us hunt?

    Other information
  • Pop-up notices on the west(left) side of town:

    First house:
    "Door is locked! Maybe they are at the town meeting."

    Second house:
    "No one is home! Must be at the town meeting."

    Space between the houses:
    "Get lost, kid. Yer not the one I'm lookin' for."
    Note: Trey Surehunter once stood here, sometime before the Earth Orb saga started. The message still pops up even though he left town.

    After completing Zorbak's quest-chain in Amityvale:
    First house:
    "You can hear sounds of roughhousing and 'Awww, good boy!' from inside!"

    Second house:
    "They must be busy playing with their new pet!"

  • Pop-up headlines from clicking things in the Smashing Pumpkin Inn:

    "The Smashing Pumpkin Inn"
    "Rosemary has a Baby Moglin as a pet."
    "Mugs of Hot Pumpkin Spice Chocolate Milk!"
    "Wax made from melted fake Vampire teeth."
    "Killer Tomato Plant!"

    < Message edited by Jay -- 9/1/2019 0:31:59 >
  • AQ DF MQ  Post #: 1
    8/29/2014 23:32:33   

    Amityvale (Book 3)

    Access Point: Doomwood Region -> Amityvale -> Travel, Timeline (Book 3) -> Blood and Roses Ė Roses/Blood -> To Amityvale
    Level/Quest/Items required: None
    Release Date: August 29th, 2014

    Quests Available
    Friday the 13th - Full Moon
    Swamp Lake
    Neron's Request
    Blood Patrol: Vampires
    Blood Patrol: Werewolves
    The Locket

    The Dark Tower
    The Castle in the Woods
    Missed Raven
    Castle Crashers
    Blood Feud
    Blood and Roses

    The Other Well
    A Proper Quest!
    Fishin Impossible
    Food for Thought
    Into the Box
    A Trip to the Store

    Magus Neron

    Bloodflower's Assortment

    Malton and Ronsard

    Malton: Get inside and be quick about it, traveler. The woods here are dangerous at... well, at pretty much anytime.
    Ronsard: Wait, are you sure he/she checks out? They definitely have magic items at the very least.
    Malton: They show no traces of blood or lupine magic. I'd rather the <Class> be safe inside.
    Malton: If they pose any other threat, Magus Neron will assess it.

    Thursday and Raven

    Before completion of The Locket:
    Thursday: Welcome to Amityvale, <Character>! Where it is a beautiful night every single day!

  • Talk
    Thursday: I'm so happy you came to visit us in Amityvale, <Character>. I've always wondered about your adventures after you helped me years ago.
    Thursday: So much has changed since then... the Rose came, walls have gone up, people feel safer... even the Moon has changed...
    Thursday: The werewolf howls sound so sad now.... Can you help us find out why?

  • Quests
    Thursday: Everything that creeps through the Doomwood is after me and I don't know why!

    After completion of The Locket:
    Raven: Welcome to Amityvale, <Character>.

  • Talk
    Raven: Thursday has gone missing and we need to find her! Do you remember where the nacklace you found for her years ago came from?
  • Book 1 Amityvale (Continue Dialogue or travel to Book 1)
    Raven: We still don't know who the new locket was from and it disappeared with Thursday.
    Raven: Was it the werewolves? The vampires? Someone trying to get her out of town? I just hope, whereever she is, Thursday is ok.

  • Quests
    Raven: Why are both the vampires and the werewolves after Thursday?

    Amityvale Inn

    Adrian: Welcome to the Smashing Pumpkin! Amityvale's best (and only) inn!

  • Potions
    Adrian: I refilled your potions. *Whispers* I even put a little Pumpkin spice in them! Just like Mom used to make!

  • Talk
    Adrian: Oh, <Character>? Welcome back to Doomwood! My mother, Rosemary, told me stories about you! I'm Adrian.
    <Character>: I'm surprised by how... secure Amityvale seems now. Is it really safer now?
    Adrian: Oh, the forest is still pretty much overrun with skeletons, poltergeist, vampires, yagas, necromancers...
    Adrian: ... ghouls, fiends, gargoyles, liches, mummies, pumpkin golems, shadow creatures...
    Adrian: ... undead abominations, lagoon creatures, zombies, and the occasional lawyer.
    Adrian: The Rose has kept the danger outside of town though. Without them, and with you gone, Amityvale would have fallen long ago.
    <Character>: So, the Rose is a welcome force here?
    Adrian: Of course! Many of the townspeople have joined their ranks and take pride in keeping their homes safe themselves.
    <Character>: No... overzealousness, though?
    Adrian: Well, there were a few issues when they first arrived. They even questioned my mother over her potion making.
    Adrian: When Magus Neron arrived it put an end to those issues. Now, the Rose keeps us safe from the dangers of Doomwood!

  • To Falconreach
    Adrian: How to get back to Falconreach? Oh, just leave the Inn and go South (Down).

  • Set Home Town
    Adrian: Are you certain you would like to set your hometown to Amityvale?
    • Yes
    • No (Back)

    The Thorn

    Sanguinea: Well hello, <Class>, welcome to the Thorn, where you can get a deadly weapon from Amityvale's own "Alchemsmith."

  • Talk
    <Character>: "Alchemsmith"?
    Sanguinea: With Lugosi... gone, the town needed a new smith. With my training as an alchemist I'm able to put a unique spin on my wares.
    Sanguinea: Vampire infestation? I have garlic-infused daggers. Werewolves? I have sword honed with dogwood.
    Sanguinea: I can counter most dangers lurking in Doomwood! My friends don't call me Bloodflower for nothing.
    <Character>: That's fantastic. What do you have in stock?
    Sanguinea: Most of my weapons are reserved for the Rose. I do have a nice set of poison weapons that will work against most monsters though.
    Sanguinea: Just don't go looking for any aggravated slime molds.

  • Rumors
    Sanguinea: I've heard it said that Lugosi didn't just disappear... he was bitten!

    Town Hall

    Magus Neron: Welcome, townsfolk and recruits, we shall address the latest monster reports during this meeting.

  • Attend
    Magus Neron: The East and West gates have been shut by my order due to werewolf and vampire sightings.
    Magus Neron: Border patrols have been sent out in an attempt to push back the monsters and keep them clear of the town walls.
    Magus Neron: Volunteers will soon be sought for the patrols as they move deeper into Doomwood, into more dangerous territory.
    Magus Neron: Are there any other sightings to report?
    Villager (1): Lugosi is still missing, Magus.
    Magus Neron: The patrols have been provided with his description. If any trace of him is to be found, they will find it.
    Villager (2): My niece, Bella, has been talking nonstop about some boy that I know doesn't live in town.
    Villager (2): Her window sill is constantly covered with glittering dust too.
    Magus Neron: I will have one of the recruits come by to seal the window and collect a sample of the dust.
    Magus Neron: Is there anything else of concern?
    Recruit: No traces of the werewolf leaders have been found either, sir.
    Magus Neron: Unfortunately, they've vanished. I fear that we've not seen the last of them either. They will be back for Thursday.

    *All attendants have a large "!" above their heads.*

    Recruit: Is there any hope of being safe as long as she remains in town?
    Magus Neron: We still donít know why theyíre after her in particular but I will not allow any harm to come to Thursday or any citizen, as long as I can help it.
    Magus Neron: We will continue to hunt the monsters and ghouls that infest the Doomwood until it is finally safe again!
    Villager (1): Magus! Since you arrived the town has been safer than itís been in years!
    Villager (1): Travellers actually come to visit, some of the darkness seems to disperse during the day...
    Villager (1): But that werewolf attack was worse than anything we got before the Rose came. I say if they want the girl, give her to them!
    Magus Neron: Anyone who condemns any citizen to the wolves will know themselves what horrors lie in the Doomwood.
    Magus Neron: I will throw them outside the gates myself at midnight!

    *All attendants have a large "!" above their heads.*

    Villager (1): Are you serious?
    Magus Neron: Just try me.
    Villager (1): All I want is for my home to be safe.
    Magus Neron: Amityvale is my home as well. I donít want to see those inside its walls become worse monsters then those that dwell outside them.
    Magus Neron: I have a feeling that a new arrival in town will be able to help with both our fears.
    Magus Neron: If there is no other business, I must get back to my work.


    Perron: I wish that cat would stop yowling... it sounds like a demon!


    Verlyrus: Meow!

  • Talk
    <Character>: Whoís a good kitty?
    Verlyrus: Purrrrrrr. Pu-mew? Miau! Hissss!

    Unlocked after completion of "A Proper Quest!":
  • Talk (Dictionary)
    Verlyrus: Meow?
    <Character>: Let's take a look in the dictionary... Let's see... "Meow". Aha! You're hungry!
    <Character>: I'm sorry! I got rid of the Vurrmen Tails because they were starting to stink.
    Verlyrus: Meow!
    <Character>: Oh! "Meow" not "Meow"! You... want me to build a sandcastle!
    Verlyrus: Hiss!
    <Character>: Yikes! I don't need a dictionary to tell me what that means. I'll study up on my meows and come back later.
    Verlyrus: Purrrrr.

  • Quests
    Verlyrus: Mew?

    West Gate

    Burgund: Iím sorry but the West Gate is closed due to a vampire attack.

    Graveyard Entrance

    Ramona: Iím sorry, but the Graveyard is closed due to a zombie infestation.
    Harkness: <Character>? Is it really you? Itís me! Rosemary! Well... I go by Harkness now since I've joined the Rose.
    Harkness: If you're staying in town, you should go see my son, Adrian, for a room at the Inn!


    Carrie: I really should get home soon or Mother will be furious with me.

    East Gate

    Brennus: Iím sorry but the East Gate is closed due to werewolf sightings.


    Karloff: Leave me be, <Class>.

    Other information
  • Pop-up headlines from clicking things in the Smashing Pumpkin Inn:

    "A beautiful violet rose!"
    "Gentle Raspberry Plant!"
    "Chest full of terrors."

    < Message edited by Jay -- 8/25/2019 4:04:17 >
  • AQ DF MQ AQW  Post #: 2
    8/30/2014 4:27:47   
    Voodoo Master

    Amityvale (Books 1 and 2)
    Thanks to
  • Tolkienfanatic for information.
  • monkeyman4241995 for information.
  • GhostBear5 for information.
  • DragonBlade for the post reformat.
  • Dwelling Dragonlord for additional dialogue.
  • Voodoo Master for corrections.
  • Peachii for corrections.
  • Slayer Zach for corrections and additional information.

    Amityvale (Book 3)
    Thanks to
  • Voodoo Master for corrections and dialogue.
  • Grandpa Oz for additional dialogue.
  • Slayer Zach for corrections and additional information.

    < Message edited by Jay -- 9/12/2019 20:49:53 >
  • AQ DF MQ  Post #: 3
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