Home  | Login  | Register  | Help  | Play 

Desert Conqueror

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> [AQ Encyclopedia] >> Armor and Class Armor >> Desert Conqueror
Forum Login
Message << Older Topic   Newer Topic >>
8/7/2012 2:33:23   
Koree
Legendary AK!!!


Desert Conqueror

«Mid-defensive Water armor with a built-in Water skill.»

Also see Desert Conqueror G and DeZert Conqueror.

Level: 5
Power Level: 5
MP Level: 5
Price: 96
Sellback: 48
Location: Building Truphma: Part 2
Element: Water

COMBAT DEFENCE
Melee: 26
Ranged: 26
Magic: 26

ELEMENTAL MODIFIER
Fire: 97%
Water: 92%
Wind: 97%
Ice: 100%
Earth: 98%
Energy: 100%
Light: 95%
Darkness: 100%

ATTACK
Hits: 3
Type: «As Weapon»
Element: «As Weapon»
Damage: 32.9% Base, 32.9% Random, and 38% Stats each
BTH: +0 plus Stats each

SKILL:
    Douse!

    Hits: 1
    Type: Ranged if STR > INT; otherwise Magic
    Element: Water
    Damage: 7-22 plus 124.5% Stats
    BTH: 6 plus Stats
    Cost: 38 SP

    Note:
  • This is treated as a normal Player attack.
  • Stat bonus to damage is STR/5 + DEX/20 if the type is Ranged and INT/4 if it's Magic (+LUK/2 if a Lucky Strike occurs, regardless of type).

DESCRIPTION
After going through the Western Wastes, you never want to back again without a LOT of water to quench yourself and cool yourself off. Thankfully, you can use this breathable-water suit to do just that!



Image thanks to Msyu. Basic stats thanks to Epsilon2012. Numbers thanks to BlackAces. Description thanks to Dragoon23.




Analysis


Normal Attack

Starts off as a mid-defensive armor attack (90% of average), which is 104% Base, Random and 120% Stats, with +0 BTH.
  • With three equally strong hits, each hit does 1/3 of the damage.
  • The armor has a built-in skill, which makes the attack deal 95% damage to compensate for compression.

Skill: Douse!

Starts off as a standard spell, which is 8-24 damage plus 133% Stats, with 1 BTH.
  • The skill receives a damage multiplier of *1.0437 as an elemental compensation.
  • The skill has an accurate lean, giving it +5 BTH but also causing it deal *85/90 damage.
  • Because of compressing the skill into the armor, the skill also does 95% damage.


< Message edited by Balu -- 8/19/2012 5:26:02 >
AQ  Post #: 1
8/7/2012 2:33:40   
Koree
Legendary AK!!!


Desert Conqueror

«Mid-defensive Water armor with a built-in Water skill.»

Also see Desert Conqueror G and DeZert Conqueror.

Level: 18
Power Level: 18
MP Level: 18
Price: 147
Sellback: 73
Location: Building Truphma: Part 2
Element: Water

COMBAT DEFENCE
Melee: 28
Ranged: 28
Magic: 28

ELEMENTAL MODIFIER
Fire: 92%
Water: 85%
Wind: 92%
Ice: 97%
Earth: 94%
Energy: 97%
Light: 89%
Darkness: 97%

ATTACK
Hits: 3
Type: «As Weapon»
Element: «As Weapon»
Damage: 44.0% Base, 44.0% Random, and 62.4% Stats each
BTH: +2 plus Stats each

SKILL:
    Douse!

    Hits: 1
    Type: Ranged if STR > INT; otherwise Magic
    Element: Water
    Damage: 17-50 plus 217.8% Stats
    BTH: 9 plus Stats
    Cost: 63 SP

    Note:
  • This is treated as a normal Player attack.
  • Stat bonus to damage is STR/5 + DEX/20 if the type is Ranged and INT/4 if it's Magic (+LUK/2 if a Lucky Strike occurs, regardless of type).

DESCRIPTION
After going through the Western Wastes, you never want to back again without a LOT of water to quench yourself and cool yourself off. Thankfully, you can use this breathable-water suit to do just that!



