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Medium Anchorman

 
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3/20/2009 22:15:54   
#13
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Medium Anchorman

Name of Mecha in Series (By Increasing Level): Light Anchorman, Medium Anchorman, Heavy Anchorman, Assault Anchorman, Boarding Anchorman, Plundering Anchorman, Pillaging Anchorman

Level: 27
Price: 270,000 Credits
Sellback: 27,000 Credits

Location: Anchorman

HP: 470
EP: 369
EP Regen: 14

Resistances:
  • 70 Immobility

    Description: Anchor hurling model designed for starship raids.
    Image: Medium Anchorman

    < Message edited by golden1231 -- 12/19/2015 10:36:44 >
  • DF MQ AQW Epic  Post #: 1
    3/18/2011 19:12:00   
    neodiabolus
    Member

    Medium Anchor

    Equip Slot: Front Arm
    Damage Ranges: 46-66
    Damage Type: None
    Hits: 1
    Energy: 41
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 'Anchored to the Ground' - Stun for one turn

    Combos: None

    Description: An anchor designed for rooting mecha in their place.
    Image: Medium Anchor, Attacking

    Thanks to
    -- blues for info.
    -- #13 for original entry.



    Deckhand's Hook!

    Equip Slot: Back Arm
    Damage Ranges: 46-66
    Damage Type: None
    Hits: 1
    Energy: 41
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • Captain's Hook! +x% Bonus damage.

    Combos: None

    Description: A special energy hook used for ripping open starship cargo bays.
    Image: Deckhand's Hook! , Attacking

    Thanks to
    -- blues for info.
    -- #13 for original entry.


    < Message edited by Peachii -- 3/22/2011 2:16:12 >
  • AQ DF MQ  Post #: 2
    3/18/2011 19:13:29   
    neodiabolus
    Member

    SRM 2

    Equip Slot: Front/Back Shoulder
    Damage Ranges: 50-62
    Damage Type: Explosive
    Hits: 1
    Energy: 41
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • Deadlock +x% damage

    Combos: None

    Description: This missile is intended for blowing small holes into the hulls of starships.
    Image: SRM 2, Attacking

    Thanks to
    -- blues for info.
    -- #13 for original entry.


    < Message edited by Peachii -- 3/22/2011 2:16:26 >
  • AQ DF MQ  Post #: 3
    3/18/2011 19:14:35   
    neodiabolus
    Member

    Man O War 27

    Equip Slot: Head
    Damage Ranges: 54-58
    Damage Type: Explosive
    Hits: 4
    Energy: 41
    Cooldown: 8
    Bonuses: None
    Special Effects:
  • 'Neurotoxic Residue!' - deals DoT for 8 turns

    Combos: None

    Description: Summons a giant jellyfish to squash your foes!
    Image: Man O War 27, Attacking

    Thanks to
    -- blues for info.
    -- #13 for original entry.



    Medium Cannonballs

    Equip Slot: Body
    Damage Ranges: 52-60
    Damage Type: None
    Hits: 2
    Energy: 41
    Cooldown: 5
    Bonuses: None
    Special Effects:
  • 'Targeting Immobility Resist' - Immobility lowered by 30 for 2 turns.

    Combos: None

    Description: Fires cannonballs at your enemy's feet. Affects immobility resistance.
    Image: Medium Cannonballs

    Thanks to
    -- blues for info.
    -- #13 for original entry.


    < Message edited by Peachii -- 3/22/2011 2:16:48 >
  • AQ DF MQ  Post #: 4
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