Slayer Zach
Yellow Fellow
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DragonSlayer (No DA Required) Access Point: Dragesvard -> Galanoth -> Become A DragonSlayer! -> Wear Dragonslayer Armor -> Wear Dragonslayer, Access Point: Armor Closet Requirements: 1 Ice Dragon Scale given to Galanoth to unlock Release Date: May 15th, 2026 Default Weapon: Baneblade Offense Boost: 0% Bonus: 0 Crit: 5 Damage Multipliers Non-Crit: 100% Dex: 100% DoT: 100% Crit: 175% Defense Melee: 5 Pierce: 5 Magic: 5 Block: 0 Parry: 0 Dodge: 0 Damage Reduction Non-Crit: 0% DoT: 0% Crit: 0% Resistances Fire: 5 DragonSlayer's widget displaying Instinct, Counter, and Analysis. The widget can be clicked to check the player's current Instinct, Analysis, and Counter. [Pop-up: Counter <active/inactive> | Instinct: Z (+2Z% Damage Reduction) | Analysis: A (+10A Crit).] - The left pauldron represent Instinct stacks while the right represent Analysis stacks, each capped by 5; stacks are represented by the number of spikes.
- The eyes from the helmet from the widget will glow if the player was affected by 'Counterattack' (see below).
- If Instinct is 3 or greater, clicking the dragon badge on the widget above the Attack button allows the player to toggle an Instinctual Counter. [Pop-ups: Not enough Instinct (Z/3), gained when receiving a hit., Instinctual Counter activated. (-3 Instinct, +120 Defenses, -120 Avoidance), Instinctual Counter deactivated.]
- Upon the next action, consumes 3 stacks of Instinct and applies 'Instinctual Counter' (+120 Block/Parry/Dodge Defense, -120 Melee/Pierce/Magic Avoidance) to player for 1 turn.
Phantasm of Akriloth 4 hits x 100% Magic damage (400%) Target: (On hit) +50 Health for 6 turns. Costs 3 Analysis. This attack has +200 Crit. Requirements: 6th Enchanter's Stone given to Galanoth to unlock; 3 Analysis stacks Effect: 4 hits of 100% damage, amounting to 400% damage, with +200 Crit; after this attack, consumes 3 Analysis stacks. Mana Cost: 50 Cooldown: 12 Damage Type: Magic Element: As weapon Appearance 1 / 1.1 Wyvern Scout 2 hits x 70% Magic damage (140%) Self: Gain immunity to most enemy effects for 2 turns. Requirements: 5th Enchanter's Stone given to Galanoth to unlock Effect: Applies 'Armor Coating' (Self becomes immune to attackers' new non-permanent effects) to player for 2 turns; 2 hits of 70% damage, amounting to 140% damage. Mana Cost: 25 Cooldown: 9 Damage Type: Magic Element: As weapon Appearance 1 / 1.1 Ire of Scales 1 hit x 100% Magic damage to all targets Requirements: 4th Enchanter's Stone given to Galanoth to unlock Effect: 1 hit of 100% damage to all foes. Mana Cost: 20 Cooldown: 1 Damage Type: Magic Element: As weapon Appearance Talon Twisting 2 hits x 70% Magic damage (140%) Target: (On hit) Stun for 3 turns. (Auto) -50 Immobility for 1 turn. Requirements: 3th Enchanter's Stone given to Galanoth to unlock Effect: Automatically applies 'Precise Presence' (-50 Immobility Resist) to target for 1 turn inclusive; 2 hits of 70% damage, amounting to 140% damage; applies 'Fearful' to target, stunning it for 3 turns Mana Cost: 30 Cooldown: 14 Damage Type: Magic Element: As weapon Appearance 1 / 1.1 Draconic Blaze 5 hits x 20% Magic damage (100%) Target: (On hit) 80% DoT for 3 turns (100% vs Dragons/Reptilians). | Target: (On hit) 100% DoT for 3 turns. Requirements: 2nd Enchanter's Stone given to Galanoth to unlock Effect: 5 hits of 20% damage, amounting to 100% damage; applies 'Hidesear', a 80% Magic weapon element DoT effect, to target for 3 turns.- If the foe's race is 'Reptilian' or 'Dragon', instead applies 'Scalesear', a 100% Magic weapon element DoT effect, to target for 3 turns.
