WarpGuardian Cybertech Battlesuit (Full Version)

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Bu Kek Siansu -> WarpGuardian Cybertech Battlesuit (4/28/2010 13:30:40)

Cybertech Battlesuit(L15), WarpGuardian Cybertech Battlesuit(L15G), Cybertech Battlesuit(L31), Cybertech Battlesuit Z(L31Z)
WarpGuardian Cybertech Battlesuit(L51G), Cybertech Battlesuit(L70), WarpGuardian Cybertech Battlesuit(L85G)

[image]http://venthemiux.webs.com/AEF/WF-Tags/Guardian%20tag.png[/image]

WarpGuardian Cybertech Battlesuit
Element: Fire
Location: (Level 15 required for the quest) Hangar Deck > Stormfront > MISSIONS > RESEARCH FACILITY
Level: 15
Price: 86 Gold
Sellback: 43 Gold

COMBAT DEFENCE
Melee: 31
Ranged: 29
Magic: 29

ELEMENTAL MODIFIER
Fire: 85%
Water: 95%
Wind: 95%
Ice: 97%
Earth: 90%
Energy: 90%
Light: 93%
Darkness: 93%

MELEE ATTACK
Hits: Equal chance of 1-3 attacks > (attack 1: 1 hit), (attack 2: 2 hits), (attack 3: 3 hits)
Type: «As Weapon»
Element: «As Weapon»
Damage (Total): 186% Base and Random plus 221% Stats
BTH: 2+% plus Stats

GUN ATTACK
Hits: «As Weapon»
Type: «As Weapon»
Element: «As Weapon»
Damage (Total): 192% Base and Random plus 221% Stats
BTH: 2+% plus Stats
Note: This attack does not receive Stat bonuses to damage, except for LUK, and only when a Lucky Strike occurs.
It receives Stat bonuses to BTH normally.

    BATTLESUIT SKILLS

    PLvl: 23
    MPLvl: 21

    SHOULDER MISSILES
    MP Cost: 108
    Hits: 1
    Element: Fire
    Type: Ranged
    Damage: 20-46 plus 219% Stats|
    BTH: -2% plus Stats|
    Note: Weapon cannot proc, full ranged Tech (Spell, uses INT)
    |Stat Bonus: INT/8 to damage, INT/16 + DEX/16 + LUK/20 to BTH.
    THIGH TURRETS
    SP Cost: 81
    Hits: 4
    Element: Earth
    Type: Ranged
    Damage: 4-10 plus 47% Stats each|
    BTH: +11% plus Stats|
    Note: Weapon cannot proc, full ranged Tech (Spell, uses INT)
    |Stat Bonus: INT/8 to damage, INT/16 + DEX/16 + LUK/20 to BTH
    CHEST LASER
    MP Cost: 10
    Hits: 2
    Element: Light
    Type: Ranged
    Damage (Total): 5-12 plus 105% Stats|
    BTH: +4% plus Stats|
    Note: Weapon cannot proc, elementswitching attack (Gun attack)
    |Stat Bonus: INT/8 to damage, INT/16 + DEX/16 + LUK/20 to BTH
    PROPELLER SLASH
    SP Cost: 11
    Hits: 2
    Element: As Weapon
    Type: Converts to Melee
    Damage: 115,85% Base and Random plus 133,35% Stats
    BTH: -2% plus Stats
    BUILD CYBEAR
    MP Cost: Upkeep is 12 MP(in the CyberTech armour) or 20 MP(outside of the armour) every turn.
    Summon CYBEAR(L15G).
  • The guest(CYBEAR) disappears when you have less than the required amount of MP.
  • It takes 1 turn to summon or send him away.
    GAUNTLET BLAST
    See individual Gauntlet for MLvl, PLvl, and Element.
    SP Cost: 0.75 * (38.1 + 2.3375*MLvl + 0.01125*MLvl^2), rounded normally
    Hits: 3
    Type: Ranged
    Element: «As Gauntlet»
    Damage:
    ***Base: (4 + 0.5*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each
    ***Rand: (13 + 1.25*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each
    ***Stat: (200 + 8.8*PLvl)*(85/75)/3 %, rounded normally, each
    BTH: [PLvl/4] - 10% plus Stats
    Note: This is treated as a Spell. You can only do this attack if you have a Gauntlet equipped.
DESCRIPTION
This prototype Cybertech battlesuit is based on Dr. Crader's research, and survived the incident on Alpha Phi. (Guardian Only)

[image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/CybertechBattlesuitHelm.jpg[/image][image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/CybertechBattlesuit.jpg[/image]

  • The Helm can be removed by clicking on it.

