RE: =ED= December 11, 2012 - Not Yeti Yet (Full Version)

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ngshuyi94 -> RE: =ED= December 11, 2012 - Not Yeti Yet (12/16/2012 0:10:55)

If Charfade's items are going to be removed, will they come back again? Like limited seasonal rare items.




King FrostLich -> RE: =ED= December 11, 2012 - Not Yeti Yet (12/16/2012 0:34:09)

Nearly lost it at the 1 hp/ep per point but seeing agility gone, I hope that settles everything.

spoiler:

Yes, the sooner you know with 78 hp on my BM build on Omega, sooner I know infernal android will rule once again




goldslayer1 -> RE: =ED= December 11, 2012 - Not Yeti Yet (12/16/2012 0:36:11)

@king
if it makes u feel better, i personally dont think thats the solution.

it would be much better if 1 stat = 3 HP and 1 stat = 1 EP

this increase match length, reduces the effectiveness of str mass builds and str builds in general.

u can read more on it Here to see what i mean.




ND Mallet -> RE: =ED= December 11, 2012 - Not Yeti Yet (12/16/2012 0:50:52)

If they lower health then they're very likely to lower damage on weapons, skills and bots as well. Stat increasing may very well stay the same. Health is easily OPd for a stat as it is, even with it giving 1 point per stat it still might be.




goldslayer1 -> RE: =ED= December 11, 2012 - Not Yeti Yet (12/16/2012 1:00:52)

@ND
how is health OP?

the current health barely lets u survive a lvl 7-8 mass build if ur not power healing, how exactly is reducing it gonna make it better?
plus this will only power up focus builds more aswell.


if u increased health, and decreased energy, str mass builds would need to lower their health (i.e get on par with the other builds or in some cases have even less energy)

under my proposed system, u will have to sacrifice over 50+ points of health in ur str BH build in order to accommodate enough energy for the smoke mass combos we have now.

it also helps other builds cope with power builds that require large energy.
such as caster mages, specials builds.

it helps by allowing players to use such lvls of energy, but at the expense of something else, which will be HP, defenses, or offenses.
this system also stops a crit from taking 1/3 to 1/2 of ur HP in a single turn, and let u cope with luck problems.

and focus wouldn't be OP under this.

end result, u also dont have to change any stat systems.




xxmirxx -> RE: =ED= December 11, 2012 - Not Yeti Yet (12/16/2012 1:09:05)

WOW ND please explain to me as well




ND Mallet -> RE: =ED= December 11, 2012 - Not Yeti Yet (12/16/2012 1:10:07)

@gold Because 4 stats into health gives you 8 health where as it would only give you 1 def/res. In 8+ turns, res/def would catch up to health. It would be pointless after awhile to invest into dex/tech as it would only serve to give the enemy more rage and because health would be a much better investment. Agility of course prevents people from getting full health and putting on Beta Gear and high dex/tech armor while having a passive shield to cover the armor and just prolonging the battle un-necessarily.




goldslayer1 -> RE: =ED= December 11, 2012 - Not Yeti Yet (12/16/2012 1:14:51)

@ND
the point of my idea is to decrease the effectiveness of str (not completely kill it, just decrease the effectiveness)
and it makes it better to deal with luck problem.

reducing health, and ur increase 5 focus, and str builds, aswell as luck factors having even more effects on battles.


agility is pointless though, u already put stats into HP so its less def/res, is there really a need for more punishment?





again, i would like to note, doing it this way would simply require the staff to change the amount of hp per stats and energy per stats.
thats it. no need to completely overhaul the stat system.




SouL Prisoner -> RE: =ED= December 11, 2012 - Not Yeti Yet (12/16/2012 8:40:13)

quote:

Are you yeti, Yeti T-shirt ..


Y not Yeti shirt??

I like shirts more than "t-shirts" ...

Can we have next time Shirts???




Goony -> RE: =ED= December 11, 2012 - Not Yeti Yet (12/16/2012 11:42:03)

Here's a new video explaining Item Customization




Remorse -> RE: =ED= December 11, 2012 - Not Yeti Yet (12/16/2012 11:48:52)

@ Goony,

Thx for the vid :)




zion -> RE: =ED= December 11, 2012 - Not Yeti Yet (12/16/2012 12:11:36)

Interesting... to say the least.




Hun Kingq -> RE: =ED= December 11, 2012 - Not Yeti Yet (12/16/2012 12:56:38)

How about a Yeti Coat?

Will the faction cannons be coming back in Omega?




Oliver Bell -> RE: =ED= December 11, 2012 - Not Yeti Yet (12/16/2012 13:08:11)

Looks very interesting, I can't wait to see exactly how things turn out. It looks like credit and varium players will have a much lower gap in the future, a big improvement.




Remorse -> RE: =ED= December 11, 2012 - Not Yeti Yet (12/16/2012 13:14:19)

^ I think there is actuly no gap at all...

Unless you count speed to get items and style rating.

Big improvement for them yes.

Kinda makes me feel like I shouldn't of bought var in the first place...

But I do like my rares I guess.




Oliver Bell -> RE: =ED= December 11, 2012 - Not Yeti Yet (12/16/2012 13:19:42)

I was thinking more along the lines of enhancement speed, since while credits can be used varium will probably still be the quickest way to upgrade equipment; though it looks like it won't be as essential as it has been up to this point in order to fully enhance an item.




Remorse -> RE: =ED= December 11, 2012 - Not Yeti Yet (12/16/2012 13:23:14)

^

If a player has a wepon there own level, then can change around the stats for a small credit fee, At least that is wat goony's vid said.


A small credit fee, I think they can handle that speed rather then the 200k credit enhancing currently.




ninja.fighter -> RE: =ED= December 11, 2012 - Not Yeti Yet (12/16/2012 13:42:05)

i got a question if they r going to make yetis evole then willl they change attacks after evolution?




Remorse -> RE: =ED= December 11, 2012 - Not Yeti Yet (12/16/2012 13:54:12)

^ The picture I sore suggests so.

Details are however, unknown.




Midnightsoul -> RE: =ED= December 11, 2012 - Not Yeti Yet (12/16/2012 22:20:29)

From the special abilites of the Yetis, I saw an Omega symbol and the other, idk, i couldn't tell...

NIGHTWRAITH, Y U SHADE THOSE YETI SKILLS ON YA TWITTER?!




ansh0 -> RE: =ED= December 11, 2012 - Not Yeti Yet (12/17/2012 0:54:35)

If only we get to play it...




Rayman -> RE: =ED= December 11, 2012 - Not Yeti Yet (12/17/2012 2:17:29)

^
We will but we are getting just 1 day to play it




skeletondude -> RE: =ED= December 11, 2012 - Not Yeti Yet (12/18/2012 11:17:35)

When we upgrade our weapons to a higher level do we also get more stats added to it??




classifiedname -> RE: =ED= December 11, 2012 - Not Yeti Yet (12/18/2012 17:22:20)

^ dude i'm still stuck at the fact, the only requirement will be gender O.o??? I am counting the hours here!! this is gunna be so... whats the word?... ah yes EPIC




cool preston -> RE: =ED= December 11, 2012 - Not Yeti Yet (12/18/2012 20:10:43)

Lol once the only requirement is gender.... Ima get micro nuke blaster and toxic cleaver :) Nuclear weapons all da way.

My name in game? CounterNUKEmissile.




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