Mana Cost: 25 Cooldown: 5 Damage Type: Magic Element: As weapon Appearance Draconic Strike 2 hits x 80% Melee damage (160%) Target: (On hit) -25 Crit for 6 turns. Turns into Draconic Flurry when used. Requirements: 1st Enchanter's Stone given to Galanoth to unlock Effect: 2 hits of 80% damage, amounting to 160% damage; applies 'Dulled Talons' (-25 Crit) to target for 5 turns; replaces this skill with 'Draconic Flurry'. Mana Cost: 15 Cooldown: 0; Cooldown becomes 3 after the usage of 'Draconic Dive' Damage Type: Melee Element: As weapon Appearance 1 / 1.1 Draconic Flurry 3 hits x 70% Melee damage (210%) Target: (On hit) -35 Crit for 5 turns. Turns into Draconic Dive when used. Requirements: 1st Enchanter's Stone given to Galanoth to unlock; usage of 'Draconic Strike' Effect: 3 hits of 80% damage, amounting to 160% damage; applies 'Dulled Horns' (-35 Crit) to target for 5 turns; replaces this skill with 'Draconic Dive'. Mana Cost: 15 Cooldown: N/A Damage Type: Melee Element: As weapon Other information 'Dulled Horns' will overwrite 'Dulled Talons' if it is active. Appearance 1 / 1.1 / 1.2 Draconic Dive 2 hits x 120% Melee damage (240%) Target: (On hit) -45 Crit for 4 turns. Reverts to Draconic Strike when used. Requirements: 1st Enchanter's Stone given to Galanoth to unlock; usage of 'Draconic Flurry' Effect: 2 hits of 120% damage, amounting to 240% damage; applies 'Dulled Fangs' (-45 Crit) to target for 4 turns; replaces this skill with 'Draconic Strike' with a 3 turn cooldown. Mana Cost: 15 Cooldown: N/A Damage Type: Melee Element: As weapon Other information 'Dulled Fangs' will overwrite 'Dulled Talons' or 'Dulled Horns' if they are active. Appearance 1 / 1.1 Counter Stance 1 hit x 50% Melee damage Self: +<x> Def, -<x> Avd for 1 turn. Effectiveness increases for each turn since this skill was last used (Max 250). Counterattack if hit or glanced: +1 Analysis, 1 turn of +100 Boost, +200 Crit. Requirements: None Effect: Applies 'Prepared Counter' (+[10 * (X - 1) ^ 2] Block/Parry/Dodge Defense, -[10 * (X - 1) ^ 2] Melee/Pierce/Magic Avoidance) to player for 1 turn; 1 hit of 50% damage. Mana Cost: 20 Cooldown: 1 Damage Type: Melee Element: As weapon Other information X is equal to the number of turns since this skill was last used, capped at 6. - The possible values for this skill are 0, 10, 40, 90, 160, 250.
- At the start of the battle, X is equal to 6 (250).
Appearance 1 / 1.1 Attack 1 hit x 100% Melee damage Recover 15 MP. Counterattacks grant +1 Analysis (+Crit). Gain +1 Instinct if hit (+Direct DR%). Click the badge to spend 3 Instinct to Counter with +120 Def, -120 Avd. Gain +50% base dmg if trained STR & INT >= Lvl+10 and total STR & INT are within 20. Requirements: None Effect: Recovers 15 MP; 1 hit of 100% damage Mana Cost: 0 Cooldown: 0 Damage Type: Melee Element: As weapon Appearance Slayer's Stand Self: +230 Avd for 2 turns. Requirements: 7th Enchanter's Stone given to Galanoth to unlock Effect: Applies 'Slayer's Stand' (+230 Melee/Pierce/Magic Avoidance) to player for 2 turns. Mana Cost: 15 Cooldown: 7 Damage Type: N/A Element: N/A Appearance Hone Blade 1 hit x 140% Melee damage Self: +15% Crit Damage for 10 turns, increased by 5% per Crit (Max +40%). This attack has +200 Crit. Requirements: 8th Enchanter's Stone given to Galanoth to unlock Effect: Applies 'Honed Blade' (+[15+5Y]% Crit Damage Multiplier) to player for 10 turns inclusive; 1 hit of 140% damage, with +200 Crit. - Y is equal to the number of times the player landed a Critical hit once per turn while affected by 'Honed Blade', capped at 5; Y will reset to 0 if 'Honed Blade' is removed, purged, or reapplied.
- The duration of 'Honed Blade' will not refresh if the player landed a Critical hit.