    Thanks to AVA. Numbers thanks to Scakk and In Media Res. Correction thanks to Koree




  • Bu Kek Siansu -> RE: WarpGuardian Cybertech Battlesuit (4/28/2010 13:32:04)

    Cybertech Battlesuit(L15), WarpGuardian Cybertech Battlesuit(L15G), Cybertech Battlesuit(L31), Cybertech Battlesuit Z(L31Z)
    WarpGuardian Cybertech Battlesuit(L51G), Cybertech Battlesuit(L70), WarpGuardian Cybertech Battlesuit(L85G)

    [image]http://venthemiux.webs.com/AEF/WF-Tags/Guardian%20tag.png[/image]

    WarpGuardian Cybertech Battlesuit
    Element: Fire
    Location: (Level 15 required for the quest) Hangar Deck > Stormfront > MISSIONS > RESEARCH FACILITY
    Level: 51
    Price: 1,490 Gold
    Sellback: 745 Gold

    COMBAT DEFENCE
    Melee: 36
    Ranged: 34
    Magic: 34

    ELEMENTAL MODIFIER
    Fire: 72%
    Water: 88%
    Wind: 88%
    Ice: 94%
    Earth: 78%
    Energy: 78 %
    Light: 83%
    Darkness: 83%

    MELEE ATTACK
    Hits: Equal chance of 1-3 attacks > (attack 1: 1 hit), (attack 2: 2 hits), (attack 3: 3 hits)
    Type: «As Weapon»
    Element: «As Weapon»
    Damage: 292% Base and Random plus 376% Stats
    BTH: +6% plus Stats

    GUN ATTACK
    Hits: «As Weapon»
    Type: «As Weapon»
    Element: «As Weapon»
    Damage (Total): 345% Base and Random plus 376% Stats
    BTH: +6% plus Stats
    Note: This attack does not receive Stat bonuses to damage, except for LUK, and only when a Lucky Strike occurs.
    It receives Stat bonuses to BTH normally.

      BATTLESUIT SKILLS

      PLvl: 55
      MPLvl: 54

      SHOULDER MISSILES
      MP Cost: 221 MP
      Hits: 1
      Element: Fire
      Type: Ranged
      Damage (Total): 51-89 plus 373% Stats|
      BTH: +6% plus Stats|
      Note: Weapon cannot proc, full ranged Tech (Spell, uses INT)
      |Stat Bonus: INT/8 to damage, INT/16 + DEX/16 + LUK/20 to BTH.
      THIGH TURRETS
      SP Cost: 166
      Hits: 4
      Element: Earth
      Type: Ranged
      Damage: 11-19 plus 80% Stats each|
      BTH: +19% plus Stats|
      Note: Weapon cannot proc, full ranged Tech (Spell, uses INT)
      |Stat Bonus: INT/8 to damage, INT/16 + DEX/16 + LUK/20 to BTH
      CHEST LASER
      MP Cost: 20
      Hits: 2
      Element: Light
      Type: Ranged
      Damage (Total): 15-29 plus 179% Stats|
      BTH: +12% plus Stats|
      Note: Weapon cannot proc, elementswitching attack (Gun attack)
      |Stat Bonus: INT/8 to damage, INT/16 + DEX/16 + LUK/20 to BTH
      PROPELLER SLASH
      SP Cost: 23
      Hits: 2
      Element: As Weapon
      Type: Converts to Melee
      Damage: 208,17% Base and Random plus 226,88% Stats
      BTH: +2% plus Stats
      BUILD CYBEAR
      MP Cost: Upkeep is 26 MP(in the CyberTech armour) or 43 MP(outside of the armour) every turn.
      Effect: Summon CYBEAR(L51G).
    • The guest(CYBEAR) disappears when you have less than the required amount of MP.
    • It takes 1 turn to summon or send him away.
      GAUNTLET BLAST
      See individual Gauntlet for MLvl, PLvl, and Element.
      SP Cost: 0.75 * (38.1 + 2.3375*MLvl + 0.01125*MLvl^2), rounded normally
      Hits: 3
      Type: Ranged
      Element: «As Gauntlet»
      Damage:
      ***Base: (4 + 0.5*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each
      ***Rand: (13 + 1.25*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each
      ***Stat: (200 + 8.8*PLvl)*(85/75)/3 %, rounded normally, each
      BTH: [PLvl/4] - 10% plus Stats
      Note: This is treated as a Spell. You can only do this attack if you have a Gauntlet equipped.
    DESCRIPTION
    This prototype Cybertech battlesuit is based on Dr. Crader's research, and survived the incident on Alpha Phi. (Guardian Only)

    [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/CybertechBattlesuitHelm.jpg[/image][image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/CybertechBattlesuit.jpg[/image]

  • The Helm can be removed by clicking on it.

