RE: =PG= Bladehaven is live! (October Beta Release) (Full Version)

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Silver Sky Magician -> RE: =PG= Bladehaven is live! (October Beta Release) (10/19/2010 4:25:07)

I heard that if you purchase certain items in Bladehaven you can get items in other AE games. I know Aqworlds has the gnome pet, how about the rest?




Jonzee Boy -> RE: =PG= Bladehaven is live! (October Beta Release) (10/19/2010 4:33:08)

@Silver Sky Magician.
At ze current point in time, only AQW get's a special goody item from purchasing one of the contracts (Mercenary Contract).




Se7en -> RE: =PG= Bladehaven is live! (October Beta Release) (10/19/2010 8:25:37)

Damn. I reached level 10, got 93k gold, and I got a reset to level 1. I was already level 10 2 days ago. I saved, and it loaded fine the past few days. Just a while ago, I earned like 10k gold, and when I saved and re-login-ed, I was reset to level 1. :/




isaac p -> RE: =PG= Bladehaven is live! (October Beta Release) (10/19/2010 12:32:09)

like the game
BUT HOW i must do the game again i was at the place where im saving the king from the dragon
i was lv 9

this is not good i want it back
this is weird.

cus the dragon from the first 3 times was amezing hard.
and i don't want to play over with a laggy pc mouse, naha
like the player above me

PLS tell me if it IS a bug




Zhukai -> RE: =PG= Bladehaven is live! (October Beta Release) (10/19/2010 15:35:01)

If your character was reset, reading this may help you.




v2.008 -> RE: =PG= Bladehaven is live! (October Beta Release) (10/19/2010 23:54:07)

why can it be for all players?or previous members with a master account that has upgraded characters and games?im asking this because i lost my old master account when i changed emails for personal reasons and now ive forgotten the username and the password and it had upgraded adventure quest and dragonfable.




Se7en -> RE: =PG= Bladehaven is live! (October Beta Release) (10/20/2010 6:19:40)

Thanks Zhukai, for the link.
v2.008, it's probably because it's still in beta stage.




Nagisawa -> RE: =PG= Bladehaven is live! (October Beta Release) (10/22/2010 2:49:32)

This game needs a LOT of time to polish. It looks great, but it's slow, unresponsive, weapon and shield sticks and then there's size. If you have the bad luck of moving your mouse outside the box, it starts really screwing up. This is at least a year until it should be released.

It's very pretty though.




Se7en -> RE: =PG= Bladehaven is live! (October Beta Release) (10/22/2010 5:17:00)

It isn't slow for me. Just use the lowest quality.




Nagisawa -> RE: =PG= Bladehaven is live! (October Beta Release) (10/22/2010 13:51:57)

I shouldn't have. My rig may not be the fastest thing in the world, but I rebuilt it not that long ago, and my vidcard is pretty decent. It still needs polishing as a game.




Aqua Dragon Master -> RE: =PG= Bladehaven is live! (October Beta Release) (10/22/2010 14:35:11)

I like the game but if i was AE i would change some things like the casting must be allot more player friendly , it takes allot more time than just hitting i think you just need to push V t cast and it will take 3 battle moment or something like that ( a battlemoment is 1 attack or 1 defends or 1 stand still )




Fisto -> RE: =PG= Bladehaven is live! (October Beta Release) (10/22/2010 15:30:55)

Seems pretty cool, having fun figuring thing's out. There are a few snags I keep running into.

1) Using my shield then quickly trying to attack...my shield gets "stuck" and I'm unable to attack a lot.

2) Trying to hit an enemy...I'm finding it rather difficult to hit an enemy when I really needed too. For instance the skeleton boss, I can rarely get the weapon to attack. he moves so much faster than we do, my only option is to wait until I gain tons of health.




Bomber of Justice -> RE: =PG= Bladehaven is live! (October Beta Release) (10/23/2010 9:46:14)

@Fisto:

1) That is probably a glitch, I am noticing that I am getting that same problem every once in a while too.

2) Personally, I used the level 5 axe from the Squire's weapons section and the shield spell to defeat most of my enemies with ease. If you want you may use the Poisonstrike spell instead. What I did was I studied their attack patterns such as how they moved before they attacked, then I attacked the monster while it was open. After it hit me about 2-4 times I made sure to cast the shield spell then I used the same strategy until that certain monster was defeated. If you have the Poisonstrike spell keep using that whenever you can and after every attack with your weapon be ready to use your shield, the key to win the fight will be to drain the monster's health with Poisonstrike.




Fisto -> RE: =PG= Bladehaven is live! (October Beta Release) (10/25/2010 9:35:32)

Thank you Bomber of Justice! I owe ya one! [:D]

Games still lags quite bad for me but it's expected a game that's new. I'll keep playing and doing my best. :)




Baron Dante -> RE: =PG= Bladehaven is live! (October Beta Release) (10/28/2010 18:42:43)

Right when the game was released, I completed it without using a single spell. It was difficult.

Related to that, I only understood after starting to farm the spells for ArchMage that they were actually useful.




He Who Lurks -> RE: =PG= Bladehaven is live! (October Beta Release) (10/29/2010 15:25:34)

The game may lag, but I can reduce it by a large margin just by lowering graphics, invisible sword, and mute the volume. After that, the game may get to fast for me[8D].




Rayman4321 -> RE: =PG= Bladehaven is live! (October Beta Release) (10/31/2010 7:33:33)

It's awesome.... but i hate spells, i don't have a mouse atm, so i'm using a touchpad.
And i always fail to block while i'm casting.[:'(]




The Almighty -> RE: =PG= Bladehaven is live! (October Beta Release) (11/1/2010 20:21:03)

Beta or bait shop?

Sorry to say that I'm a little disgruntled by the blatant money grab this "exclusive beta" turns out to be. A beta should let you experience a taste of the game, not hold back half the testable game by forcing you to buy new shops. Would have been a great little beta experience if not for the greed that overwhelmed the experience.

The gameplay is vaguely original, and was fun. However the fact that you cant upgrade anything but your weapon and some high priced spells without paying real money stole the experience entirely.

I'm unhappy that this "thankyou to players who have supported our games" is just another money grab, rather than giving us an actual taste of full gameplay. *thumbs up*

hate to be negative, I really do, but it's my opinion, and its obvious enough for me to actually comment. Maybe next time.




Dancing Rasta -> RE: =PG= Bladehaven is live! (October Beta Release) (11/5/2010 23:26:13)

Its now Non meber your free to play but im stuck when i beat the 2 skeleto warrior




Calogero -> RE: =PG= Bladehaven is live! (October Beta Release) (11/6/2010 10:28:11)

meh, lvl 1 again... Now to wait for AE staff to reset it to its Glory lvl 10...
in the mean while I'll have to wait for the Survival mode




Captain Rhubarb -> RE: =PG= Bladehaven is live! (October Beta Release) (11/6/2010 15:01:22)

This thread is about the Live release of the Beta of the game.
Locking now to have players use a new thread regarding the more current (and bug fixed) version.




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