RE: Spells - Read the first post! (Full Version)

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williamcjj -> RE: Spells - Read the first post! (12/22/2017 2:38:00)

idk i thought its nice to get an estimation of what the items are. its useful until whenever IMR post her legit data.




Carandor -> RE: Spells - Read the first post! (12/22/2017 14:16:04)

Lagoon Leviathan Blast
DESCRIPTION
Call forth the Lagoon Leviathan to strike with a surge of water, sometimes dealing greatly boosted damage with tidal force!

[img]http://media.artix.com/encyc/AQ/AQPedia2/Spells/Lagoon_Leviathan_Blast.jpg[/img]

*Tidal Strike!




Ianthe -> RE: Spells - Read the first post! (12/24/2017 12:30:47)

From the Frostval Pt2 quest: Lagoon Leviathan Blast. Kam says:

Water spell, MC is a 25% chance to deal +20% damage, striking with "tidal force". Has a 0.25 base lean.

Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153

MPLvl	5	15	35	55	75	95	115	135	152
MPCost	50	76	134	201	277	362	456	559	653

Base	12	22	44	71	103	139	179	224	269
Rand	9	14	30	48	68	92	120	150	178
Stat	133	199	331	463	595	727	859	991	1109.8
BtH	1	3	8	13	18	23	28	33	38

MCPrice	35	47	178	1226	9682	77859	627513	5059007	24205166
MCSell	17	23	89	613	4841	38929	313756	2529503	12102583




big E -> RE: Spells - Read the first post! (12/25/2017 10:16:25)

#hits? And is the bonus rolled per turn or per hit?




Ianthe -> RE: Spells - Read the first post! (1/15/2018 20:05:58)

From Frostval finale: Ornament Golem Smash. Kam says:

Light spell, gives up MC and 100% Melee (or half of the spell's damage + MC, for a total of 110% Melee) to inflict 4 turns of -(55*LightRes*Hits/5/1.4)% damage Choke (renamed to Broken) for 4 turns, inflicting with INT/LUK and resisting with CHA/LUK (it's attempting to break your spirit). Spell does 3 hits of 1/6 damage, and then 2 hits of 1/4 damage.

Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153

MPLvl	5	15	35	55	75	95	115	135	152
MPCost	50	76	134	201	277	362	456	559	653

Base	12	22	44	71	103	139	179	224	269
Rand	9	14	30	48	68	92	120	150	178
Stat	133	199	331	463	595	727	859	991	1109.8
BtH	1	3	8	13	18	23	28	33	38

MCPrice	35	47	178	1226	9682	77859	627513	5059007	24205166
MCSell	17	23	89	613	4841	38929	313756	2529503	12102583




Ianthe -> RE: Spells - Read the first post! (1/15/2018 20:15:55)

quote:

Giftbox spell: Samukematsuri Caltrops

Gives you a status, Caltrops, that inflicts damage whenever the monster attacks. The effect is like Backlash, but the damage dealt doesn't depend on the monster's damage and the status only lasts 4 turns.

Damage is equal to 0.5*(0.5 + 0.5*[YourDEX]/VStat) of an expected Melee attack. The save that the monster gets to resist the damage is done at a +0 bonus (inflict with DEX/LUK, resist with DEX/LUK).
quote:

For the 'Pedia people: by "an expected Melee attack" I mean,

numPlayerBase = (5.25 + 0.5625*PowLvl + 0.00375*PowLvl*PowLvl) / 2;
numPlayerRand = (5.25 + 0.5625*PowLvl + 0.00375*PowLvl*PowLvl);
intExpectedSTR* = 2.1462*PowLvl + 10.399
intExpectedLUK* = 0.7123*PowLvl - 19.111 (if PowLvl < 90) or 5*PowLvl - 400
numPlayerStat = (200 + 13.2*PowLvl)/200 * (intExpectedSTR/8 + intExpectedLUK*3/80);
numPlayerAvgDamage = numPlayerBase +numPlayerRand/2 + numPlayerStat/2;

