RE: =WF= Beta Release is Live! III (Full Version)

All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> [WarpForce] >> WarpForce General Discussion



Message


Kangi -> RE: =WF= Beta Release is Live! III (7/6/2009 3:44:32)

I take it you have not tried to train charisma yet then After.




nosey123 -> RE: =WF= Beta Release is Live! III (7/6/2009 5:05:37)

i haven't even trained 1/2 my stats yet XD





earth breather -> RE: =WF= Beta Release is Live! III (7/6/2009 5:17:42)

Same. the only stat i have trained is end but even then ive only trained it once




Kangi -> RE: =WF= Beta Release is Live! III (7/6/2009 5:33:56)

Oh then you guys are in for a real treat when you try to train charisma.




earth breather -> RE: =WF= Beta Release is Live! III (7/6/2009 5:36:34)

What do you mean?




Kangi -> RE: =WF= Beta Release is Live! III (7/6/2009 5:37:31)

You shall see, when you try to train your charisma.




Genoclysm -> RE: =WF= Beta Release is Live! III (7/6/2009 5:38:19)

Normally training CHA for higher amounts makes the trainer's defenses 80 and pets and guests are buffed so they can still hit him. The WF stat trainer does half of that. It doesn't buff the pets and guests...




bushwitch -> RE: =WF= Beta Release is Live! III (7/6/2009 5:38:27)

agreed kangi - I might leave charisma till we get stronger pets seeing it is geared up to force us to use our pets to damage the trainer and strikes only doing 1 or 2 hp damage would mean that the time it takes us to get him down to the hp needed for a success is enough time for him to massacre us




AlphaWizzly -> RE: =WF= Beta Release is Live! III (7/6/2009 5:39:18)

Guess He/She means the Glador or any type of Glador Pet will get High Attack Rate.

Btw, the Only stats I have trained is:

Strength = 40
Agility = 20
Charisma = 30

------------------------------------




demonblast219 -> RE: =WF= Beta Release is Live! III (7/6/2009 6:45:09)

Alpha wizzy, you should be glad you could train your stats at all.(stupid stat bug =_=)
...and...erm...Isn't the highest stat you could train now is 50?




.Shadow// -> RE: =WF= Beta Release is Live! III (7/6/2009 7:19:02)

Yeah, 50 is the limit -_-




Kangi -> RE: =WF= Beta Release is Live! III (7/6/2009 7:34:10)

I was only able to get 30 stat points trained before the bug got me. 15 strength and 15 luck.




Strange little dude -> RE: =WF= Beta Release is Live! III (7/6/2009 7:39:11)

^Just get more money to be able train more
around 400 gold should be enough for next training.




.Shadow// -> RE: =WF= Beta Release is Live! III (7/6/2009 7:41:23)

The bug got me at 10 (5 STR, 5 DEX) -_-




kakashi sensei -> RE: =WF= Beta Release is Live! III (7/6/2009 8:10:05)

Yay, I got my first level 10 character :) Now to start on another I think, probably Drakel warrior.




zombiekiller1 -> RE: =WF= Beta Release is Live! III (7/6/2009 8:10:43)

@AlphaWizzly

I think you need eye test or your lying you can only get 50 in stats not the 90 you claim to have

i got done by the stat bug a few times when i tried to get str to 20 so far i have 15 str,15 dex and 15 end where should i put the last 5




Megaket Genevus -> RE: =WF= Beta Release is Live! III (7/6/2009 8:18:14)

@Alphawizzly: There is no such thing as Agility, but there is Dexterity.

Hrah, not only do you say to have more than possibly, you have points in stats not available.




steelsoldier -> RE: =WF= Beta Release is Live! III (7/6/2009 8:24:07)

I also got the bug, but at least I got 20 Dexterity.




DarkSky -> RE: =WF= Beta Release is Live! III (7/6/2009 8:26:10)

This new game is awesome!
It would be really cool if you build a game like this.. ONLINE!! :D




Megaket Genevus -> RE: =WF= Beta Release is Live! III (7/6/2009 8:28:38)

Also, i recently went to AQStats.com... The Daily Gold cap for all us on lvl 10 is 18,200... Hit the Gold cap everyday until they raise the maximum level cap ;)

...You'd be rich.

...Very Rich.

...Especially if you would continue doing that after the level cap is raised, and you have reached the new max...

Edit: The gold per monster is about 10, and that would make it...

...About 1820 battles per day. Possibly a bit more.




North Shogun -> RE: =WF= Beta Release is Live! III (7/6/2009 8:31:02)

I like how extremely tough the trainer gets when you try to train your endurance. I always blow 2/3 of my health potions in that fight.

Anyway, this game has got great potential. I just hope that the story-line won't be as predictable as it was (still is?) in AQ.




Fisto -> RE: =WF= Beta Release is Live! III (7/6/2009 8:34:49)

Well thanks to my laptop failing on me once again I'm a little late to this party but I'm here now and am quite pleased from what I can see so far.

*heads off to level*

Good job AE.




zombiekiller1 -> RE: =WF= Beta Release is Live! III (7/6/2009 8:45:01)

@Megaket Genevus

try 1820 battles a day to get 18,200 your 182 battles only makes 1820




steelsoldier -> RE: =WF= Beta Release is Live! III (7/6/2009 8:45:22)

The game is an awesome tribute to Mass Effect and Star Wars, hehe.




Megaket Genevus -> RE: =WF= Beta Release is Live! III (7/6/2009 8:52:02)

@zombiekiller1: Yeah, sorry about that, my calculator didn't accept the last zero. And, yes, I used a calculator for that, for I am too tired to figure it out on my own.

Edit: Also, towards the Tronzor bugs, I had 156 gold, and then I trained my dex to 15. I won, and it said 19 gold. Paying, I had 147 gold left. And then I logged in and out, and had 77 gold left. Might be useful info for solving the bugz.




Page: <<   < prev  2 3 [4] 5 6   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition
0.09375