RE: Spells - Read the first post! (Full Version)

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xDeathlordx -> RE: Spells - Read the first post! (6/10/2013 1:34:52)

quote:

^
quote:

Does Energy attack, if Energy and Water are aqual.


Either a tiny typo or a really bad water pun. I can't decide which...but just in case it's a typo...


Handled thanks - Dragoon23




Bu Kek Siansu -> RE: Spells - Read the first post! (6/10/2013 2:06:23)

^ Fixed, thanks for the correction. :)




Tep Itaki -> RE: Spells - Read the first post! (6/27/2013 18:44:51)

quote:

New temp healing spells.



[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Temp.png[/image]
Healing Light

Level: 150
Power Level: 150
MP Level: 150
Location: Make [link=]Queen Raychael the Sunray[/link] explode

Element: Light
Cost: 642 MP

Hits: 1
Type: Magic
Element: HP Healing
Damage: 133.11 - 399.33 plus 833.85% Stats each
BTH: «Hits Automatically»

DESCRIPTION
Cast this spell to regain some HP. It's the perfect thing to light up your world toni-i-ight, after fighting monsters that didn't give up the bark and the bi-i-te. (This is a temporary level 150 spell.)

[image]http://i1345.photobucket.com/albums/p667/Tep_Itaki/HealingLight_zpsdff77c8e.jpg[/image]


Analysis

Starts off as a standard spell, which is 174-522 damage plus 1090% Stats, with 37 BTH. The spell receives the usual 0.85 and 0.9 penalties for auto hit and always useful.

All this has ALREADY been factored into the above numbers.




[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Temp.png[/image]
Restful Night

Level: 26
Power Level: 26
MP Level: 26
Location: Make Moonray explode

Element: Darkness
Cost: 106 MP

Hits: 1
Type: Magic
Element: HP Healing
Damage: 16.85 - 52.02 plus 208.08% Stats each
BTH: «Hits Automatically»

EFFECT
If the monster's Darkness resist is 60% or higher, the spell attempts to put the monster to sleep*. Lower than 60% Darkness resist, the spell becomes a pure healing spell and skips the sleep attempt**.

    Level: 26 vs MonsterLevel
    Minor: YourINT vs MonsterCHA
    Major: YourCHA vs MonsterLUK

*Your opponent's weakness to Darkness makes it easily fall asleep! There's enough mana left to heal you a bit.
**Your opponent is immune to Darkness! You focus the spell on healing yourself instead.

DESCRIPTION
-Reserved for level 26 description- (This is a temporary level 26 spell.)

[image]http://i1345.photobucket.com/albums/p667/Tep_Itaki/RestfulNight_zps739810a8.jpg[/image]



Analysis

Starts off as a standard spell, which is 22-68 damage plus 272% Stats, with 6 BTH.

The damage and healing is 0.85*(1 - (1.4*0.85/2/DARKNESS RESISTANCE)). If the portion of the formula after the "-" is greater than 1, roughly equal to 59% darkness resistance, it becomes a pure healing spell and skips the sleep attempt and receives 0.9 and 0.85 penalties to below damage.

All the numbers for the pure healing spell has ALREADY been factored into the above except the sleep attempt penalty.





[image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Temp.png[/image]
Restful Night

Level: 150
Power Level: 150
MP Level: 150
Location: Make [link=]King Raymoond the Moonray[/link] explode

Element: Darkness
Cost: 642 MP

Hits: 1
Type: Magic
Element: HP Healing
Damage: 133.11 - 399.33 plus 833.85% Stats each
BTH: «Hits Automatically»

EFFECT
If the monster's Darkness resist is 60% or higher, the spell attempts to put the monster to sleep*. Lower than 60% Darkness resist, the spell becomes a pure healing spell and skips the sleep attempt**.

    Level: 150 vs MonsterLevel
    Minor: YourINT vs MonsterCHA
    Major: YourCHA vs MonsterLUK

*Your opponent's weakness to Darkness makes it easily fall asleep! There's enough mana left to heal you a bit.
**Your opponent is immune to Darkness! You focus the spell on healing yourself instead.

DESCRIPTION
"Lullaby, and goodnight, your HP'll be alright / and your foe, no more screams, since it's enjoying sweet dreams." (This is a temporary level 150 spell.)

[image]http://i1345.photobucket.com/albums/p667/Tep_Itaki/RestfulNight_zps739810a8.jpg[/image]



Analysis

Starts off as a standard spell, which is 174-522 damage plus 1090% Stats, with 37 BTH.

The damage and healing is 0.85*(1 - (1.4*0.85/2/DARKNESS RESISTANCE)). If the portion of the formula after the "-" is greater than 1, roughly equal to 59% darkness resistance, it becomes a pure healing spell and skips the sleep attempt and receives 0.9 and 0.85 penalties to below damage.

All the numbers for the pure healing spell has ALREADY been factored into the above except the sleep attempt penalty.






Took write up for Healing Light. Took info from Restful Night but used my own write up. Thanks - Dragoon23




BlackAces -> RE: Spells - Read the first post! (7/8/2013 3:41:18)

quote:

Healing Light.
Receives the usual 0.85 and 0.9 penalties for auto hit and always useful.
Level	150
Base	174
Rand	348
Stat	1090
BtH	37
MPCost	642


Restful Night.
The damage and healing is 0.85*(1 - (1.4*0.85/2/DARKNESS RESISTANCE)). If the portion of the formula after the "-" is greater than 1, roughly equal to 59% darkness resistance, it becomes a pure healing spell and skips the sleep attempt and receives 0.9 and 0.85 penalties to below damage.
    Level: SpellPlvl vs MonsterLevel
    Minor: YourINT vs MonsterCHA
    Major: YourCHA vs MonsterLUK
Stat bonus to damage is INT/4. On both of them. ~IMR
Level	26	150
Base	22	174
Rand	46	348
Stat	2.72	1090
BtH	6	37
MPCost	106	642


Got this thanks - Dragoon23




BlackAces -> RE: Spells - Read the first post! (7/8/2013 7:26:54)

quote:

What? No it still receives penalties. That formula is the penalty. At 100% Darkness resistance the spell deals 34.425% damage. As Darkness resistance increases spell damage increases. As it decreases damage decreases to the point where at 59% and below resistance the spell skips the sleep attempt.


Got this thanks - Dragoon23




Ianthe -> RE: Spells - Read the first post! (7/9/2013 1:24:46)

quote:

quote:

So if the darkness resistance of the monster is 59% or below for the restful night, it's a pure healing spell?
Right!
quote:

Let's assume the resistance is 100% then 0.85*(1-(1.2*0.85/2/100)) = roughly 0.85 which is smaller than one which means the sleep attempt is not skipped and there's no damage penalty.
Remember that when dealing with mathz, treat 100% as 1. So it deals 0.85*(1-(1.4*0.85/2/1)) = 0.34425. So the healing does 34.425% of the listed healing.