Base = numPlayerAvgDamage*(1-LEAN)
Rand = numPlayerAvgDamage*LEAN*2
Stat = 0%

*Min 10; max 200; rounded to the nearest 5
*Min 0; max 200; rounded to the nearest 5
LEAN = 1/3
Level	10	30	50	70	90	110	130	150
Type	G	G	G	G	G	G	G	G
PowLvl	19	36	54	73	93	113	133	153
MPLvl	16	34	53	72	92	112	132	152

VStat	50	90	125	165	200	200	200	200

SPCost	59	98	145	199	261	331	407	490


Level	22	55	90	115	140
Type	GZ	GZ	GZ	GZ	GZ
PLvl	54	73	103	128	153
MPLvl	46	68	99	124	149

SPCost	127	187	285	376	477

Got this, in spite of you giving the wrong tiers for the GZ versions xD ~Carandor




LUPUL LUNATIC -> RE: Spells - Read the first post! (1/16/2018 14:51:03)

Caltrops have a bug, if you use the high level caltrop for effect and then the lowest level caltrops next round it just adds more to duration power stays same is like casting the high level caltrops at SP cost of lowest level caltrops.




Kaelin -> RE: Spells - Read the first post! (2/16/2018 18:28:07)

Iron Maiden

Melee skill. Cost is split between SP and HP.

Five hits, Melee Darkness. +7 BTH lean.

MC: If all 5 hits connect, then there's a (21.68*[Dark Resistance])% chance at Dazing the foe (1 round, 100% chance of not acting). The mob can resist with a save at a +0 bonus (inflict with STR/LUK, resist with END/LUK).
Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153

MPLvl	5	15	35	55	75	95	115	135	152
HPCost	2	3	6	10	15	20	25	32	38
SPCost	23	34	60	90	125	163	205	251	294

Base	13	23	47	76	110	148	191	239	287
Rand	7	12	24	38	54	74	96	120	142
Stat	133	199	331	463	595	727	859	991	1109.8
BtH	1	3	8	13	18	23	28	33	38

GGBP	18	24	89	613	4841	38929	313757	2529504	12102583
GGBS	9	12	44	306	2420	19464	156878	1264752	6051291




Carandor -> RE: Spells - Read the first post! (3/30/2018 17:10:07)

Mystical/Mighty Kaiju Blast
DESCRIPTION (for mystical)
Summon forth a powerful Kaiju to blast your foes with a powerful nuclear breath! This Kaiju is incredibly powerful, and crushes foes that are weak and without strength!

DESCRIPTION (for mighty)
Call forth a powerful Kaiju to blast your foes with a powerful nuclear breath! This Kaiju is incredibly powerful, and crushes foes that are weak and without strength!

[img]http://media.artix.com/encyc/AQ/AQPedia2/Spells/Kaiju_Blast.jpg[/img]



Loco Eggsplosion
DESCRIPTION
Call forth a collection of Grenwog eggs that will explode in your foe's face! The surprise from the eggs can leave your foe paralysed with shock!

[img]http://media.artix.com/encyc/AQ/AQPedia2/Spells/Loco_Eggsplosion.jpg[/img]

***The shock and surprise from the explosion has paralysed your foe!
***Your foe is shaken by the sudden explosion, but quickly composes themselves.
***Your foe is immune to being paralysed.




Ianthe -> RE: Spells - Read the first post! (5/6/2018 10:17:39)

From Out of Order: Your Hand Glows with an Awesome Power

Light Melee spell. Costs SP.

