Bu Kek Siansu -> Superior Cyborg Battlearmor Z (4/29/2010 15:07:28)
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Cyborg Battlearmor(L60), Cyborg Battlearmor Z(L60Z), CyborGuardian Battlearmor(L80G), Greater Cyborg Battlearmor(L100), Superior Cyborg Battlearmor Z(L100Z), Elite CyborGuardian Battlearmor(L120G) [image]http://venthemiux.webs.com/AEF/WF-Tags/Z-Token%20Tag.png[/image] Superior Cyborg Battlearmor Z Location: The Bridge > Queen Pra'Mithia > WARPFORCE SAGA! > OMNUS Element: Energy Level: 100 Price: 8,150 Z-Tokens Sellback: 7,335 Z-Tokens for the first 48 hours, then 4,075 Z-Tokens COMBAT DEFENCE Melee: 43 Ranged: 43 Magic: 43 ELEMENTAL MODIFIER Fire: 73% Water: 100% Wind: 73% Ice: 90% Earth: 90% Energy: 49% Light: 49% Darkness: 100% MELEE ATTACK Hits: «As Weapon» Element: «As Weapon» Type: «As Weapon» Damage (Total): 430% Base and Random plus 584% Stats BTH: +13% plus Stats GUN ATTACK Hits: «As Weapon» Element: «As Weapon» Type: «As Weapon» Damage (Total): 531% Base and Random plus 584% Stats BTH: +13% plus Stats Note: This attack does not receive Stat bonuses to damage, except for LUK, and only when a Lucky Strike occurs. It receives Stat bonuses to BTH normally. NORMAL ATTACK Hits: It does either a one-hit attack (50% of the time) or a two-hit attack (the other 50%). Element: «As Weapon» Type: «As Weapon» Damage: 287% Base and Random plus 389% Stats each Damage (Arms): 315% Base and Random plus 428% Stats each BTH: +13% plus Stats Each hit of the attack has the damage divided by 1.5 (for the number of hits). * If you have either one of the Cyborg enhancements active, then you pay the listed SP for the enhancement (unless a Special occurs). If you have the arms active, then the normal attack does *1.1 damage. Gun attacks aren't boosted, but you still pay SP if you're using a gun (you're assumed to be smart, and to not use the enhancements if you have a gun). You don't pay if a weapon Special occurs. BATTLESUIT SKILLS PLvl: 110 MPLvl: 107 CYBORG LEGS * By clicking on it > Cyborg legs active! Kick attack enhanced and Knee Jet maneuver available. CYBORG ARMS * By clicking on it > Cyborg arms active! Regular and Punch attack enhanced, and Flamethrower tech available. KICK SP Cost: 31 Hits: 1 Element: «As Weapon» Type: Melee Damage: 457% Base and Random plus 621% Stats Damage (Legs): 503% Base and Random plus 683% Stats BTH: +8% plus Stats * If you have either one of the Cyborg enhancements active, then you pay the listed SP for the enhancement (unless a Special occurs). If you have the legs active, then the normal attack does *1.1 damage. You don't pay if a weapon Special occurs [currently bugged]. PUNCH SP Cost: 31 Hits: 1 Element: «As Weapon» Type: Melee Damage: 406% Base and Random plus 552% Stats Damage (Arms): 447% Base and Random plus 607% Stats BTH: +18% plus Stats * If you have either one of the Cyborg enhancements active, then you pay the listed SP for the enhancement (unless a Special occurs). If you have the arms active, then the normal attack does *1.1 damage. You don't pay if a weapon Special occurs [currently bugged]. KNEE JETS SP Cost (Total): 438 + 31 = 469 Hits: 2 Element: «As Weapon» Type: Melee Damage: 402% Base and Random plus 546% Stats each BTH: +8% plus Stats * This is only available if it you have the cyborg legs enhancement active. FLAMETHROWER SP Cost : 31 MP Cost: 459 Hits: 1 Element: Fire Type: Ranged Damage (Fake): 14-39 BTH (Fake): +13% Damage: 1392% Base and Random plus 1392% Stats| BTH: +10% plus Stats| |Stat Bonus: DEX/40 (maybe +LUK/2) to damage, and DEX/8 + LUK/20 to BTH. Damage (Total): 195-543 BTH (Total): +23% * This is only available if you have the cyborg arms enhancement active. * You don't use your equipped weapon - instead, you use a "fake"/"built-in" weapon. CYBORG ENHANCEMENTS SP Cost: NO ENHANCEMENT * By clicking on it > You must activate one of the cyborg enhancements to enable a special skill! GAUNTLET BLAST See individual Gauntlet for MLvl, PLvl, and Element. SP Cost: 0.75 * (38.1 + 2.3375*MLvl + 0.01125*MLvl^2), rounded normally Hits: 3 Type: Ranged Element: «As Gauntlet» Damage: ***Base: (4 + 0.5*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each ***Rand: (13 + 1.25*PLvl + 0.005*PLvl^2)*(85/75)/3, rounded normally, each ***Stat: (200 + 8.8*PLvl)*(85/75)/3 %, rounded normally, each BTH: [PLvl/4] - 10% plus Stats Note: This is treated as a Spell. You can only do this attack if you have a Gauntlet equipped. * If you have either one of the Cyborg enhancements active, then you pay the listed SP, but the enhancements don't do anything. (You're assumed to be smart, and to not use the enhancements if you're blasting) DESCRIPTION This battlesuit sports nanomachines harvested from Omnus that can enhance your arm or leg strength manyfold! You gain acces to a new attack based on your active enhancement. [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/CyborgBattlearmorboth.jpg[/image] * The Helm can be removed by clicking on it. Thanks to AVA. Numbers thanks to Aelthai and In Media Res
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