If the monster has 60% or higher Darkness resistance, then you put the monster to sleep, and the spell does *0.85*(1-(1.4*0.85/2/RESISTANCE)) damage.
If the monster has 59% or lower Darkness resistance, then you skip the sleep part, and just heal. The healing does *0.85*0.9 damage.


Got this thanks - Dragoon23




Bu Kek Siansu -> RE: Spells - Read the first post! (8/6/2013 21:58:42)

quote:

Spell Index Alphabetical

The links of Summon Brooding Gatekeeper and Summon Sparkling Gatekeeper are broken.
  • Correct links
    Summon Brooding Gatekeeper: http://forums2.battleon.com/f/tm.asp?m=20838536
    Summon Sparkling Gatekeeper: http://forums2.battleon.com/f/tm.asp?m=20838530


  • Got this thanks - Dragoon23




    afterlifex -> RE: Spells - Read the first post! (8/28/2013 16:35:39)

    quote:

    Not sure it is even needed but:
    Call Barry

    [img]http://i269.photobucket.com/albums/jj80/afterlifex/callberry_zpsb1f1bd90.jpg[/img]
    [img]http://i269.photobucket.com/albums/jj80/afterlifex/callberry_zpsb1f1bd90.jpg[/img]





    No turn cost to use.
    Added, thanks! ~Koree




    Bu Kek Siansu -> RE: Spells - Read the first post! (8/29/2013 1:47:50)

    quote:

    Call Barry Jotter

    Also see: Call Barry Jotter, Call 'Helpful' Barry Jotter Z, Call 'Helpful' Barry Jotter

    Level: 3
    Power Level: 3
    MP Level: 3
    Price: 31 Gold
    Selback: 15 Gold
    Location: BattleOn » Today's Event » Barry Jotter! (Warlic's "nephew"!) » Barry Jotter Shop

    Element: Energy
    Cost: 0 Turn
    Effect: Summons Barry Jotter (3) as a guest. Cast again to dismiss.

    DESCRIPTION
    Warlic will gladly warp Barry your way to help you out in combat, anything to get his "helpful" nephew out of his shop.

    [image]http://i269.photobucket.com/albums/jj80/afterlifex/callberry_zpsb1f1bd90.jpg[/image]

    Numbers thanks to BlackAces. Image thanks to afterlifex.






    Call Barry Jotter

    Also see: Call Barry Jotter, Call 'Helpful' Barry Jotter Z, Call 'Helpful' Barry Jotter

    Level: 23
    Power Level: 23
    MP Level: 23
    Price: 65 Gold
    Selback: 32 Gold
    Location: BattleOn » Today's Event » Barry Jotter! (Warlic's "nephew"!) » Barry Jotter Shop

    Element: Energy
    Cost: 0 Turn
    Effect: Summons Barry Jotter (23) as a guest. Cast again to dismiss.

    DESCRIPTION
    Warlic will gladly warp Barry your way to help you out in combat, anything to get his "helpful" nephew out of his shop.

    [image]http://i269.photobucket.com/albums/jj80/afterlifex/callberry_zpsb1f1bd90.jpg[/image]

    Numbers thanks to BlackAces. Image thanks to afterlifex.






    Call Barry Jotter

    Also see: Call Barry Jotter, Call 'Helpful' Barry Jotter Z, Call 'Helpful' Barry Jotter

    Level: 43
    Power Level: 43
    MP Level: 43
    Price: 338 Gold
    Selback: 169 Gold
    Location: BattleOn » Today's Event » Barry Jotter! (Warlic's "nephew"!) » Barry Jotter Shop

    Element: Energy
    Cost: 0 Turn
    Effect: Summons Barry Jotter (43) as a guest. Cast again to dismiss.

    DESCRIPTION
    Warlic will gladly warp Barry your way to help you out in combat, anything to get his "helpful" nephew out of his shop.

    [image]http://i269.photobucket.com/albums/jj80/afterlifex/callberry_zpsb1f1bd90.jpg[/image]

    Numbers thanks to BlackAces. Image thanks to afterlifex.






    Call Barry Jotter

    Also see: Call Barry Jotter, Call 'Helpful' Barry Jotter Z, Call 'Helpful' Barry Jotter

    Level: 63
    Power Level: 63
    MP Level: 63
    Price: 2,535 Gold
    Selback: 1,267 Gold
    Location: BattleOn » Today's Event » Barry Jotter! (Warlic's "nephew"!) » Barry Jotter Shop

    Element: Energy
    Cost: 0 Turn
    Effect: Summons Barry Jotter (63) as a guest. Cast again to dismiss.

    DESCRIPTION
    Warlic will gladly warp Barry your way to help you out in combat, anything to get his "helpful" nephew out of his shop.

    [image]http://i269.photobucket.com/albums/jj80/afterlifex/callberry_zpsb1f1bd90.jpg[/image]

    Numbers thanks to BlackAces. Image thanks to afterlifex.






    Call Barry Jotter

    Also see: Call Barry Jotter, Call 'Helpful' Barry Jotter Z, Call 'Helpful' Barry Jotter

    Level: 83
    Power Level: 83
    MP Level: 83
    Price: 20,251 Gold
    Selback: 10,125 Gold
    Location: BattleOn » Today's Event » Barry Jotter! (Warlic's "nephew"!) » Barry Jotter Shop

    Element: Energy
    Cost: 0 Turn
    Effect: Summons Barry Jotter (83) as a guest. Cast again to dismiss.

    DESCRIPTION
    Warlic will gladly warp Barry your way to help you out in combat, anything to get his "helpful" nephew out of his shop.

    [image]http://i269.photobucket.com/albums/jj80/afterlifex/callberry_zpsb1f1bd90.jpg[/image]

    Numbers thanks to BlackAces. Image thanks to afterlifex.






    Call Barry Jotter

    Also see: Call Barry Jotter, Call 'Helpful' Barry Jotter Z, Call 'Helpful' Barry Jotter

    Level: 103
    Power Level: 103
    MP Level: 103
    Price: 163,082 Gold
    Selback: 81,541 Gold
    Location: BattleOn » Today's Event » Barry Jotter! (Warlic's "nephew"!) » Barry Jotter Shop

    Element: Energy
    Cost: 0 Turn
    Effect: Summons Barry Jotter (103) as a guest. Cast again to dismiss.

    DESCRIPTION
    Warlic will gladly warp Barry your way to help you out in combat, anything to get his "helpful" nephew out of his shop.

    [image]http://i269.photobucket.com/albums/jj80/afterlifex/callberry_zpsb1f1bd90.jpg[/image]

    Numbers thanks to BlackAces. Image thanks to afterlifex.






