Suggestion for gun cores and primary cores and aux core and armor core (Full Version)

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suboto -> Suggestion for gun cores and primary cores and aux core and armor core (8/23/2014 12:06:07)

gun cores:
5% of opponents hp added to your gun dmg for that turn
100energy
90% dmg on move but debuffs opponents highest stat by 5% last 3turns
100energy
return 5% of dmg to your hp
100energy
bleed effect 25bleed per turn on opponent for 4turns (can be stacked with posion)
100energy
Toxic shot 40% of your guns dmg each turn for 4turns inflicts posion
100energy
Primary cores:
5% solar shield to gain from opponents dmg upon u for 3turns. (this could be hp or energy or even rage)
100energy
Teloport strike: 5% of opponents hp added to your strike dmg for that turn
100energy

Aux core:
85% dmg when multi passive
Energy missle: active core 25% of aux normal dmg drains opponents energy but no regain
80energy
Armor core:
Protective shield +5% of def/res for 3turns active core no energy cost
Bezerker flame: active increases dmg of primary by 5% for 3turns
Toxic power: inflicts 5% of your hp by posion to yourself for 3turns but in return buffs all your str and support by 10%






DeathGuard -> RE: Suggestion for gun cores and primary cores and aux core and armor core (8/23/2014 13:04:37)

There's already a thread where you can post and suggest skill cores:
=ED= Skill Cores Suggestions 2.1




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