astro999 -> RE: Is mechquest dying? (9/15/2010 16:40:59)
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Ah, at least someone has looked at it critically and seen the light, congrats, andy. This topic came up before, and, essentially, in terms of full time staff, MQ has two: Mae, who volunteers full time, and Korin, who (I think) works fulltime. Everyone else who is on the MQ team does it part time, or as an aside. The true problem appeared when Warlic left. Now, of course, it wasn't necessarily going to be a problem, had AE replaced him with another, fulltime MQ programmer. As you can probably guess and have noticed, that did not happen. Koring was promoted to HEad of MQ... and that's it. No additional programmers or resources were added to the MQ team as far as we know. (If that is incorrect, please correct me). I think that, when the most experienced programmer on a project is pulled away, and not replaced by someone of equal caliber... it is pretty easy to tell that AE doesn't really care about MQ. Or, if AE does, MQ is as low as it gets on their priority list. Now, where exactly do you think they're going to get programmers for the new game? Game designers don't grow on trees, and since AE is clearly unwilling to hire more people to help out with understaffed projects such as MQ, I think the chances of a whole new team being hired for the SuperHero MM are slim as chances get. Since the only other place AE can get staff is already-created games, I'm guessing MQ will continue to hemorrhage it's best and brightest into the MMO's, until AE pushes enough players to quit that Artix will declare the game "so unpopular that is unwise to continue it", and transfer the rest of the staff over to AQW and the SH MMO. I paint a bleak and paranoid picture, sorry.
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