    Call Barry Jotter

    Also see: Call Barry Jotter, Call 'Helpful' Barry Jotter Z, Call 'Helpful' Barry Jotter

    Level: 123
    Power Level: 123
    MP Level: 123
    Price: 1,314,629 Gold
    Selback: 657,314 Gold
    Location: BattleOn » Today's Event » Barry Jotter! (Warlic's "nephew"!) » Barry Jotter Shop

    Element: Energy
    Cost: 0 Turn
    Effect: Summons Barry Jotter (123) as a guest. Cast again to dismiss.

    DESCRIPTION
    Warlic will gladly warp Barry your way to help you out in combat, anything to get his "helpful" nephew out of his shop.

    [image]http://i269.photobucket.com/albums/jj80/afterlifex/callberry_zpsb1f1bd90.jpg[/image]

    Numbers thanks to BlackAces. Image thanks to afterlifex.






    Call Barry Jotter

    Also see: Call Barry Jotter, Call 'Helpful' Barry Jotter Z, Call 'Helpful' Barry Jotter

    Level: 133
    Power Level: 133
    MP Level: 133
    Price: 3,732,736 Gold
    Selback: 1,866,368 Gold
    Location: BattleOn » Today's Event » Barry Jotter! (Warlic's "nephew"!) » Barry Jotter Shop

    Element: Energy
    Cost: 0 Turn
    Effect: Summons Barry Jotter (133) as a guest. Cast again to dismiss.

    DESCRIPTION
    Warlic will gladly warp Barry your way to help you out in combat, anything to get his "helpful" nephew out of his shop.

    [image]http://i269.photobucket.com/albums/jj80/afterlifex/callberry_zpsb1f1bd90.jpg[/image]

    Numbers thanks to BlackAces. Image thanks to afterlifex.









    Call 'Helpful' Barry Jotter Z

    Also see: Call Barry Jotter, Call 'Helpful' Barry Jotter Z, Call 'Helpful' Barry Jotter

    Level: 7
    Power Level: 43
    MP Level: 34
    Price: 600 Z-Tokens
    Sellback: 540 Z-Tokens for the first 48 Hrs | 300 Z-Tokens After
    Location: BattleOn » Today's Event » Barry Jotter! (Warlic's "nephew"!) » Barry Jotter Shop

    Element: Energy
    Cost: 0 Turn
    Effect: Summons 'Helpful' Barry Jotter (7) as a guest. Cast again to dismiss.

    DESCRIPTION
    Warlic will gladly warp Barry your way to help you out in combat, anything to get his "helpful" nephew out of his shop.

    [image]http://i269.photobucket.com/albums/jj80/afterlifex/callberry_zpsb1f1bd90.jpg[/image]

    Numbers thanks to BlackAces. Image thanks to afterlifex.






    Call 'Helpful' Barry Jotter Z

    Also see: Call Barry Jotter, Call 'Helpful' Barry Jotter Z, Call 'Helpful' Barry Jotter

    Level: 123
    Power Level: 133
    MP Level: 130
    Price: 10,300 Z-Tokens
    Sellback: 9,270 Z-Tokens for the first 48 Hrs | 5,150 Z-Tokens After
    Location: BattleOn » Today's Event » Barry Jotter! (Warlic's "nephew"!) » Barry Jotter Shop

    Element: Energy
    Cost: 0 Turn
    Effect: Summons 'Helpful' Barry Jotter (123) as a guest. Cast again to dismiss.

    DESCRIPTION
    Warlic will gladly warp Barry your way to help you out in combat, anything to get his "helpful" nephew out of his shop.

    [image]http://i269.photobucket.com/albums/jj80/afterlifex/callberry_zpsb1f1bd90.jpg[/image]

    Numbers thanks to BlackAces. Image thanks to afterlifex.









    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]
    Call 'Helpful' Barry Jotter

    Also see: Call Barry Jotter, Call 'Helpful' Barry Jotter Z, Call 'Helpful' Barry Jotter

    Level: 80
    Power Level: 83
    MP Level: 82
    Price: 14,814 Gold
    Selback: 7,407 Gold
    Location: BattleOn » Today's Event » Barry Jotter! (Warlic's "nephew"!) » Barry Jotter Shop

    Element: Energy
    Cost: 0 Turn
    Effect: Summons 'Helpful' Barry Jotter (80) as a guest. Cast again to dismiss.

    DESCRIPTION
    Warlic will gladly warp Barry your way to help you out in combat, anything to get his "helpful" nephew out of his shop.

    [image]http://i269.photobucket.com/albums/jj80/afterlifex/callberry_zpsb1f1bd90.jpg[/image]

    Numbers thanks to BlackAces. Image thanks to afterlifex.






    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]
    Call 'Helpful' Barry Jotter

    Also see: Call Barry Jotter, Call 'Helpful' Barry Jotter Z, Call 'Helpful' Barry Jotter

    Level: 143
    Power Level: 146
    MP Level: 145
    Price: 10,598,761 Gold
    Selback: 5,299,380 Gold
    Location: BattleOn » Today's Event » Barry Jotter! (Warlic's "nephew"!) » Barry Jotter Shop

    Element: Energy
    Cost: 0 Turn
    Effect: Summons 'Helpful' Barry Jotter (143) as a guest. Cast again to dismiss.

    DESCRIPTION
    Warlic will gladly warp Barry your way to help you out in combat, anything to get his "helpful" nephew out of his shop.

    [image]http://i269.photobucket.com/albums/jj80/afterlifex/callberry_zpsb1f1bd90.jpg[/image]

    Numbers thanks to BlackAces. Image thanks to afterlifex.
    I had to re-write these for the new format. Thanks anyway. ~Koree




    Legendary Ash -> RE: Spells - Read the first post! (8/31/2013 1:07:48)

    quote:

    Level 77 Thunder Stalker Strike in Spells by Element and Level is misplaced above Level 70 Purity portal.
    Fixed, thanks! ~Koree




    Ianthe -> RE: Spells - Read the first post! (9/5/2013 22:35:11)

    quote:

    Cyclone

    5 hits, Wind Magic. -10 BtH ~ *85/75 damage.