    Thanks to AVA. Numbers thanks to Scakk and In Media Res. Correction thanks to Koree




  • Bu Kek Siansu -> RE: WarpGuardian Cybertech Battlesuit (4/28/2010 13:33:48)

    Cybertech Battlesuit(L15), WarpGuardian Cybertech Battlesuit(L15G), Cybertech Battlesuit(L31), Cybertech Battlesuit Z(L31Z)
    WarpGuardian Cybertech Battlesuit(L51G), Cybertech Battlesuit(L70), WarpGuardian Cybertech Battlesuit(L85G)

    [image]http://venthemiux.webs.com/AEF/WF-Tags/Guardian%20tag.png[/image]

    WarpGuardian Cybertech Battlesuit
    Element: Fire
    Location: (Level 15 required for the quest) Hangar Deck > Stormfront > MISSIONS > RESEARCH FACILITY
    Level: 85
    Price: 50,000 Gold
    Sellback: 25,000 Gold

    COMBAT DEFENCE
    Melee: 42
    Ranged: 40
    Magic: 40

    ELEMENTAL MODIFIER
    Fire: 61%
    Water: 86%
    Wind: 86%
    Ice: 93%
    Earth: 74%
    Energy: 74%
    Light: 82%
    Darkness: 82%

    MELEE ATTACK
    Hits: Equal chance of 1-3 attacks > (attack 1: 1 hit), (attack 2: 2 hits), (attack 3: 3 hits)
    Type: «As Weapon»
    Element: «As Weapon»
    Damage (Total): 400% Base and Random plus 536% Stats
    BTH: +11% plus Stats

    GUN ATTACK
    Hits: «As Weapon»
    Type: «As Weapon»
    Element: «As Weapon»
    Damage (Total): 518% Base and Random plus 536% Stats
    BTH: 11+% plus Stats
    Note: This attack does not receive Stat bonuses to damage, except for LUK, and only when a Lucky Strike occurs.
    It receives Stat bonuses to BTH normally.

      BATTLESUIT SKILLS

      PLvl: 88
      MPLvl: 87

      SHOULDER MISSILES
      MP Cost: 359
      Hits: 1
      Element: Fire
      Type: Ranged
      Damage: 95-134 plus 531% Stats|
      BTH: +15% plus Stats|
      Note: Weapon cannot proc, full ranged Tech (Spell, uses INT)
      |Stat Bonus: INT/8 to damage, INT/16 + DEX/16 + LUK/20 to BTH.
      THIGH TURRETS
      SP Cost: 269
      Hits: 4
      Element: Earth
      Type: Ranged
      Damage: 20-29 plus 114% Stats each|
      BTH: +28% plus Stats|
      Note: Weapon cannot proc, full ranged Tech (Spell, uses INT)
      |Stat Bonus: INT/8 to damage, INT/16 + DEX/16 + LUK/20 to BTH
      CHEST LASER
      MP Cost: 24
      Hits: 2
      Element: Light
      Type: Ranged
      Damage (Total): 30-54 plus 255% Stats|
      BTH: +22% plus Stats|
      Note: Weapon cannot proc, elementswitching attack (Gun attack)
      |Stat Bonus: INT/8 to damage, INT/16 + DEX/16 + LUK/20 to BTH
      PROPELLER SLASH
      SP Cost: 37
      Hits: 2
      Element: As Weapon
      Type: Converts to Melee
      Damage: 312,56% Base and Random plus 323,42% Stats|
      BTH: +7% plus Stats
      BUILD CYBEAR
      MP Cost: Upkeep is 43 MP(in the CyberTech armour) or 71 MP(outside of the armour) every turn.
      Effect: Summon CYBEAR(L85G).
    • The guest(CYBEAR) disappears when you have less than the required amount of MP.
    • It takes 1 turn to summon or send him away.
      GAUNTLET BLAST
      See individual Gauntlet for MLvl, PLvl, and Element.
      SP Cost: 0.75 * (38.1 + 2.3375*MLvl + 0.01125*MLvl^2), rounded normally
      Hits: 3
      Type: Ranged
      Element: «As Gauntlet»
      Damage:
      ***Base: (4 + 0.5*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each
      ***Rand: (13 + 1.25*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each
      ***Stat: (200 + 8.8*PLvl)*(85/75)/3 %, rounded normally, each
      BTH: [PLvl/4] - 10% plus Stats
      Note: This is treated as a Spell. You can only do this attack if you have a Gauntlet equipped.
    DESCRIPTION
    This prototype Cybertech battlesuit is based on Dr. Crader's research, and survived the incident on Alpha Phi. (Guardian Only)

    [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/CybertechBattlesuitHelm.jpg[/image][image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/CybertechBattlesuit.jpg[/image]

  • The Helm can be removed by clicking on it.

    Thanks to AVA. Numbers thanks to Scakk and In Media Res. Correction thanks to Koree




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