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				  Selutu ->   RE: An as complete as possible guide to Necryptos X   (5/13/2011 20:09:25)
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				    Okay, its my turn to do some changing. The changes I made will be in red.   quote:
  Guide to beat Necryptos X      Well some of you have already faced the horror of the New X-treme challenges, which most of you probably did not finish off yet, I recently did, so I made this to help you guys.       Necryptos X A       You will have to face 3 enemies to complete it, but be warned these are not the average shadowscythe.       Enemies       Simu-nosferatu       Its attacks gain power in the battle so you want to finish it of quickly.    Also: his rune attack heals him.    If you try to nerf its damage or bonus it will go in overdrive and deal all critical effects until the effect has ended.    But it doesn't have any stun resistance. (You could say: Berzerk Trigger - Bonus or Boost Nerf                                                                                            Berzerk Effect - Deals all Critical Damage for the rest of the fight.                                                                                                                     Immobility increased to 100                                                                                                                     Overrides all existing Bonus, Nerf, Dots and other                                                                                                                     effects.)   Simu-vampire minion       It will deal an ever-increasing health DoT and an ever-increasing energy DoT, this effect happens without having to successfully hit you.   You can nerf its damage and bonus but beware if you nerf its defense he will go in overdrive and do all criticals.    Also do not hit him with a DoT because it will go into overdrive and one hit kill you.    (You could say: Berzerk Trigger - Defense Nerf or Dot                            Berzerk Effect - Deals all Critical Damage for the rest of the fight.                                                     Overrides all existing Bonus, Nerf, Dots and other                                                     effects                                                     If the Berzerk is triggered by a Dot, then it'll OHKO you.)   After its first turn it can not be stunned.       Simu-castle       It won't deal any really fancy effects, except for one DoT and its other attacks hitting about 100 Hp.    If you try to nerf it or deal any other negative effect it will cancel it and all next negative effects will be cancelled too. (This bit is wrong. It'll only override all existing negatives effects if it goes Berzerk)   You can't deal more then 100 damage to it per round because everything above 100 will be reflected to your own Hp. (For this point I'm not quite sure what you mean).   (You could say: Berzerk Trigger - Dealing over 100 damage per turn (including Dots, delayed damage etc.)                            Berzerk Effect - Overrides all existing Bonus, Nerf, Dots and other                                                     effects).                                                          Ways to beat them       To beat the Simu-nosferatu you have two reliable ways to beat it: stun-lock or out-damaging it.    To beat the Simu-vampire minion you have to out-damage it.    to beat the simu-castle the best strategy is a healing build       Builds:      Stats will every time be an build with accuracy and perception or Reflex       For Simu-Nosferatu:      Mecha: Any mecha with a stunning body (damage reflecting might work also)    FA: Shining electron sniper or glowing frying pan    BA: stun gun RC1    FS: anything (Epregen boosting or efficiency boosting recommended, like Mana piercer)    BS: Earth day solar panels SC41    HD: Kelvin Zero    Mods: EP-boosting mods    Explanation/activation: BD (stunning)>FA(stunning)>BA(stunning)>HD(resetting cooldowns)>repeat       An alternate build could be:      Mecha: Advanced Wolf SCm 5    FA: default    BA: Nephyrisis death embrace or minty freeze shot (you need to be a bit lucky but I beat it with it)    FS: anything damaging    BS: anything damaging    Head: default    Mods: Ep/Hp-boosting mods    Explanation/activation: HD(for boosting)>BA(high damage)>FA(high damage)>BD(stunning)>shoulder(high damage)>BA(extreme damage) it should be dead now else you are screwed       For Simu-Vampire Minion       Mecha: Riderpulous Derpmachine    FA: Flash Freeze ray    BA: Nephyrisis Death Embrace    FS: Mana Piercer (any healing shoulder might work)    BS: Earth Day Solar Panels SC41    Head: Crane Master C-42    Mods: Hp/Ep-boosting mods    Explanation/activation: BD(ever-increasing damage boost)>FA(internal damage)>HD(bonus damage)>FS(healing)>BA(high damage and healing)>FA(internal damage)>BD(because it does not have a DoT)>BS(killer)       For Simu-castle:      Mecha: Insatiable Imbiber    FA: Love Ballad    BA: Dragonfist    FS: Ticklish Zorbo    BS: dedfault    Head: dedfault    Mods: Hp/Ep-boosting mods    Explanation/activation: just randomize the healing over time weapons and you will be fine and if they are not available use HD       Pictures    Build to kill Simu-Nosferatu using ARH (Thiefboy109)    Build to kill Simu-Nosferatu with FMOC (Selutu)    Build to kill Simu-Vampire Minion with Derpmachine (deathkiller)       Necryptos X B       Not accessible yet       Necryptos X C       Not accessible yet       Necryptos X D       Not accessible yet       coming soon       Table of contents,    other X challenges when they get released,    more builds (please post them),    links to mechas and weapons,    and other things          credits       thanks to Stealthwings with his build to beat the castle    thanks to Thiefboy109 for his first error checking and correcting    and everyone else his builds I used (please reply so I can give credit)     So basically capitalized your words, titles and names. Then that's pretty much it for now.  
				  
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