    Level	4	24	44	64	84	104	124	144
    Type	G	G	G	G	G	G	G	G
    PLvl	14	31	49	67	87	107	127	147
    MPLvl	11	29	47	66	86	106	126	146
    MPCost	65	115	173	241	322	412	511	619
    
    Base	0	0	0	0	0	0	0	0
    Rand	55	105	167	239	330	433	549	676
    Stat	192	305	423	542	674	806	938	1070
    BtH	3	7	12	16	21	26	31	36
    
    Price	32	69	372	2811	22476	181018	1459235	11764622
    Sell	16	34	186	1405	11238	90509	729617	5882311
    Added, thanks! ~Koree




    KlawdStrife -> RE: Spells - Read the first post! (9/10/2013 21:01:27)

    quote:

    For the Supercell Spell in the Dynamancer Robes, I'm getting different numbers for dmg and stat% using the formula written in the entry from the one's written in the appendix.
    I copy paste the formula in excel and this is what I get:
    Level	Dmg	Stat%
    0	4-13	49.7
    1	5-14	54.1
    2	5-16	58.5
    3	6-18	62.9
    4	7-20	67.3
    5	7-22	71.7
    6	8-23	76.1
    7	8-25	80.5
    8	9-27	84.9
    9	10-29	89.3
    10	11-32	93.7
    It seems the numbers were calculated as if the spell had 8 hits instead of 6. I re-ran the numbers and I'm getting very minor differences to yours (probably because of rounding). Entry has been fixed, although this post would actually belong the Armors thread. Thanks! ~Koree




    Ianthe -> RE: Spells - Read the first post! (9/23/2013 17:22:05)

    quote:

    Undertow/Riptide/Drag/Downwell/Eddy/Whirlpool

    6 hits, Water Magic. +5 BTH ~ *85/90 damage.

    It's mana-efficient: *0.75 damage (not included in the table) for *0.6 MP cost (included in the table). Bonus damage from Lucky Strikes isn't reduced by thsi. (So, effectively, you use LUK/1.5 instead of LUK/2 for LSs).
    Level	60	80	100	120	140	150
    Type	-	-	-	-	G	G
    PLvl	60	80	100	120	143	153
    MPLvl	60	80	100	120	142	152
    
    Base	53	74	99	127	162	179
    Rand	104	149	198	253	325	358
    Stat	496	628	760	892	1044	1110
    BtH	15	20	25	30	35	38
    
    MPCost	131	178	231	288	358	392
    
    Price	1861	14814	119251	961252	7749730	22004697
    Sell	930	7407	59625	480626	3874865	11002348
    Added, thanks! ~Koree




    Bu Kek Siansu -> RE: Spells - Read the first post! (9/23/2013 22:32:18)

    Undertow

    Also see: Undertow, Riptide, Drag, Downwell, Eddy, Whirlpool

    Level: 60
    Power Level: 60
    MP Level: 60
    Price: 1,861 Gold
    Sellback: 930 Gold
    Location: BattleOn » Today's Event » Talk Like a Pirate Day! » Take the Pirate Quiz Challenge » Pirate Shop!

    Element: Water
    Cost: 131 MP

    Hits: 6
    Type: Magic
    Element: Water
    Damage: 6-19 plus 58.55% Stats each
    BTH: 20 plus Stats each

  • When a Lucky Strike occurs, you receive an additional +LUK/1.5 instead of +LUK/2.

    DESCRIPTION
    The souls of pirates lost at sea help you churn up deadly waters to send your foes to Davy Jones' Locker!

    [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/Riptide_zps041aae03.jpg[/image]
    Old Image

    Numbers thanks to In Media Res. Old image thanks to Kalanyr/Monu/tjerk/The Game. Correction thanks to infuturity and Xrai. Additional info thanks to Dragoon23 and Koree.



    Analysis

    Starts out as 53-157 plus 496% Stats along with 15 BTH.
    • It gains +5 BTH and deals *85/90 damage.
    • The spell is mana-efficient: It does 75% damage but costs only 60% MP of a standard spell. However, the spell still receives the same amount of extra damage from Lucky Strikes as a regular spell would receive.

    • Since it has 6 equally strong hits, each hit does 16.66% damage.
    All this has ALREADY been factored into the above numbers.






    Riptide

    Also see: Undertow, Riptide, Drag, Downwell, Eddy, Whirlpool

    Level: 80
    Power Level: 80
    MP Level: 80
    Price: 14,814 Gold
    Sellback: 7,407 Gold
    Location: BattleOn » Today's Event » Talk Like a Pirate Day! » Take the Pirate Quiz Challenge » Pirate Shop!

    Element: Water
    Cost: 178 MP

    Hits: 6
    Type: Magic
    Element: Water
    Damage: 9-26 plus 74.14% Stats each
    BTH: 25 plus Stats each

  • When a Lucky Strike occurs, you receive an additional +LUK/1.5 instead of +LUK/2.

    DESCRIPTION
    The souls of pirates lost at sea help you churn up deadly waters to send your foes to Davy Jones' Locker!

    [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/Riptide_zps041aae03.jpg[/image]
    Old Image

    Numbers thanks to In Media Res. Old image thanks to Kalanyr/Monu/tjerk/The Game. Correction thanks to infuturity and Xrai. Additional info thanks to Dragoon23 and Koree.



    Analysis

    Starts out as 74-223 plus 628% Stats along with 20 BTH.
    • It gains +5 BTH and deals *85/90 damage.
    • The spell is mana-efficient: It does 75% damage but costs only 60% MP of a standard spell. However, the spell still receives the same amount of extra damage from Lucky Strikes as a regular spell would receive.

    • Since it has 6 equally strong hits, each hit does 16.66% damage.
    All this has ALREADY been factored into the above numbers.






    Drag

    Also see: Undertow, Riptide, Drag, Downwell, Eddy, Whirlpool

    Level: 100
    Power Level: 100
    MP Level: 100
    Price: 119,251 Gold
    Sellback: 59,625 Gold
    Location: BattleOn » Today's Event » Talk Like a Pirate Day! » Take the Pirate Quiz Challenge » Pirate Shop!

    Element: Water
    Cost: 231 MP

    Hits: 6
    Type: Magic
    Element: Water
    Damage: 12-35 plus 89.72% Stats each
    BTH: 30 plus Stats each

  • When a Lucky Strike occurs, you receive an additional +LUK/1.5 instead of +LUK/2.

    DESCRIPTION
    The souls of pirates lost at sea help you churn up deadly waters to send your foes to Davy Jones' Locker!

    [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/Riptide_zps041aae03.jpg[/image]
    Old Image

    Numbers thanks to In Media Res. Old image thanks to Kalanyr/Monu/tjerk/The Game. Correction thanks to infuturity and Xrai. Additional info thanks to Dragoon23 and Koree.



    Analysis

    Starts out as 99-297 plus 760% Stats along with 25 BTH.
    • It gains +5 BTH and deals *85/90 damage.
    • The spell is mana-efficient: It does 75% damage but costs only 60% MP of a standard spell. However, the spell still receives the same amount of extra damage from Lucky Strikes as a regular spell would receive.

    • Since it has 6 equally strong hits, each hit does 16.66% damage.
    All this has ALREADY been factored into the above numbers.






    Downwell

    Also see: Undertow, Riptide, Drag, Downwell, Eddy, Whirlpool

    Level: 120
    Power Level: 120
    MP Level: 120
    Price: 961,252 Gold
    Sellback: 480,626 Gold
    Location: BattleOn » Today's Event » Talk Like a Pirate Day! » Take the Pirate Quiz Challenge » Pirate Shop!