Has *1.5 Lucky Strike rate.
Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153

MPLvl	5	15	35	55	75	95	115	135	152
SPCost	30	45	80	120	166	217	273	335	392

Base	13	23	47	76	110	148	191	239	287
Rand	7	12	24	38	54	74	96	120	142
Stat	133	199	331	463	595	727	859	991	1109.8
BtH	1	3	8	13	18	23	28	33	38

MCPrice	35	47	178	1226	9682	77859	627513	5059007	24205166
MCSell	17	23	89	613	4841	38929	313756	2529503	12102583

Your Body Heals at the Speed of Light

Ranged Healing spell. Costs SP. Uses DEX/4 for damage. Healing is multiplied by the monster's Light resistance. It gets the *0.85 penalty for auto-hitting, but not the *0.9 "always useful" penalty.

MC: 1/7 chance to give Celerity to your side of the field. Monster can resist with a save at a +0 bonus (inflict with DEX/LUK, resist with LUK/INT).
Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153

MPLvl	5	15	35	55	75	95	115	135	152
SPCost	38	57	100	151	208	271	342	419	490

Base	15	26	53	86	123	167	215	269	322
Rand	3	6	12	18	28	36	48	60	72
Stat	133	199	331	463	595	727	859	991	1109.8
BtH	1	3	8	13	18	23	28	33	38

MCPrice	35	47	178	1226	9682	77859	627513	5059007	24205166
MCSell	17	23	89	613	4841	38929	313756	2529503	12102583

Your Soul Burns Bright as a Beacon

Melee Light spell. Costs HP. Uses END in place of INT for stat bonuses.

MC: Burns the monster (4 turns, power: 0.5). The monster can resist with a save at a +0 bonus (inflict with END/LUK, resist with DEX/LUK).
Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153

MPLvl	5	15	35	55	75	95	115	135	152
HPCost	7	12	25	40	58	79	102	127	151

Base	12	22	44	71	103	139	179	224	269
Rand	9	14	30	48	68	92	120	150	178
Stat	133	199	331	463	595	727	859	991	1109.8
BtH	1	3	8	13	18	23	28	33	38

MCPrice	35	47	178	1226	9682	77859	627513	5059007	24205166
MCSell	17	23	89	613	4841	38929	313756	2529503	12102583




Ianthe -> RE: Spells - Read the first post! (7/5/2018 21:11:20)

quote:

From the new Token package: Buffalot's Beach Bod

Gives you the listed STR boost for 3 rounds. Gets less powerful as you level up, the same way as Moonwalker's Grace.

Level	55	75	95	115	135	150
Type	B	B	B	B	B	B
PLvl	59	78	98	118	138	153
MPLvl	58	77	97	117	137	152
Vstat	135	180	200	200	200	200

STR	76	87	94	97	100	102
SP	140	188	245	307	376	431

Buy	613	4841	38929	313757	2529504	12102583
Sell	306	2420	19464	156878	1264752	6051291
Added. Scakk




Shiba -> RE: Spells - Read the first post! (7/6/2018 2:59:29)

What's up with the "431 SP"? Shouldnt warrior SPells cost 392?




Legendary Ash -> RE: Spells - Read the first post! (7/6/2018 19:12:29)

Only Standard skills at Level 150G have that cost, in this case the cost is dependent on the melee power of the Stat boost.
431/392 is 109.95% multiplied with 1.05*.9*.85*200/(38.5+15*5/4.25) that gives 314.736/3 Str is close enough to 102 per turn.




Ianthe -> RE: Spells - Read the first post! (7/16/2018 15:46:15)

From Chessmaster: A Cavernous Chronice quest: Torrentacles

Water spell, pretty much a clone of Fruitcake Barrage from a few years back. Spell has a 100%*MobWaterRes*Hits/Attempts chance to attempt a 1 turn Paralyse, if it goes past 100% chance it has a (Chance-100)% chance to do 2 turns of Paralyse instead. It pays 59.5% Melee for this, or in other words, it pays 29.75% spell damage, adjusted to 24.75% due to MC. Inflicts with player INT/LUK, mob resists with STR/LUK (break the tentacles from holding you down) at a neutral 50% save.

Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153

MPLvl	5	15	35	55	75	95	115	135	152
MPCost	50	76	134	201	277	362	456	559	653

Base	8	15	30	48	69	93	120	150	179
Rand	17	28	58	94	136	184	238	298	358
Stat	133	199	331	463	595	727	859	991	1109.8
BtH	1	3	8	13	18	23	28	33	38

MCPrice	35	47	178	1226	9682	77859	627513	5059007	24205166
MCSell	17	23	89	613	4841	38929	313756	2529503	12102583


From Chessmaster: A Cavernous Chronice quest: Terrapin Shell

Earth defensive spell. Gain +25 blocking and a x(1-0.501) Element Shield (Earth) for 3 turns. Both of these values are multiplied by (0.5 + 0.5*END/VSTAT) (to a max of 1.1) and by the Dunamis boost:
quote:

  • BUFFER = 10
  • If your level is between [PowLvl] and [PowLvl+BUFFER], then there's no adjustment.
  • Otherwise:
    • If PowLvl > PlayerLvl, then AdjustedLvl = PlayerLvl
    • If PowLvl < PlayerLvl, then AdjustedLvl = PlayerLvl - BUFFER
    • The boost is multiplied by (5.25 + 0.5625*PowLvl + 0.00375*PowLvl^2)/(5.25 + 0.5625*AdjustedLvl + 0.00375*AdjustedLvl^2)
(So if you have a version that's somehow PowLvl 100, then everything's the same while you're Lv100 to Lv110. If you're Lv99 or lower and somehow get it, then the boost is increased. If you're Lv111 or higher, then the boost is decreased.)
(Yes, this means that the PowLvl 153 version will always provide a slightly-higher-than-normal boost, 'cause you can only reach Lv150 and 150<153. This is intended.)

Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153
MPLvl	5	15	35	55	75	95	115	135	152

SPCost	30	45	80	120	166	217	273	335	392
VSTAT	20	45	85	130	170	200	200	200	200

MCPrice	35	47	178	1226	9682	77859	627513	5059007	24205166
MCSell	17	23	89	613	4841	38929	313756	2529503	12102583




Legendary Ash -> RE: Spells - Read the first post! (7/19/2018 18:40:19)

From Kamui:
Early updates, updated spells in the LTS.

Liberty's Footsteps & Liberty's Flame

Two spells, both have a 0.15 base lean and a fully +10 BtH lean. MC effect on both is a further +4.25 BtH. The old spell did a single torch drop for 1 Fire hit (now does 2 hits) and then 3 stomps for 3 Earth hits. I'm making the file check the spell DB element and then it'll do the Fire or Earth parts of the spell as appropriate. So the Fire spell does 2 hits, the Earth spell does 3 hits.

Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153

MPLvl	5	15	35	55	75	95	115	135	152
MPCost	50	76	134	201	277	362	456	559	653

Base	14	25	50	81	117	157	203	254	304
Rand	5	8	18	28	40	56	72	90	108
Stat	133	199	331	463	595	727	859	991	1109.8
BtH	1	3	8	13	18	23	28	33	38

MCPrice	35	47	178	1226	9682	77859	627513	5059007	24205166
MCSell	17	23	89	613	4841	38929	313756	2529503	12102583




RedEyedDrake -> RE: Spells - Read the first post! (8/16/2018 8:16:34)

I can't help but notice that we still don't have proper info subs for the Kaiju Blast duo or the Loco Eggsplosion in this thread. This in addition to multiple other items from various categories that have been released and didn't get their info posted. Admittedly, I don't remember what they were off the top of my head but I'm pretty sure that there was a fair bit of things.




Ianthe -> RE: Spells - Read the first post! (8/16/2018 11:17:26)

Mighty/Mystic Kaiju Blast

Energy spell/skill, spell version costs MP and does Magic damage, skill costs SP and does Ranged damage. MC is that it triggers on foes with <= 0 STR, since this is the Kaiju itself crushing weaklings and such.

