Lectrix -> RE: Merc's and their two turn kill needs to be fixed (3/18/2011 0:54:28)
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But if EpicDuel is attempting to create Balance, then shouldn't every Class's Skills, more or less, "work together" just as well? Mercs are honestly unfair to the other Classes. Tech Mages and Bounty Hunters don't have a passive Shield to protect them from Defense/Resistance ignoring Skills. I've noticed many Mercs are now complaining about Bounty Hunters (it seems that Tech mages are too weak to complain about at the moment...). The truth is, they're well equipped against Bounty Hunters -- too well equipped. In addition to the Defense/Resistance ignoring Skills, they also have Intimidate and Hybrid Armor, which can ruin most Bounty Hunter Builds. Has anyone ever tried a Smoke Build at low Levels? I have a Bounty Hunter for my secondary account, and I can confidently tell you this: The only Battles that I have ever lost were because of higher Level Players (particularly those with Varium), sheer dumb luck,... and Hybrid Armor. With the recent Update and the new Celtic Cleaver, I think it's even more important for Mercs to be given more Club Requirements. Beserker would be a nice start.
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