    Element: Water
    Cost: 288 MP

    Hits: 6
    Type: Magic
    Element: Water
    Damage: 15-45 plus 105.31% Stats each
    BTH: 35 plus Stats each

  • When a Lucky Strike occurs, you receive an additional +LUK/1.5 instead of +LUK/2.

    DESCRIPTION
    The souls of pirates lost at sea help you churn up deadly waters to send your foes to Davy Jones' Locker!

    [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/Riptide_zps041aae03.jpg[/image]
    Old Image

    Numbers thanks to In Media Res. Old image thanks to Kalanyr/Monu/tjerk/The Game. Correction thanks to infuturity and Xrai. Additional info thanks to Dragoon23 and Koree.



    Analysis

    Starts out as 127-380 plus 892% Stats along with 30 BTH.
    • It gains +5 BTH and deals *85/90 damage.
    • The spell is mana-efficient: It does 75% damage but costs only 60% MP of a standard spell. However, the spell still receives the same amount of extra damage from Lucky Strikes as a regular spell would receive.

    • Since it has 6 equally strong hits, each hit does 16.66% damage.
    All this has ALREADY been factored into the above numbers.






    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]
    Eddy

    Also see: Undertow, Riptide, Drag, Downwell, Eddy, Whirlpool

    Level: 140
    Power Level: 143
    MP Level: 142
    Price: 7,749,730 Gold
    Sellback: 3,874,865 Gold
    Location: BattleOn » Today's Event » Talk Like a Pirate Day! » Take the Pirate Quiz Challenge » Pirate Shop!

    Element: Water
    Cost: 358 MP

    Hits: 6
    Type: Magic
    Element: Water
    Damage: 19-57 plus 123.25% Stats each
    BTH: 40 plus Stats each

  • When a Lucky Strike occurs, you receive an additional +LUK/1.5 instead of +LUK/2.

    DESCRIPTION
    The souls of pirates lost at sea help you churn up deadly waters to send your foes to Davy Jones' Locker!

    [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/Riptide_zps041aae03.jpg[/image]
    Old Image

    Numbers thanks to In Media Res. Old image thanks to Kalanyr/Monu/tjerk/The Game. Correction thanks to infuturity and Xrai. Additional info thanks to Dragoon23 and Koree.



    Analysis

    Starts out as 162-487 plus 1044% Stats along with 35 BTH.
    • It gains +5 BTH and deals *85/90 damage.
    • The spell is mana-efficient: It does 75% damage but costs only 60% MP of a standard spell. However, the spell still receives the same amount of extra damage from Lucky Strikes as a regular spell would receive.

    • Since it has 6 equally strong hits, each hit does 16.66% damage.
    All this has ALREADY been factored into the above numbers.






    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]
    Whirlpool

    Also see: Undertow, Riptide, Drag, Downwell, Eddy, Whirlpool

    Level: 150
    Power Level: 153
    MP Level: 152
    Price: 22,004,697 Gold
    Sellback: 11,002,348 Gold
    Location: BattleOn » Today's Event » Talk Like a Pirate Day! » Take the Pirate Quiz Challenge » Pirate Shop!

    Element: Water
    Cost: 392 MP

    Hits: 6
    Type: Magic
    Element: Water
    Damage: 21-63 plus 131.04% Stats each
    BTH: 43 plus Stats each

  • When a Lucky Strike occurs, you receive an additional +LUK/1.5 instead of +LUK/2.

    DESCRIPTION
    The souls of pirates lost at sea help you churn up deadly waters to send your foes to Davy Jones' Locker!

    [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/Riptide_zps041aae03.jpg[/image]
    Old Image

    Numbers thanks to In Media Res. Old image thanks to Kalanyr/Monu/tjerk/The Game. Correction thanks to infuturity and Xrai. Additional info thanks to Dragoon23 and Koree.



    Analysis

    Starts out as 179-537 plus 1110% Stats along with 38 BTH.
    • It gains +5 BTH and deals *85/90 damage.
    • The spell is mana-efficient: It does 75% damage but costs only 60% MP of a standard spell. However, the spell still receives the same amount of extra damage from Lucky Strikes as a regular spell would receive.

    • Since it has 6 equally strong hits, each hit does 16.66% damage.
    All this has ALREADY been factored into the above numbers.








  • infuturity -> RE: Spells - Read the first post! (9/28/2013 4:41:45)

    @ Bu Kek:

    Two problems that I see with your write-up

    1) On the level 150 variant, you have max damage per hit at 85. This is incorrect

    (179+358)/6*.75*(85/90)= 63.395, so max should be 63


    2) In you analysis sections, you state that the LUK/1.5 instead of LUK/2 is "factored into the above numbers." I don't see how that can be true.




    Xrai -> RE: Spells - Read the first post! (9/28/2013 6:29:10)

    @Bu Kek: Actually it doesn't receive bonus damage, it's just that the bonus damage a LUKy Strike receives when it happens isn't affected by the *0.75 damage.

    LUK/2*1/0.75= LUK/1.5




    infuturity -> RE: Spells - Read the first post! (9/28/2013 7:34:54)

    @Xrai: Right, but, as stated in the info sub, this equates to it effectively taking LUK/1.5 on Lucky Strikes, so it should be included in the notes.

    It should not, however, be included in the analysis as already factored in, since it will have to be done manually.

    So, Bu Kek, perhaps you SHOULD include it in the analysis section, but as a parenthetical to the *.75 multiplier. Something like "-Spell deals *0.75 damage to compensate for mana efficiency (this does NOT affect Lucky Strikes, resulting in the spell effectively receiving LUK/1.5 instead of LUK/2 when a Lucky Strike occurs)."




    Bu Kek Siansu -> RE: Spells - Read the first post! (9/29/2013 11:43:18)

    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]
    Cyclone

    Level: 4
    Power Level: 14
    MP Level: 11
    Price: 32 Gold
    Sellback: 16 Gold
    Location: Rescue the Sacrifice!

    Element: Wind
    Cost: 65 MP

    Hits: 5
    Type: Magic
    Element: Wind
    Damage: 0-12 plus 43.52% Stats each
    BTH: -7 plus Stats each

    DESCRIPTION
    Call forth a powerful cyclone to decimate your foe! The swirling winds are inaccurate, but are very powerful and can deal massive damage!

    [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/Cyclone_zpsb71839ff.jpg[/image]

    Numbers thanks to In Media Res.



    Analysis

    Starts out as 0-55 plus 192% Stats along with 3 BTH.
    • It takes -10 BTH and deals *85/75 damage.

    • Since it has 5 equally strong hits, each hit does 20% damage.
    All this has ALREADY been factored into the above numbers.






    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]
    Cyclone

    Level: 24
    Power Level: 31
    MP Level: 29
    Price: 69 Gold
    Sellback: 34 Gold
    Location: Rescue the Sacrifice!

    Element: Wind
    Cost: 115 MP

    Hits: 5
    Type: Magic
    Element: Wind
    Damage: 0-24 plus 69.13% Stats each
    BTH: -3 plus Stats each

    DESCRIPTION
    Call forth a powerful cyclone to decimate your foe! The swirling winds are inaccurate, but are very powerful and can deal massive damage!

    [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/Cyclone_zpsb71839ff.jpg[/image]

    Numbers thanks to In Media Res.



    Analysis

    Starts out as 0-105 plus 305% Stats along with 7 BTH.
    • It takes -10 BTH and deals *85/75 damage.

    • Since it has 5 equally strong hits, each hit does 20% damage.
    All this has ALREADY been factored into the above numbers.






    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]
    Cyclone

    Level: 44
    Power Level: 49
    MP Level: 47
    Price: 372 Gold
    Sellback: 186 Gold
    Location: Rescue the Sacrifice!

    Element: Wind
    Cost: 173 MP

    Hits: 5
    Type: Magic
    Element: Wind
    Damage: 0-38 plus 95.88% Stats each
    BTH: 2 plus Stats each

    DESCRIPTION
    Call forth a powerful cyclone to decimate your foe! The swirling winds are inaccurate, but are very powerful and can deal massive damage!

    [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/Cyclone_zpsb71839ff.jpg[/image]

    Numbers thanks to In Media Res.



    Analysis

    Starts out as 0-167 plus 423% Stats along with 12 BTH.
    • It takes -10 BTH and deals *85/75 damage.

    • Since it has 5 equally strong hits, each hit does 20% damage.
    All this has ALREADY been factored into the above numbers.






    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]
    Cyclone

    Level: 64
    Power Level: 67
    MP Level: 66
    Price: 2,811 Gold
    Sellback: 1,405 Gold
    Location: Rescue the Sacrifice!

    Element: Wind
    Cost: 241 MP

    Hits: 5
    Type: Magic
    Element: Wind
    Damage: 0-54 plus 122.85% Stats each
    BTH: 6 plus Stats each

    DESCRIPTION
    Call forth a powerful cyclone to decimate your foe! The swirling winds are inaccurate, but are very powerful and can deal massive damage!

    [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/Cyclone_zpsb71839ff.jpg[/image]

    Numbers thanks to In Media Res.



    Analysis

    Starts out as 0-239 plus 542% Stats along with 16 BTH.
    • It takes -10 BTH and deals *85/75 damage.

    • Since it has 5 equally strong hits, each hit does 20% damage.
    All this has ALREADY been factored into the above numbers.






    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]
    Cyclone

    Level: 84
    Power Level: 87
    MP Level: 86
    Price: 22,476 Gold
    Sellback: 11,238 Gold
    Location: Rescue the Sacrifice!

    Element: Wind
    Cost: 322 MP

    Hits: 5
    Type: Magic
    Element: Wind
    Damage: 0-75 plus 152.77% Stats each
    BTH: 11 plus Stats each

    DESCRIPTION
    Call forth a powerful cyclone to decimate your foe! The swirling winds are inaccurate, but are very powerful and can deal massive damage!

    [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/Cyclone_zpsb71839ff.jpg[/image]

    Numbers thanks to In Media Res.



    Analysis

    Starts out as 0-330 plus 674% Stats along with 21 BTH.
    • It takes -10 BTH and deals *85/75 damage.

    • Since it has 5 equally strong hits, each hit does 20% damage.
    All this has ALREADY been factored into the above numbers.






    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]
    Cyclone

    Level: 104
    Power Level: 107
    MP Level: 106
    Price: 181,018 Gold
    Sellback: 90,509 Gold
    Location: Rescue the Sacrifice!

    Element: Wind
    Cost: 412 MP

    Hits: 5
    Type: Magic
    Element: Wind
    Damage: 0-98 plus 182.69% Stats each
    BTH: 16 plus Stats each

    DESCRIPTION
    Call forth a powerful cyclone to decimate your foe! The swirling winds are inaccurate, but are very powerful and can deal massive damage!

    [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/Cyclone_zpsb71839ff.jpg[/image]

    Numbers thanks to In Media Res.



    Analysis

    Starts out as 0-433 plus 806% Stats along with 26 BTH.
    • It takes -10 BTH and deals *85/75 damage.

    • Since it has 5 equally strong hits, each hit does 20% damage.
    All this has ALREADY been factored into the above numbers.






    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]
    Cyclone

    Level: 124
    Power Level: 127
    MP Level: 126
    Price: 1,459,235 Gold
    Sellback: 729,617 Gold
    Location: Rescue the Sacrifice!

    Element: Wind
    Cost: 511 MP

    Hits: 5
    Type: Magic
    Element: Wind
    Damage: 0-124 plus 212.61% Stats each
    BTH: 21 plus Stats each

    DESCRIPTION
    Call forth a powerful cyclone to decimate your foe! The swirling winds are inaccurate, but are very powerful and can deal massive damage!

    [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/Cyclone_zpsb71839ff.jpg[/image]

    Numbers thanks to In Media Res.



    Analysis

    Starts out as 0-549 plus 938% Stats along with 31 BTH.
    • It takes -10 BTH and deals *85/75 damage.

    • Since it has 5 equally strong hits, each hit does 20% damage.
    All this has ALREADY been factored into the above numbers.






    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]
    Cyclone

    Level: 144
    Power Level: 147
    MP Level: 146
    Price: 11,764,622 Gold
    Sellback: 5,882,311 Gold
    Location: Rescue the Sacrifice!

    Element: Wind
    Cost: 619 MP

    Hits: 5
    Type: Magic
    Element: Wind
    Damage: 0-153 plus 242.53% Stats each
    BTH: 26 plus Stats each

    DESCRIPTION
    Call forth a powerful cyclone to decimate your foe! The swirling winds are inaccurate, but are very powerful and can deal massive damage!

    [image]http://i485.photobucket.com/albums/rr214/Mysterious_Strangeface/Cyclone_zpsb71839ff.jpg[/image]

    Numbers thanks to In Media Res.



    Analysis

    Starts out as 0-676 plus 1070% Stats along with 36 BTH.
    • It takes -10 BTH and deals *85/75 damage.

    • Since it has 5 equally strong hits, each hit does 20% damage.
    All this has ALREADY been factored into the above numbers.








    Dragoon23 -> RE: Spells - Read the first post! (10/10/2013 16:35:40)

    quote:

    Syrup Surge
    Syrup Surge G
    Syrup Surge Z

    2 hit water spell.

    Conjure a wave of maple syrup to overwhelm your foes! And maybe later, cast a smaller version for a delicious ice cream topping!

    [img]http://media.artix.com/encyc/AQ/AQPedia2/Spells/Syrup_Surge.gif[/img]
    Added, thanks! ~Koree




    BlackAces -> RE: Spells - Read the first post! (10/10/2013 22:21:05)

    quote:

    Maple Syrup Surge

    Standard Water spell. Two hits, +5 BTH ~ *85/90 damage.
    Level	13	21	46	71	96	121	133	133	146
    Type	Z	-	-	-	-	-	-	Z	G
    PLvl	46	21	46	71	96	121	133	143	149
    
    MPLvl	37	21	46	71	96	121	133	140	148
    MPCost	140	92	169	261	366	486	548	586	630
    
    Base	26	12	26	43	63	85	98	108	115
    Rand	104	51	104	170	249	343	390	433	459
    Stat	404	239	404	569	734	899	978	1044	1083
    BtH	11	5	11	17	24	30	33	35	37
    
    Price	700	58	452	5807	78563	1066987	3732736	11400	14495184
    Sell	Z	29	226	2903	39281	533493	1866368	Z	7247592
    
    DPrice	490	41	316	4065	54994	746891	2612915	7980	10146629
    DSell	Z	20	158	2032	27496	373445	1306457	Z	5073314
    Added, thanks! ~Koree




    RedEyedDrake -> RE: Spells - Read the first post! (10/11/2013 1:03:39)

    ...So there is no third hit involved?

    Apparently, no. ~Koree




    Bu Kek Siansu -> RE: Spells - Read the first post! (10/11/2013 1:53:31)

    Syrup Surge

    Also see: Syrup Surge, Syrup Surge Z, Syrup Surge G

    Level: 21
    Power Level: 21
    MP Level: 21
    Price: 58 Gold; 41 Gold (Discounted)
    Sellback: 29 Gold; 20 Gold (Discounted)
    Location: Limited Time Shop

    Element: Water
    Cost: 92 MP

    Hits: 2
    Type: Magic
    Element: Water
    Damage: 6-30 plus 112.86% Stats each
    BTH: 10 plus Stats each

    DESCRIPTION
    Conjure a wave of maple syrup to overwhelm your foes! And maybe later, cast a smaller version for a delicious ice cream topping!

    [image]http://media.artix.com/encyc/AQ/AQPedia2/Spells/Syrup_Surge.gif[/image]

    Numbers thanks to BlackAces. Image, description and additional info thanks to Dragoon23.



    Analysis

    Starts out as 12-63 plus 239% Stats along with 5 BTH.
    • It gains +5 BTH and deals *85/90 damage.

    • Since it has 2 equally strong hits, each hit does 50% damage.
    All this has ALREADY been factored into the above numbers.






    Syrup Surge

    Also see: Syrup Surge, Syrup Surge Z, Syrup Surge G

    Level: 46
    Power Level: 46
    MP Level: 46
    Price: 452 Gold; 316 Gold (Discounted)
    Sellback: 226 Gold; 158 Gold (Discounted)
    Location: Limited Time Shop

    Element: Water
    Cost: 169 MP

    Hits: 2
    Type: Magic
    Element: Water
    Damage: 12-61 plus 190.78% Stats each
    BTH: 16 plus Stats each

    DESCRIPTION
    Conjure a wave of maple syrup to overwhelm your foes! And maybe later, cast a smaller version for a delicious ice cream topping!

    [image]http://media.artix.com/encyc/AQ/AQPedia2/Spells/Syrup_Surge.gif[/image]

    Numbers thanks to BlackAces. Image, description and additional info thanks to Dragoon23.



    Analysis

    Starts out as 26-130 plus 404% Stats along with 11 BTH.
    • It gains +5 BTH and deals *85/90 damage.

    • Since it has 2 equally strong hits, each hit does 50% damage.
    All this has ALREADY been factored into the above numbers.






    Syrup Surge

    Also see: Syrup Surge, Syrup Surge Z, Syrup Surge G

    Level: 71
    Power Level: 71
    MP Level: 71
    Price: 5,807 Gold; 4,065 Gold (Discounted)
    Sellback: 2,903 Gold; 2,032 Gold (Discounted)
    Location: Limited Time Shop

    Element: Water
    Cost: 261 MP

    Hits: 2
    Type: Magic
    Element: Water
    Damage: 20-101 plus 268.69% Stats each
    BTH: 22 plus Stats each

    DESCRIPTION
    Conjure a wave of maple syrup to overwhelm your foes! And maybe later, cast a smaller version for a delicious ice cream topping!

    [image]http://media.artix.com/encyc/AQ/AQPedia2/Spells/Syrup_Surge.gif[/image]

    Numbers thanks to BlackAces. Image, description and additional info thanks to Dragoon23.



    Analysis

    Starts out as 43-213 plus 569% Stats along with 17 BTH.
    • It gains +5 BTH and deals *85/90 damage.

    • Since it has 2 equally strong hits, each hit does 50% damage.
    All this has ALREADY been factored into the above numbers.






    Syrup Surge

    Also see: Syrup Surge, Syrup Surge Z, Syrup Surge G

    Level: 96
    Power Level: 96
    MP Level: 96
    Price: 78,563 Gold; 54,994 Gold (Discounted)
    Sellback: 39,281 Gold; 27,496 Gold (Discounted)
    Location: Limited Time Shop

    Element: Water
    Cost: 366 MP

    Hits: 2
    Type: Magic
    Element: Water
    Damage: 30-147 plus 346.61% Stats each
    BTH: 29 plus Stats each

    DESCRIPTION
    Conjure a wave of maple syrup to overwhelm your foes! And maybe later, cast a smaller version for a delicious ice cream topping!

    [image]http://media.artix.com/encyc/AQ/AQPedia2/Spells/Syrup_Surge.gif[/image]

    Numbers thanks to BlackAces. Image, description and additional info thanks to Dragoon23.



    Analysis

    Starts out as 63-310 plus 734% Stats along with 24 BTH.
    • It gains +5 BTH and deals *85/90 damage.

    • Since it has 2 equally strong hits, each hit does 50% damage.
    All this has ALREADY been factored into the above numbers.






    Syrup Surge

    Also see: Syrup Surge, Syrup Surge Z, Syrup Surge G

    Level: 121
    Power Level: 121
    MP Level: 121
    Price: 1,066,987 Gold; 746,891 Gold (Discounted)
    Sellback: 533,493 Gold; 373,445 Gold (Discounted)
    Location: Limited Time Shop

    Element: Water
    Cost: 486 MP

    Hits: 2
    Type: Magic
    Element: Water
    Damage: 40-202 plus 424.53% Stats each
    BTH: 35 plus Stats each

    DESCRIPTION
    Conjure a wave of maple syrup to overwhelm your foes! And maybe later, cast a smaller version for a delicious ice cream topping!

    [image]http://media.artix.com/encyc/AQ/AQPedia2/Spells/Syrup_Surge.gif[/image]

    Numbers thanks to BlackAces. Image, description and additional info thanks to Dragoon23.