Image thanks to Msyu. Basic stats thanks to Epsilon2012. Numbers thanks to BlackAces. Description thanks to Dragoon23.




Analysis


Normal Attack

Starts off as a mid-defensive armor attack (90% of average), which is 139% Base, Random and 197% Stats, with +2 BTH.
  • With three equally strong hits, each hit does 1/3 of the damage.
  • The armor has a built-in skill, which makes the attack deal 95% damage to compensate for compression.

Skill: Douse!

Starts off as a standard spell, which is 17-50 damage plus 219% Stats, with 4 BTH.
  • The skill receives a damage multiplier of *1.10846 as an elemental compensation.
  • The skill has an accurate lean, giving it +5 BTH but also causing it deal *85/90 damage.
  • Because of compressing the skill into the armor, the skill also does 95% damage.


< Message edited by Balu -- 8/19/2012 5:27:06 >
AQ  Post #: 2
8/7/2012 2:33:57   
Koree
Legendary AK!!!


Desert Conqueror

«Mid-defensive Water armor with a built-in Water skill.»

Also see Desert Conqueror G and DeZert Conqueror.

Level: 58
Power Level: 58
MP Level: 58
Price: 4,545
Sellback: 2,272
Location: Building Truphma: Part 2
Element: Water

COMBAT DEFENCE
Melee: 35
Ranged: 35
Magic: 35

ELEMENTAL MODIFIER
Fire: 77%
Water: 65%
Wind: 77%
Ice: 93%
Earth: 89%
Energy: 93%
Light: 72%
Darkness: 93%

ATTACK
Hits: 3
Type: «As Weapon»
Element: «As Weapon»
Damage: 78.2% Base, 78.2% Random, and 137.8% Stats each
BTH: +7 plus Stats each

SKILL:
    Douse!

    Hits: 1
    Type: Ranged if STR > INT; otherwise Magic
    Element: Water
    Damage: 55-166 plus 531.3% Stats
    BTH: 19 plus Stats
    Cost: 159 SP

    Note:
  • This is treated as a normal Player attack.
  • Stat bonus to damage is STR/5 + DEX/20 if the type is Ranged and INT/4 if it's Magic (+LUK/2 if a Lucky Strike occurs, regardless of type).

DESCRIPTION
After going through the Western Wastes, you never want to back again without a LOT of water to quench yourself and cool yourself off. Thankfully, you can use this breathable-water suit to do just that!



Image thanks to Msyu. Basic stats thanks to Epsilon2012. Numbers thanks to BlackAces. Description thanks to Dragoon23.




Analysis


Normal Attack

Starts off as a mid-defensive armor attack (90% of average), which is 247% Base, Random and 435% Stats, with +7 BTH.
  • With three equally strong hits, each hit does 1/3 of the damage.
  • The armor has a built-in skill, which makes the attack deal 95% damage to compensate for compression.

Skill: Douse!

Starts off as a standard spell, which is 50-151 damage plus 483% Stats, with 14 BTH.
  • The skill receives a damage multiplier of *1.22602 as an elemental compensation.
  • The skill has an accurate lean, giving it +5 BTH but also causing it deal *85/90 damage.
  • Because of compressing the skill into the armor, the skill also does 95% damage.


< Message edited by Balu -- 8/19/2012 5:27:16 >
AQ  Post #: 3
8/7/2012 2:34:15   
Koree
Legendary AK!!!


Desert Conqueror

«Mid-defensive Water armor with a built-in Water skill.»

Also see Desert Conqueror G and DeZert Conqueror.

Level: 98
Power Level: 98
MP Level: 98
Price: 290,376
Sellback: 145,188
Location: Building Truphma: Part 2
Element: Water

COMBAT DEFENCE
Melee: 41
Ranged: 41
Magic: 41

ELEMENTAL MODIFIER
Fire: 68%
Water: 51%
Wind: 68%
Ice: 89%
Earth: 82%
Energy: 89%
Light: 63%
Darkness: 89%

ATTACK
Hits: 3
Type: «As Weapon»
Element: «As Weapon»
Damage: 112.4% Base, 112.4% Random, and 212.8% Stats each
BTH: +12 plus Stats each

SKILL:
    Douse!

