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				  Crimzon5 ->   Hitokiri   (12/14/2009 4:40:50)
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				     [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]   Hitokiri   Guest      Location:  Whispering Raiment: Ability 6      Upkeep:    round((38.1 + 2.3375*HisLevel + 0.01125*HisLevel^2) * 0.75 * 0.175)*0.75  SP if wearing the Whispering Raiment.    round((38.1 + 2.3375*HisLevel + 0.01125*HisLevel^2) * 0.75 * 0.175)*1.25  SP otherwise.       ATTACK RATE    Rate at -66 CHA: 67%    Rate at 0 CHA: 100%       Base: 0.3 * (4 + 0.5*HisLevel + 0.005*HisLevel^2) , rounded normally   Rand: 0.3 * (13 + 1.25*HisLevel + 0.005*HisLevel^2), rounded normally   Stat: [1.875 * (0.6 * (100 + HisLevel*4.4))] %, not rounded   BTH: (HisLevel/4), rounded down.      NOTES:   Hitokiri's PowerLevel is equal to either ScaledPowerLevel (if you are in the Assassin Class armour) or the class's UnscaledPowerLevel (if you're not in the Assassin Class armour).      If you are in an Assassin Class armour, then you can select which attack he does: Attack, Backstab, Shuriken, Poison, or Sacrifice if your class level is high enough. If you choose Sacrifice, then it only has a 20% chance of working. The other 80% of the time randomly selects from the other attacks.       If you aren't in an Assassin Class armour, then you roll 1d[HisLevel]. If it is 10, then he does Sacrifice. If it is 9, then he does Poison. If it is 6 or lower, then he does Attack.      ATTACK   Hits: 1   Type: Melee   Element: Darkness   Damage: 100% of the above Base, Random, and Stat damage   BTH: +0 plus Stats each      BACKSTAB   Hits: 1   Type: Melee   Element: Darkness   Damage: (85/95) of the above Base, Random, and Stat damage   BTH: +10 plus Stats each      SHURIKEN    Hits: 1   Type: Ranged   Element: Darkness   Damage: (85/75) of the above Base, Random, and Stat damage   BTH: -10 plus Stats each      POISON   Hits: 1   Type: Ranged   Element: Darkness   Damage: 25% of the above Base, Random, and Stat damage   BTH: +0      If the attack connects and deals non-zero damage, then it attempts to  Poison the monster for 10 rounds. The Level of the poison is equal to HisLevel. The monster gets +20 to its save.      Level: HisLevel vs MonsterLevel   Major: ScaledHisLevel vs MonsterEND   Minor: MinorScaledHisLevel vs MonsterLUK          SACRIFICE   This costs two HP potions; if you don't have them, then he performs one of his other attacks randomly.      Hits: 1   Type: Ranged   Element: Darkness   Damage: 300% of the above Base, Random, and Stat damage   BTH: +0   The Hitokiri is then dismissed or unsummoned.      [image]http://i298.photobucket.com/albums/mm261/Eikgaezyl/AQ%20pedia/Pets/hitokiri.png[/image]      Numbers from In Media Res. Picture from Koree. Correction thanks to Aelthai.  
				  
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