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RE: =ED= December 12th, 2013 - Blood Hawks Inbound

 
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12/18/2013 0:03:49   
Dual Thrusters
Member

Ah, thx Mario.

Man, I need to check all the Dev's tweets more often
MQ AQW Epic  Post #: 126
12/18/2013 6:15:51   
Scyze
Member

15 more battles and I'll have 9000 losses.
AQ DF MQ AQW Epic  Post #: 127
12/18/2013 11:50:30   
Stabilis
Member

Can we add a poll in-game to ask the players what they want the devs to focus on for a single update?

Options: events, gameplay features (skills... factions...), balance, art, etc?
AQ Epic  Post #: 128
12/18/2013 12:57:26   
martinsen5
Member

@Depressed Void, I think they get enough feedback from twitter and the forum already. Besides, having polls regardig balance, etc. IG could potentially mislead the devs, imo.
AQW Epic  Post #: 129
12/18/2013 12:58:07   
Scyze
Member

6 Stars!

Anyways, one of the things I don't like is the level icon which gets changed into blue.
AQ DF MQ AQW Epic  Post #: 130
12/18/2013 13:21:00   
Stabilis
Member

@mart

They get feedback already, but they do not ask what the whole playerbase wants prioritized.
AQ Epic  Post #: 131
12/18/2013 15:47:34   
Ranloth
Banned


Guys, remember when people have suggested multiplying HP by x10 (or so) to fix the rounding in ED? Well... https://twitter.com/Nightwraith_ED/status/413409114895564800

This means every single point is guaranteed to give you increase in damage or defense, due to bigger numbers - instead of investing from 4 to 6 stat points to see an increase.

;D

< Message edited by Trans -- 12/18/2013 15:50:19 >
AQ Epic  Post #: 132
12/18/2013 15:48:50   
Scyze
Member

HP/EP is going to be X10. I like this! Also, other things get increased to fit this change.

Plus, it seems like we'll only need 6690 Experience (558 1v1 wins) to become a Level 37 player. This is based on the fact that each win gives you 12 Experience points.
This picture does indeed tell you a lot of information. Just look at the Robot damage, it's got +33. For the Armor, I don't know if it's from the Armor or Hybrid Armor.
http://twitpic.com/dp5did


< Message edited by Scyze -- 12/18/2013 15:54:24 >
AQ DF MQ AQW Epic  Post #: 133
12/18/2013 15:58:51   
DarkDevil
Member

lol , this photo shows that when the exp is rescaled the current lvl 36 will be at lvl 40 unless they reduced our exp.

also i like the idea of increasing the hp/ep so fights can be somehow longer , means lower luck factors and better rewards.

edit: but using his stats as sketch shows a very unstable curve between damage and defence since with 55 tech he has enough resistance as the damage of 76 str.

i hope they redo the formulas as they don't apear to be quite fine.

also his use of black abbys gear tells me there is something going to happen about them , maybe finally balanced.

< Message edited by DarkDevil -- 12/18/2013 16:03:53 >
AQ Epic  Post #: 134
12/18/2013 16:32:59   
martinsen5
Member

https://twitter.com/Charfade/status/413420642797502464/photo/1

"Hawk Guardian" looks like it might be a passive core? :0

Edit: Or perhaps it is an active core with no EP cost, instead it only works when you're at 25 % HP or something.

< Message edited by martinsen5 -- 12/18/2013 16:34:01 >
AQW Epic  Post #: 135
12/18/2013 16:42:36   
Ranloth
Banned


It may be passive; activates on Strike at certain HP range (%-based). Although, free could be good enough; although, easier to abuse as last resort. I dunno. I'm fine with either.
AQ Epic  Post #: 136
12/18/2013 16:46:20   
DarkDevil
Member

it can also be an attack like exile soldier exept extra damage is based of hp lost , like 15% of lost hp as damage.

< Message edited by DarkDevil -- 12/18/2013 16:52:10 >
AQ Epic  Post #: 137
12/18/2013 16:48:07   
Xx. Christian .xX
Member

Holy hp...
Woahh were also getting an armor with thepackage? Isthat a robot?

< Message edited by Xx. Christian .xX -- 12/18/2013 16:49:35 >
Post #: 138
12/18/2013 16:50:13   
martinsen5
Member

Looks like the special attack for Blood Hawks will be the same as Black Abbys', though. But instead of increasing every turn, it probably lowers your defences in one blow.

@Above, Those are bots, yes, not armours

< Message edited by martinsen5 -- 12/18/2013 16:51:20 >
AQW Epic  Post #: 139
12/18/2013 17:02:14   
Scyze
Member

To get to Level 40, you will need 35,250 Experience.
AQ DF MQ AQW Epic  Post #: 140
12/18/2013 17:37:59   
Xx. Christian .xX
Member

35k experience? thats it?
Post #: 141
12/18/2013 17:41:43   
Ranloth
Banned


They did say the curve will be smoother at all levels. Legendary Mode will keep you entertained instead, or starting alt characters. Also, players will level up faster which solves the massive player gap between 30 and 36; player match-ups.

I'm a bit disappointed the new Bot will likely be ~the same as the previous one, but at the same time, this means those who've purchased Black Abyss promo will miss out on weapons only; the two Bots may work differently (one takes time for full effect, and the other does it at once but weaker to compensate for it?), but still be "the same".
AQ Epic  Post #: 142
12/18/2013 17:45:37   
Mysterion.
Member

quote:

I'm a bit disappointed the new Bot will likely be ~the same as the previous one, but at the same time, this means those who've purchased Black Abyss promo will miss out on weapons only; the two Bots may work differently (one takes time for full effect, and the other does it at once but weaker to compensate for it?), but still be "the same".


My concerns exactly.
Just saw the pic of the promo pack, and the robot effect is way too similar to the spider bots.
I guess they lack ideas and inspiration for new effects.
Epic  Post #: 143
12/18/2013 17:48:11   
Ranloth
Banned


I mean, it's not that bad - they did say two promos were too close together and will offer the items in-game (for Varium only?), thus not making it a great loss for those who did purchase the Black Abyss package. Those who didn't due to the poor deal (comparing Black Abyss vs. the new one), are in luck.

But I can't judge on the description only. It sounds very alike but who knows how it'll work.
AQ Epic  Post #: 144
12/18/2013 17:49:19   
martinsen5
Member

@Trans, Fingers crossed the description of its special is poorly explained, as some bot specials already have inaccurate descriptions. I really doubt they would make two bots do the exact same thing, but it could be the case :/
AQW Epic  Post #: 145
12/18/2013 17:50:43   
Lord Machaar
Member

While I was off the game, I checked out the news at the games' official facebook page, devs twitter accounts, I was fascinated with the huge amount of ne features, I couldn't even keep up with all those great features, what I noticed is, devs work harder when they feel there is a pressure on them, why they didn't rise caps earlier this year, why they didn't add reboot skill trees and reboot everything overall, just because they thought players were fine with the game as it is, my message is, to be the best, you have to work hard even you think it's not needed. ED devs felt the end is near, so they picked up the level, what if they did that earlier, we could of reached better things by now..
MQ Epic  Post #: 146
12/18/2013 17:52:49   
Mysterion.
Member

@Trans, I actually would be pissed if the new robots were having an effect that's very similar to what you just bought with a promo, whilst those robots will be offered in game.

Glad I didn't bought the spider promo.
The description looks awfully alike, tho it might have a different way to work, still, I would be pretty pissed. xD

< Message edited by Mysterion. -- 12/18/2013 17:53:12 >
Epic  Post #: 147
12/18/2013 17:53:56   
Ranloth
Banned


Or... they've had other projects that were more important? With two people doing the coding, bigger features take months (behind the scenes) so they couldn't release it earlier. Mission Overhaul took months for Charfade and the rest, to complete; since start of Omega till its release.
Skill-tree change was meant to go live in June, IIRC, but it needed more time to test. Looking at it now, it was for the better - or players would complain about poor testing and imbalance. That one also took months to work on WITH ongoing projects (weekly releases, side projects, etc.).

This isn't something they've thought of on the spot, and coded in a week or two.

@Mysterion.
Let's just wait. If they are almost the same, I'm 50/50 about it - reasoning in my previous post. It may work in a different way - such as "debuffing" your opponent and increasing your total damage dealt by set % (all skills and weapons alike). It's actually one of the skills I've suggested earlier last week, in the Balance section. ^^

< Message edited by Trans -- 12/18/2013 17:56:11 >
AQ Epic  Post #: 148
12/18/2013 17:57:31   
martinsen5
Member

I think it's plausible the Blood Hawk's special will decrease more defence in one blow while dealing less damage than Black Abbys Bot, which already deals about... not sure, 70-80 % damage on its special? Still disappointing if this is how it works, but what can you do.
AQW Epic  Post #: 149
12/18/2013 18:12:19   
Goony
Constructive!


@Lord Machaar
The new development and features are basically a flow on effect from all the hard work that Titan and his team did this time last year with the Omega launch. With Omega the whole point was to replace the inefficient game structure with something that they could move forward with. The devs aren't working harder, they are just working smarter with the new structure that enables them to build features and add content a lot quicker :)

I am looking forward to the massive balance changes and expect that the game will feel totally different after the update.
Epic  Post #: 150
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