Voodoo Master
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Batoro Human The ArchKnight Location: Evening Falconreach (Book 3) -> Down -> 2 Down Right -> Left -> Invite Batoro as a guest Requirements: Dragon Amulet Level: As player Damage: Scaled Damage Type: Melee Element: Darkness HP: As player, less END bonus MP: As player, less WIS bonus Stats STR: 0 DEX: 0 INT: 0 CHA: 0 LUK: 0 END: 0 WIS: 0 Avoidance and Defense Melee: 5 Pierce: 0 Magic: 5 Block: 0 Parry: 0 Dodge: 0 Offense Crit: 5 Bonus: 100 Boost: 0% Resistances None SPLOOSH? We've fired the sound effects guy. Requirements: None Effect: Approaches target and strikes it multiple times with his axe, boot and fist for 5 hits of 20% damage, for a total of 100% damage. Mana Cost: 0 Cooldown: 3 Damage Type: Melee Element: Darkness Appearance 1 / 1.1 / 1.2 / 1.3 / 1.4 OOOOOFF! Double Attack. Requirements: None Effect: Approaches target and strikes it upwards with a jump, then again on the way down for 2 hits of 60% damage, for a total of 120% damage. Mana Cost: 0 Cooldown: 6 Damage Type: Melee Element: Darkness Appearance 1 / 1.1 BAM! Misdirection is Key for this attack. Requirements: None Effect: Approaches target, raises his axe, then kicks target instead for 1 hit of 100% damage; applies 'Stunned' to target, stunning it for 1 turn. Mana Cost: 0 Cooldown: 9 Damage Type: Melee Element: Darkness Appearance 1 / 1.1 Attack Requirements: None Effect: Approaches target and strikes it for 1 hit of 100% damage. Mana Cost: 0 Cooldown: 0 Damage Type: Melee Element: Darkness Appearance Other information Batoro's stun duration was lowered from 2 turns to 1 turn on February 28th, 2020; more information can be found in the February 28th, 2020 Design Notes. Thanks to Jay for image, skill buttons, and corrections. Rubioalto for updated stun duration.
< Message edited by Jay -- 7/29/2023 23:52:53 >
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