Home  | Login  | Register  | Help  | Play 

Overdamage and % heal (killing blow 2vs2)

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Balance >> Overdamage and % heal (killing blow 2vs2)
Forum Login
Message << Older Topic   Newer Topic >>
9/11/2015 14:50:32   
santonik
Member

If i have 22 HP left. Opponent put me already Mark of blood to me( or similar skill). Now coming opponent turn and kill me. doing 450 damage. here coming over damage. 450(opponent damage to me) - 22(my HP) = 428 over damage.

Now that over damage gains % Healt . Example 33%. 141,24=(rounded)142 HP back. Todays versio is this.


I just wondering this. I have ONLY 22 HP left. IT is correct IF opponent can heal themsefl (killib low) only (doing 22 damage and) % HP back. Basically killing blow heal only 22 x 33% = 7,26 (rounded 8HP) This should not happen now. This can be

more balance there 2vs2. Not much but little bit at least.





My english isnt perfect A class. Hopefully some1 can fix language error. if there is error.

------------------------------------------------------------------------------------------------------------------------

This suggestion dont effect 1vs1/juggernault at all.


Epic  Post #: 1
9/11/2015 20:45:00   
  Exploding Penguin
Moderator


Not supported.

There's no basis as to why this should actually be implemented aside from weak logic that "they only have x health left so I should only be able to heal off of that x health."

Epic  Post #: 2
9/11/2015 21:44:08   
Thylek Shran
Member

Supported. It would be just fair as Assimilation and Static Charge
can only drain Energy Points that the opponent has. Draining
Health Points out of nowhere is unlogical.
DF Epic  Post #: 3
9/13/2015 22:12:08   
King Bling
Member

Mark of blood heals a percentage of damage done so it doesnt depend on enemy's health at all.
Post #: 4
9/27/2015 2:22:36   
Daph Duck
Member

it makes sense for energy because you're literally taking whats left out of their pool, but mark of blood is based off of your own damage and completely unrelated to the opponents life pool, so...
AQW Epic  Post #: 5
9/27/2015 6:57:53   
Stonehawk
Member

Not supported.

To make the skill work the way you suggested, it should be another skill called Leech, blood sucker or something alike. But no, Mark of Blood doesn't steal enemies health, it heals a % of the damage dealt. Anyway, let's not forget Assimilation and static charge's effects are unblockable, so mark of blood can't work in the same way.
AQ DF MQ AQW Epic  Post #: 6
Page:   [1]
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Balance >> Overdamage and % heal (killing blow 2vs2)
Jump to:



Advertisement




Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition