Light Anchorman (Full Version)

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#13 -> Light Anchorman (3/20/2009 22:14:44)

[image]http://i48.tinypic.com/5u349.jpg[/image]

Light Anchorman

Name of Mecha in Series (By Increasing Level): Light Anchorman, Medium Anchorman, Heavy Anchorman, Assault Anchorman, Boarding Anchorman, Plundering Anchorman, Pillaging Anchorman

Level: 24
Price: 240,000 Credits
Sellback: 24,000 Credits

Location: Anchorman

HP: 445
EP: 324
EP Regen: 12

Resistances:
  • 70 Immobility

    Description: Anchor hurling model designed for starship raids.
    Image: Light Anchorman




  • neodiabolus -> RE: Light Anchorman (3/18/2011 19:07:03)

    Light Anchor

    Equip Slot: Front Arm
    Damage Ranges: 43-63
    Damage Type: None
    Hits: 1
    Energy: 36
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • Anchored to the Ground - Stun for one round.

    Combos: None

    Description: An anchor designed for rooting mecha in their place.
    Image: Light Anchor, Attacking

    Thanks to
    -- Morphling13 for correction.
    --#13 for original entry.



    Cabin Boy's Hook!

    Equip Slot: Back Arm
    Damage Ranges: 43-63
    Damage Type: None
    Hits: 1
    Energy: 36
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 'Captain's Hook!' - +x% Bonus damage

    Combos: None

    Description: A special energy hook used for ripping open starship cargo bays.
    Image: Cabin Boy's Hook!, Attacking

    Thanks to #13 for original entry.




  • neodiabolus -> RE: Light Anchorman (3/18/2011 19:07:59)

    SRM 1

    Equip Slot: Front/Back Shoulder
    Damage Ranges: 47-59
    Damage Type: Explosive
    Hits: 1
    Energy: 36
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • Deadlock +x% damage

    Combos: None

    Description: This missile is intended for blowing small holes into the hulls of starships.
    Image: SRM 1, Attacking

    Thanks to #13 for original entry.




  • neodiabolus -> RE: Light Anchorman (3/18/2011 19:08:44)

    Man O War 24

    Equip Slot: Head
    Damage Ranges: 51-55
    Damage Type: Explosive
    Hits: 4
    Energy: 36
    Cooldown: 8
    Bonuses: None
    Special Effects:
  • 'Neurotoxic Residue!' DoT for 8 turns

    Combos: None

    Description: Summons a giant jellyfish to squash your foes!
    Image: Man O War 24, Attacking

    Thanks to #13 for original entry.


    Light Cannonballs

    Equip Slot: Body
    Damage Ranges: 49-57
    Damage Type: None
    Hits: 2
    Energy: 36
    Cooldown: 5
    Bonuses: None
    Special Effects:
  • 'Targeting Immobility Resist' - Immobility lowered by 30 for 2 turns

    Combos: None

    Description: Fires cannonballs at your enemy's feet. Affects immobility resistance.
    Image: Light Cannonballs

    Thanks to #13 for original entry.




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