Warmaker04
Member
|
Not much, gonna post few ideas for balance. DGAPPTSFTOAEI Like an core idea * Distaction * a core with 35% change to stun and increasing extra damage of All stuff. * Gun Prank * a core with 100% change to hit 2 targets in the 2vs2 battle ( like the dage gun ) but 100% damage! not 85%. * Auxilliary * a core which Adds 10 health every 4 turns and reducing your support. * Powerfull Eagle * An core which gives 65% change to block ONLY the berserker and adds 5 HP / 5 EP * Pistol Suprise * An core which Makes your gun go to cool down for 3 turns to increase the Support by 20 pts * TNT Bomb * An core which does normal Aux damage, and Makes your primary unblockable for 2 turns * Snow * An core which is magic and does Heal you every 4 turns for 5 HP and Increasing your def/res by 2-3 defs. * Fail Shield * An core which makes you to reflect other people attacks. If your enemy Hitted you 43 dmg ( without had this core ) With this Core the enemy will do 0 Damage on me and do damage on his self :P * Time Clock * An core ( when it is the enemys turn , He use robot ) the time clock will back that reaction and I will know what is his next move, and strategy. * Omega Water * An core which makes all your stats bonus 10+ Every stats increase by 10 points. when you use this core you will have 10 + HP and EP, 10 + str 10 + dex tech and support. * Aux Thief * An core which makes you eat the Aux of the enemy, and your Robot damage is increasing by 5 when you use this core. * Epic Chat * An core which makes you to say a word in chat of some skill ( spends no energy ) it can be your Field medic But IT dont consumes energy. ( Since its kinda OP core it must be sold for alot of credits. * Information * An core which makes you TO SEE the enemys skills, and all cores, his rage bar, and you will have all the info about the opponent ( Its op too xD Oh well ) * Confusion * What COULD BE THIS CORE! its very weird. Oh. It makes your enemy to get confused and do crazy moves. If your opponent do aux he will gun, if he bunker buster he will double strike, The opposite of the move hes going to do. * Pegasus * Removing the Blood lust Or Reroute from mages or BHS. * Desert * An core which does 120% damage But when using it your str will be reduced after by 12 points. * SunShine* Change to crit 50% and Reducing their str by 20 for 5 turns * AbSenKunoBita * An core which Makes an Earthquake in battle and that earthquake deals 130% damage primary on all targets in 2vs2 Suggested from me :) Now Few questions :)) ( cores questions ) 1 : Which core do you love from all of them listed here, and why? 2 : Is there OP Cores or underpowered that dont needs to be suggested in my list? 3 : Are all cores Balanced or if there is some core which is too op what is it? 4 : Are these cores which i put on the list good, exciting, for good ideas and balanced Fights? 5 : Is this a way to nerf the OP skills , and make the balance better? ( the questions are more for cores ) NOW OTHER SUGGESTION!! Raise the minimum damage cap. What do you think if the Minimal damage is 5 instead 3? It can helps better to kill tank people , also in situations when ur str/ support is weak and u dont have good moves to spent, It will be better dont it? Now few questions Only about the minimal damage A = Shall the minimum damage stay 3? and if yes why? B = Would it nerf the ones with 50 def users and 50 res ones? C = How this can be worse/helpfull for other people raising it from 3 to 5? D = Will it improve/break the balance if we raise the minimal damage to 5? Thank you for your attention guys :) Took me 4 hours for these ideas :P
< Message edited by Warmaker04 -- 2/12/2013 14:14:34 >
|