king cy -> RE: Univision: The Paxia Project (Still working on the name) Clan Vs. Clan (12/1/2007 11:13:32)
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Sir Gnome. Slightly confused by the very first part, can you just confirm i've got this right: You mean to say that at the start of the competition, every AQ character is ejected from their clan (unless C/A/T, or other special), and then when they first come to Paxia, they can pick buttons 1 or 3. When they come back a second time, they can only choose 2 or 3. In red ? All clans start new at 0, you pick a button to join a clan or not. Two choices only, all decisions finial. Once you join a clan you can not use or reuse the other two buttons, they disappear. I'd advise to get this changed slightly, so that there are only two buttons showing at any one time - those which one can use (so either 1 & 3 or 2 & 3)Agree Then, as for hitting a button for your clan, this would only be after option 1, right? correct Returning clan members could be put straight past this point. And never see the button Level 1 - As I understand it, you're suggesting fighting 64 monsters here (8 of each element) No only 8 bosses, the 64 Random is total monsters in the whole event for all 8 clans(7monsters 1boss each clan) ., and that's far too many. I'd suggest replacing it with 6 battles of a random element that isn't your clans, and another 2 random battles with elements which also arent your clan. Level scaling suggestion is good though. Agreed As for the rebuild points, its a good suggestion, however I don't think you've got the numbers quite balanced - I'd suggest only perhaps a bonus 20 for getting through level 1, not a bonus 100. These were numbers for explanation only, adjust as needed. Level 2 - Like the sound of it, diplomatic points sound good to me, but a 8 battle string with a heal between each one might not be best - perhaps a shorter line, or one with less heals - a boss of a random element, and its minions, or perhaps some Void/Devourer Minion enemies instead (who would still be quite a challenge though). Agree and can be adjusted as fitting I can't see where you've linked your '**' from, but yes its good that a shop opens when finished rebuilding - would there be better items for those who finish first? And would there be any penalty for having least diplomatic points? First at your clan armor, and yes, I think a penalty is good idea, just do not know what is fair. Personally, I think it would be a good idea to have a penalty for least diplomatic points, but then have no diplomatic point counter - this would encourage people to help other clans more. Agree I knew I would need help outlining this, and you have a good idea on where I am going. Second thought on this is, Should the first set of buttons be after the first battles of 6-8 so people have to work to be in a clan? Pride in the clan is earned and keeps people from switching just to get items and not be really in a clan.
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