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War (Gonna be long)

 
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1/4/2013 0:44:23   
Midnightsoul
Member

So it'd be really cool in ED if we can have like REAL wars u know?
(Serious explanation on bottom half)

Like, u go into war and u get killed in that war, u cant participate in that war anymore for an hour kinda like if u actually died. when u come out of a fight, u dont go back to full health, u stay the same from after the fight until u go to the nurse.

In ED, I wanna go on jets and planes bomb little minions. We can the aiming hard to make possible so that way it cant be abused.
Real war strategies like go on hilltops to launch missiles and destroy opponent camps and alliances. These hilltops can be useful just so our ooponents beneath cant see us from atop and we can also be like rolling massive boulders down them and squish them.

Or maybe...be a spy for ur faction. U can apply to be another (fake) member in ur opponents faction. Only ppl from the same alliance as the spy can see the REAL faction of the spy. Making the spy an officer in it's opponent's faction can allow it to access special and importantly secret plans. Steal stored creds for bombs or even more....

go on a tank...through the battlefield and have like a ton of HP to take down. Also, being able to get off the tank onto the battlefield because ur outta hp, it explodes and u die (get suspended from war for an hour).

Maybe ur bikes will now be useful again because u need more speed. (like a futuristic version of cavalry)


Now, I know all this might as well just make EpicDuel into like EpicWar, but really, if we are going to have wars in ED, wouldn't it be better to make it more realistic than just simply bomb a vault to win. I mean...seriously? AQW Bludrut Brawl is more ideal than that...no offense.

ON THE REAL FEAUTURES, or what you call a more seriously explained matter.

Factions-You can now bomb other opponent factions. Members, officers, and leaders can store credits into a storage system for bombs, jets, planes, force fields, walls, etc. You cannot withdraw any creds once you deposit them. Battle Tokens will continue to control flags, yes. Being a Legion faction means u can be harmed by an Exile faction and vice-versa. If your faction plans to go rogue from an alliance then you become vulnerable to both sides until you make an admission fee of 100,000 creds to rejoin it previous alliance or the other alliance ...or whatever is considered high to the majority. (Yes, if you somehow end up in a rogue fac, u can still leave it).


Spy-Every fac will have only ONE spy which is decided from the fac leader or of overriden from the decision of 4 officers. The spy also has to be an officer itself. Spies can join opponent factions, BUT THEY CANNOT BE THE FOUNDER OF AN OPPOSITE FACTION. They will remain loyal to their original faction. Costs a small amount of creds to become a spy, but a huge amount of creds to quit.

Ex. Say I am an Exile, when I view the list of a Legion fac, the name marked in blue means the spy that is part of ur alliance if the Legion fac somehow recruits an Exile spy. Legion ppl cannot see the faction of an Exile spy.

If the Spy gets promoted to an officer in its opposite faction, the spy can steal the desired amount of creds which transfers to it faction, but 10% goes back to the spy. It can also cut wires off of missile launchers and stuff like that so the next time it's opponent fac uses it, the launchers explodes and will be suspended for the war. When such an incident happens, everone who was in the camp/HQ will be suspended and all equipment will become damaged. It will cost a great amount to repair, but not as much as buying it originally. It can also read faction notes of it opponent's once promoted in it's opposite faction.

Air Force-Basically Self-explanatory. Go on a plane, shoot opponents from above (when put in-game though, it will be a little expensive to get a plane or jet and it will be kinda hard to hit ur opponents so a feauture won't be OPed) You must be an officer. Only one officer can be part of its alliance's Air Force. It is free to be part of the Air Force, but it's pointless without a jet or plane.


When you bomb another faction-well, ur gonna have to keep a good eye for names of opposing factions. Your certain missile or bomb will do a certain amount of dmg. Force fields can have shield the bomb or missile depending how much was spent on how much dmg the shield can take. Once it hits the faction, everything destroys from whatever is there...so if your fac got bombed, but u weren't there, be glad.

Assassin-On the battlefield or going into an opponent faction, you can snipe ppl, kill them secretly, set traps. This guy is like the spy's best friend. Problem is if you're going to kill someone in his/her headquarters or camp, you can't get around any protection walls or force fields like the spy...well, that easily. It's basically up to the spy to turn off the force fields or open the gate for you...that's if ur opponent's faction has protection. Members AND officers can be assassins, but must be chosen from the leader or overridden by 4 officers. There can only be up to three though. Snipers can only hold up to two bullets each doing 30-70 dmg. So you "kill" someone great for you! On the battlefield is different. You go straight into battle hopping on tanks, trucks, etc., or you go snipe ppl without any of those stupid walls.


Leader-Plans out how everything goes. Launches the missiles. Buys equipment. Basically enjoys playing a variation of a tower defense game except without it really looking like one. Once "killed" though, everyone from its faction becomes suspended from war for an hour. Allowed to hop on planes, tanks, and jets.

Ideal Equipment:
Stuff like force fields and walls in case of intruders or bombs. The more spent on protection, the more dmg it withstands. Costs creds or battle tokens to maintain them too (fixed rate) otherwise they'll turn off.
Bombs, missiles, mines. Sorted into different dmg ranges from low, medium, and high. Higher the dmg, the more expensive.
Nurses are hired to help heal wounded ppl during, before, or after battle. Costs a few creds or battle tokens to keep her working for you.
Planes and jets. Simply to bomb ppl and shoot them with those blasters. I recommend planes being upgradeable. They will still cost a lot and worth getting.
Tanks. On the battlefield, this will be a favorite when it's on your side. Costs a lot. Upgradeable.




< Message edited by Midnightsoul -- 1/4/2013 1:40:50 >
DF AQW Epic  Post #: 1
1/4/2013 0:50:42   
KEzAx
Member

I wanna be a sniper
Epic  Post #: 2
1/4/2013 0:58:36   
Midnightsoul
Member

I had that in mind. I'll put it up later.
DF AQW Epic  Post #: 3
1/4/2013 1:48:33   
KEzAx
Member

I also want to fly helicopters too!
Epic  Post #: 4
1/10/2013 1:37:15   
XapApp
Member

It's all very interesting. But how will this all work out with EpicDuel's gameplay? This will take a huge amount of work.
MQ AQW Epic  Post #: 5
1/10/2013 10:08:49   
Tri Phoenix
Member

this is a very interesting idea and i support this
AQW Epic  Post #: 6
1/10/2013 10:15:34   
midnight assassin
Member

To my dear brother

You might want to add up an artillery guy and maybe scientist to create a wmd XD

Anyway I support and I want to be an air force pilot or the assassin.

But I think it will be impossible to do this in flash.

< Message edited by midnight assassin -- 1/10/2013 10:17:59 >
MQ AQW Epic  Post #: 7
4/21/2014 15:53:03   
The berserker killer
Member

 

This is very interesting and very real.... I like real. Hopefully it gets looked at.

--Ghost God--
AQ DF Epic  Post #: 8
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