Also see other Adventurer no-drop items:
Weapons: Long Sword, Short Sword, Wooden Staff, Spear
Armors: Steel Plate, Leather Armor, Student's Robes
Power Level: CharacterLevel-20 (with a minimum of 0)
Location: Given to characters who choose Mage as their starting class. It can also be semi-permanently swapped in Yulgar's Inn by paying 20 Z-Tokens.
Type: «As weapon»
Element: «As weapon»
Damage: round(100 + 3*PowLvl)*0.975 % Base and Random, plus round(100 + 6.6*PowLvl)*0.975 % Stats
BTH: +round(PowLvl/8 -0.5), plus Stats
All of your combat defences increase by round((0.5*PowLvl-0.5)/3)
All of your resistances decrease by round(0.39*PowLvl - 0.00107*PowLvl^2)
Whenever you cast a spell, there is a 25% chance of healing 0.24*(38.1 + 2.3375*PowLvl + 0.01125*PowLvl^2) MP, to a maximum of the amount that you spent to cast the spell.
While you have this armor, Adventurer Shield, and any of the Adventurer no-drop weapons equipped, your Magic spells gain +6 BTH, and your Magic player attacks deal 107% damage*.
*The synergy of your equipment grants +6 BtH to Magic Spells and increases Magic Weapon damage by 7%!
Simple robes offering a small defense bonus to Magic-based attacks. These robes sacrifice a little attack power to occasionally save some mana when you cast a spell. It slowly improves with you as you level.
Numbers thanks to In Media Res. Set Bonus message thanks to Mark Chung.
< Message edited by Carandor -- 12/26/2015 8:12:09 >