Mana Cost: 15 Cooldown: 9 Damage Type: Melee Element: As weapon Appearance 1 / 1.1 Slayer's Cleave 2 hits x 80% Melee damage (160%) Self: Purge enemy effects. Heal 20% max HP. Requirements: 9th Enchanter's Stone given to Galanoth to unlock Effect: Purges all status effects (excluding 'Stuffed', permanent effects, and effects applied by the player and their allies) from player; recovers 20% of player's max HP; 2 hits of 80% damage, amounting to 160% damage. Mana Cost: 30 Cooldown: 10 Damage Type: Melee Element: As weapon Appearance 1 / 1.1 Slayer's Keen Eye 1 hit x 200% Magic damage Self: +100 Bonus for 6 turns. This attack has +200 Bonus and Crit. Requirements: 10th Enchanter's Stone given to Galanoth to unlock Effect: Applies 'Keen Eye' (+100 Bonus) to player for 6 turns inclusive; 1 hit of 200% damage, with +200 Bonus and +200 Crit. Mana Cost: 25 Cooldown: 9 Damage Type: Magic Element: As weapon Appearance Dragonbane 2 hits x 50% Melee damage (100%) Target: (On hit) -10 All, +20 Health for 3 turns. Requirements: 11th Enchanter's Stone given to Galanoth to unlock Effect: 2 hits of 50% damage, amounting to 100% damage; applies 'Piercing Bane' (-10 All Resist, +20 Health Resist) to target for 3 turns inclusive. Mana Cost: 25 Cooldown: 5 Damage Type: Melee Element: As weapon Appearance 1 / 1.1 Chilling Slash 1 hit x 100% Magic damage Self: +35% Non-Crit/Crit dmg reduction for 1 turn. Target: (On hit) -60 Crit for 2 turns. Counterattack if hit or glanced: +1 Analysis, 1 turn of +50 Bonus, +100 Boost, +200 Crit. Requirements: 12th Enchanter's Stone given to Galanoth to unlock Effect: Applies 'Bracing Counter' (+35% Non-Crit/Crit Damage Reduction) to player for 1 turn; 1 hit of 100% damage; applies 'Draconic Chill' (-60 Crit) to target for 2 turns. Mana Cost: 20 Cooldown: 8 Damage Type: Magic Element: As weapon Appearance Dragonslayer 2 hits x 125% Melee damage (250%) Self: +50% Non-Crit/Crit dmg reduction for 1 turn. Target: (On hit) -100 Crit for 2 turns. Costs 3 Analysis. Counterattack if hit or glanced: +1 Analysis, 1 turn of +50 Bonus, +100 Boost, +200 Crit. Requirements: 13th Enchanter's Stone given to Galanoth to unlock; 3 Analysis stacks Effect: Applies 'Slayer's Counter' (+50% Non-Crit/Crit Damage Reduction) to player for 1 turn; 2 hits of 125% damage, amounting to 250% damage; applies 'Slayer's Scar' (-100 Crit) to target for 2 turns; after this attack, consumes 3 Analysis stacks. Mana Cost: 50 Cooldown: 8 Damage Type: Melee Element: As weapon Appearance 1 / 1.1 Other information If the foe's race is 'Reptilian', each of this class's skills will gain +5% base damage. If the foe's race is 'Dragon', each of this class's skills will gain +10% base damage. If the player's trained STR and INT are both at least [Level+10] (100 at Level 90) and their total STR and INT, including points from gear, are within 20 points of each other, each of this class's skills will gain +50% base damage. The following effects are Counter effects and will apply 'Counterattack' to player: - 'Instinctual Counter'.
- 'Prepared Counter'.
- 'Bracing Counter'.
- 'Slayer's Counter'.
- While it has a Counter effect active, the first time each turn an attacker's hit lands or glances the player, the player automatically apply 'Counterattack' (+100% Boost, +200 Crit) to themselves for 1 turn, which is signified with this animation and the helmet's glow from widget; Instinct stacks cannot be gained if a Counter effect is active.
- 'Counterattack' is immune from buff detection effects.
While DragonSlayer is equipped, the player applies the following permanent effects to themselves: - 'Slayer's Instinct' (+2Z% Non-Crit/Crit Damage Reduction): Z is equal to the player's current Instinct stacks (capped at 5); Instinct stacks are gained from receiving direct damage (once per turn).
- 'Slayer's Analysis' (+10A Crit): A is equal to the player's current Analysis stacks (capped at 5); Analysis stacks are gained from triggering 'Counterattack' effects; Analysis stacks can be used to activate 'Phantasm of Akriloth' and 'Dragonslayer' skills.
- 'Weighted Armor' (-30 Melee/Pierce/Magic Avoidance, +10% Non-Crit/Crit Damage Reduction).
Fully train this class to obtain the DragonSlayer badge. The DragonSlayer class was originally released on December 5th, 2008 and was updated on September 18th, 2014; it was revamped again to its current version on May 15th, 2026. Hunter Armor Set Appearance Thanks to Jay for class images. DemonicDarkwraith for widget, skill buttons, skill appearances, and corrections. Verlyrus for skill effects.
< Message edited by DemonicDarkwraith -- 6/7/2026 9:54:09 >
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