    Hits: 1
    Type: Ranged if STR > INT; otherwise Magic
    Element: Water
    Damage: 132-398 plus 1027.5% Stats
    BTH: 29 plus Stats
    Cost: 281 SP

    Note:
  • This is treated as a normal Player attack.
  • Stat bonus to damage is STR/5 + DEX/20 if the type is Ranged and INT/4 if it's Magic (+LUK/2 if a Lucky Strike occurs, regardless of type).

DESCRIPTION
After going through the Western Wastes, you never want to back again without a LOT of water to quench yourself and cool yourself off. Thankfully, you can use this breathable-water suit to do just that!



Image thanks to Msyu. Basic stats thanks to Epsilon2012. Numbers thanks to BlackAces. Description thanks to Dragoon23.




Analysis


Normal Attack

Starts off as a mid-defensive armor attack (90% of average), which is 355% Base, Random and 672% Stats, with +12 BTH.
  • With three equally strong hits, each hit does 1/3 of the damage.
  • The armor has a built-in skill, which makes the attack deal 95% damage to compensate for compression.

Skill: Douse!

Starts off as a standard spell, which is 96-289 damage plus 747% Stats, with 24 BTH.
  • The skill receives a damage multiplier of *1.53307 as an elemental compensation.
  • The skill has an accurate lean, giving it +5 BTH but also causing it deal *85/90 damage.
  • Because of compressing the skill into the armor, the skill also does 95% damage.


< Message edited by Balu -- 8/19/2012 5:27:26 >
AQ  Post #: 4
8/7/2012 2:34:31   
Koree
Legendary AK!!!


Desert Conqueror

«Mid-defensive Water armor with a built-in Water skill.»

Also see Desert Conqueror G and DeZert Conqueror.

Level: 118
Power Level: 118
MP Level: 118
Price: 2,340,537
Sellback: 1,170,268
Location: Building Truphma: Part 2
Element: Water

COMBAT DEFENCE
Melee: 45
Ranged: 45
Magic: 45

ELEMENTAL MODIFIER
Fire: 66%
Water: 45%
Wind: 66%
Ice: 88%
Earth: 78%
Energy: 88%
Light: 58%
Darkness: 88%

ATTACK
Hits: 3
Type: «As Weapon»
Element: «As Weapon»
Damage: 129.5% Base, 129.5% Random, and 250.5% Stats each
BTH: +14 plus Stats each

SKILL:
    Douse!

    Hits: 1
    Type: Ranged if STR > INT; otherwise Magic
    Element: Water
    Damage: 190-570 plus 1346.5% Stats
    BTH: 34 plus Stats
    Cost: 353 SP

    Note:
  • This is treated as a normal Player attack.
  • Stat bonus to damage is STR/5 + DEX/20 if the type is Ranged and INT/4 if it's Magic (+LUK/2 if a Lucky Strike occurs, regardless of type).

DESCRIPTION
After going through the Western Wastes, you never want to back again without a LOT of water to quench yourself and cool yourself off. Thankfully, you can use this breathable-water suit to do just that!



Image thanks to Msyu. Basic stats thanks to Epsilon2012. Numbers thanks to BlackAces. Description thanks to Dragoon23.




Analysis


Normal Attack

Starts off as a mid-defensive armor attack (90% of average), which is 409% Base, Random and 791% Stats, with +14 BTH.
  • With three equally strong hits, each hit does 1/3 of the damage.
  • The armor has a built-in skill, which makes the attack deal 95% damage to compensate for compression.

Skill: Douse!

Starts off as a standard spell, which is 124-372 damage plus 879% Stats, with 29 BTH.
  • The skill receives a damage multiplier of *1.70729 as an elemental compensation.
  • The skill has an accurate lean, giving it +5 BTH but also causing it deal *85/90 damage.
  • Because of compressing the skill into the armor, the skill also does 95% damage.


< Message edited by Balu -- 8/19/2012 5:27:35 >
AQ  Post #: 5
Page:   [1]
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> [AQ Encyclopedia] >> Armor and Class Armor >> Desert Conqueror
Jump to:






Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition