Wootz -> RE: Buff for support (4/20/2014 21:01:15)
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Alright, I'll use my current build as an example comparing it to my yeti farming build (support is the only difference in them. 36 stat points). Build A. The build is mildy high Strenght, Dexterity, Support and Health. Medium Technology. Low Energy. 59 Support without any stat modifiers. Build B. Extremely high Strenght. Mildy high Dexterity and Health. Medium Technology. Low Energy. 23 Support without any stat modifiers. Battle A. Build A versus general Dexterity Tech mage. The Mage has the base 17 Support, while I have 59. Rage wise. I as an attacker will gain Rage at the rate of 120,5% (110% base gain + 10,5% Support difference), while the Mage will gain Rage as an attacker at the rate of 99,5% (110% base gain - 10,5% Support difference. I as an defender will gain Rage at the rate of 27,513% (25% base gain + 2,513% Support difference). The mage will gain Rage as an defender at the rate of 22,487% (25% base gain - 2,513% Support difference). First strike. After the use of the formula I would have 113% chance to go first (if the Mage is on the same level as I am. If the Mage is a lower level I'd lose 5% of the chance, while at higher level I'd gain 5%). Critical Strike. At the difference of 42 Support I'd have 10% chance of critting the Mage (4% + 6% Support diffence), while the Mage would have the lowest ammount of 1% chance of critting. Stun. If the Mage uses Overload, his 30% chance of stuning is reduced to 19,5% due to Support difference. If I throw a Stun grenade the chance stays at 30%. Battle B. Rage wise. I as an attacker would gain rage at the rate of 111,5%, while the Mage would gain Rage at the rate of 108,5%. I as an defender would gain rage at the rate of 25,375%, while the Mage would gain Rage at the rate of 24,625%. * First strike. I would have the chance of 57,5% of going first. * Critical strike. At the difference of 6 points my chance of critting would be 4,85%, while the Mages chance would be 3,15%. Stun. After the Mage uses Overload his stun chance would be reduced to 28,5%. If I used Stun grenade, the chance stays the same. *paragraphs that have the multiplier at their end were accidently calculated by a Support difference of 5 points Even though it is just one example, the point can be taken. After these mathematical evidence backing my statement I can surely say that Support is not as useless as people tend to think about its effectivity.
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