    Analysis

    Starts out as 85-428 plus 899% Stats along with 30 BTH.
    • It gains +5 BTH and deals *85/90 damage.

    • Since it has 2 equally strong hits, each hit does 50% damage.
    All this has ALREADY been factored into the above numbers.






    Syrup Surge

    Also see: Syrup Surge, Syrup Surge Z, Syrup Surge G

    Level: 133
    Power Level: 133
    MP Level: 133
    Price: 3,732,736 Gold; 2,612,915 Gold (Discounted)
    Sellback: 1,866,368 Gold; 1,306,457 Gold (Discounted)
    Location: Limited Time Shop

    Element: Water
    Cost: 548 MP

    Hits: 2
    Type: Magic
    Element: Water
    Damage: 46-230 plus 461.83% Stats each
    BTH: 38 plus Stats each

    DESCRIPTION
    Conjure a wave of maple syrup to overwhelm your foes! And maybe later, cast a smaller version for a delicious ice cream topping!

    [image]http://media.artix.com/encyc/AQ/AQPedia2/Spells/Syrup_Surge.gif[/image]

    Numbers thanks to BlackAces. Image, description and additional info thanks to Dragoon23.



    Analysis

    Starts out as 98-488 plus 978% Stats along with 33 BTH.
    • It gains +5 BTH and deals *85/90 damage.

    • Since it has 2 equally strong hits, each hit does 50% damage.
    All this has ALREADY been factored into the above numbers.








    Syrup Surge Z

    Also see: Syrup Surge, Syrup Surge Z, Syrup Surge G

    Level: 13
    Power Level: 46
    MP Level: 37
    Price: 700 Z-Tokens; 490 Z-Tokens (Discounted)
    Sellback: 630 Z-Tokens; 441 Z-Tokens (Discounted) for the first 48 hours | 350 Z-Tokens; 245 Z-Tokens (Discounted) afterwards
    Location: Limited Time Shop

    Element: Water
    Cost: 140 MP

    Hits: 2
    Type: Magic
    Element: Water
    Damage: 12-61 plus 190.78% Stats each
    BTH: 16 plus Stats each

    DESCRIPTION
    Conjure a wave of maple syrup to overwhelm your foes! And maybe later, cast a smaller version for a delicious ice cream topping!

    [image]http://media.artix.com/encyc/AQ/AQPedia2/Spells/Syrup_Surge.gif[/image]

    Numbers thanks to BlackAces. Image, description and additional info thanks to Dragoon23.



    Analysis

    Starts out as 26-130 plus 404% Stats along with 11 BTH.
    • It gains +5 BTH and deals *85/90 damage.

    • Since it has 2 equally strong hits, each hit does 50% damage.
    All this has ALREADY been factored into the above numbers.






    Syrup Surge Z

    Also see: Syrup Surge, Syrup Surge Z, Syrup Surge G

    Level: 133
    Power Level: 143
    MP Level: 140
    Price: 11,400 Z-Tokens; 7,980 Z-Tokens (Discounted)
    Sellback: 10,260 Z-Tokens; 7,182 Z-Tokens (Discounted) for the first 48 hours | 5,700 Z-Tokens; 3,990 Z-Tokens (Discounted) afterwards
    Location: Limited Time Shop

    Element: Water
    Cost: 586 MP

    Hits: 2
    Type: Magic
    Element: Water
    Damage: 51-255 plus 493% Stats each
    BTH: 40 plus Stats each

    DESCRIPTION
    Conjure a wave of maple syrup to overwhelm your foes! And maybe later, cast a smaller version for a delicious ice cream topping!

    [image]http://media.artix.com/encyc/AQ/AQPedia2/Spells/Syrup_Surge.gif[/image]

    Numbers thanks to BlackAces. Image, description and additional info thanks to Dragoon23.



    Analysis

    Starts out as 108-541 plus 1044% Stats along with 35 BTH.
    • It gains +5 BTH and deals *85/90 damage.

    • Since it has 2 equally strong hits, each hit does 50% damage.
    All this has ALREADY been factored into the above numbers.








    [image]http://media.artix.com/encyc/AQ/paebgcgdy/BattleOn/Guardian.png[/image]
    Syrup Surge G

    Also see: Syrup Surge, Syrup Surge Z, Syrup Surge G

    Level: 146
    Power Level: 149
    MP Level: 148
    Price: 14,495,184 Gold; 10,146,629 Gold (Discounted)
    Sellback: 7,247,592 Gold; 5,073,314 Gold (Discounted)
    Location: Limited Time Shop

    Element: Water
    Cost: 630 MP

    Hits: 2
    Type: Magic
    Element: Water
    Damage: 54-271 plus 511.42% Stats each
    BTH: 42 plus Stats each

    DESCRIPTION
    Conjure a wave of maple syrup to overwhelm your foes! And maybe later, cast a smaller version for a delicious ice cream topping!

    [image]http://media.artix.com/encyc/AQ/AQPedia2/Spells/Syrup_Surge.gif[/image]

    Numbers thanks to BlackAces. Image, description and additional info thanks to Dragoon23.



    Analysis

    Starts out as 115-574 plus 1083% Stats along with 37 BTH.
    • It gains +5 BTH and deals *85/90 damage.

    • Since it has 2 equally strong hits, each hit does 50% damage.
    All this has ALREADY been factored into the above numbers.








    Dragoon23 -> RE: Spells - Read the first post! (11/11/2013 1:00:52)

    [img]http://media.artix.com/encyc/AQ/AQPedia2/UltraGuardianDragon.gif[/img]

    [img]http://media.artix.com/encyc/AQ/AQPedia2/Spells/UltraGuardianDragonJr.gif[/img]




    Travis Touchdown -> RE: Spells - Read the first post! (11/17/2013 17:09:09)

    quote:

    Draconate/Dracoform/Dragonify/Dracomorgify

    Level: 105/120/135/150G
    Price: 221019/1057377/5059007/24205166 Gold

    One-hit fire spell. If it hits, it attempts* to turn the foe into a half dragon**. If the target is a half-dragon, it attempts*** to turn them into a full dragon. It will not attempt to cast its effect on full-dragons****.

    *Your opponent resists the curse.
    **Your opponent roars as the curse turns it into a half-dragon!
    ***Your opponent roars as full dragon blood flows through its veins!
    ****Your opponent is already a full dragon!

    Description: Warlic was able to turn the Mana Dragon's curse into a powerful spell! While it does low damage, it can partially turn your foe into a dragon, making it weaker to dragonbane and dragon-slaying tactics!

    Got the info. Thank you. ~B




    Dragoon23 -> RE: Spells - Read the first post! (11/17/2013 19:27:33)

    quote:

    [img]http://media.artix.com/encyc/AQ/AQPedia2/Spells/Dracomorgify.gif[/img]

    Got this. Thank you! ~B




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