Level	3	23	43	63	83	103	123	143
Type	Z	Z	Z	Z	Z	Z	Z	Z
PowLvl	41	50	62	76	93	113	133	153

MPLvl	31	43	57	72	90	110	130	150
MPCost	121	159	208	265	340	431	532	642
SPCost	73	96	125	159	204	259	319	385

Base	35	43	55	70	90	117	146	179
Rand	68	85	108	139	180	233	294	358
Stat	370.6	430	509.2	601.6	713.8	845.8	977.8	1109.8
BtH	10	12	15	19	23	28	33	38

MCPrice	308	583	1001	1573	2321	3289	4477	5940
MCSell	Z	Z	Z	Z	Z	Z	Z	Z

Loco Eggsplosion. Kam says:

Magic Fire spell, pretty much a clone of Fruitcake Barrage. Has a 100%*Hits/Attempts chance to attempt a 1 turn Paralyse, standard Paralyse effects based on resist and such. It pays 59.5% Melee for this, or in other words, it pays 29.75% spell damage, adjusted to 24.75% due to MC.

Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153

MPLvl	5	15	35	55	75	95	115	135	152
MPCost	50	76	134	201	277	362	456	559	653

Base	4	7	15	24	34	46	60	75	90
Rand	25	44	88	142	206	278	358	448	536
Stat	133	199	331	463	595	727	859	991	1109.8
BtH	1	3	8	13	18	23	28	33	38

MCPrice	35	47	178	1226	9682	77859	627513	5059007	24205166
MCSell	17	23	89	613	4841	38929	313756	2529503	12102583




Bu Kek Siansu -> RE: Spells - Read the first post! (9/1/2018 8:26:30)

quote:

[img]http://media.artix.com/encyc/AQ/AQPedia2/Tags/SO.jpg[/img]
Buffalot's Beach Bod

«Quickcast spell. Costs SP. Gives increased STR for 3 turns.»

Location: Given automatically to players who purchase the 7,500 Z-Token Package. The version of the spell is based on the level of the character. Buying the promo item also gives access to the Buffalot's Beach Bod Shop.
Element: Neutral
Player	0-64	65-84	85-104	105-124	125-139	140+
Type						G
Spell	55	75	95	115	135	150
PowLvl	58 MC	78 MC	98 MC	118 MC	138 MC	153 MC
MPLvl	58	77	97	117	137	152

Price	613	4841	38929	313757	2529504	12102583
Sell	306	2420	19464	156878	1264752	6051291

SPCost	140	188	245	307	376	431
EFFECT
  • Gives you the listed STR for 3 turns*.
  • Slowly grows more powerful for low-level players and less powerful as you level up.
    • BUFFER = 10
    • If your level is between [PowLvl] and [PowLvl+BUFFER], then there's no adjustment.
    • Otherwise:
      • The boost is multiplied by (5.25 + 0.5625*PowLvl + 0.00375*PowLvl^2)/(5.25 + 0.5625*YourLvl + 0.00375*YourLvl^2)
    NOTE: Numbers below assume PlayerLvl=SpellLvl.
    Level	55	75	95	115	135	150
    PLvl	59	78	98	118	138	153
    
    Vstat	135	180	200	200	200	200
    
    STR	76	87	94	97	100	102
    *BUFFALOT SMASH!!!

    DESCRIPTION
    Mage Mark Buffalot used this spell to turn himself into an incredible hunk! Now you can use it to give yourself a temporary boost your STR. Requires green gamma magic (SP) to cast and does not consume a turn.

    [image]http://i65.tinypic.com/99gpxt.jpg[/image]

    Numbers thanks to In Media Res. Release date thanks to Carandor.



    Updates

    June 28, 2018: The spell was released.



  • Added. Scakk




    Ianthe -> RE: Spells - Read the first post! (9/1/2018 23:31:23)

    From the login raffle event: Dodgeball Z

    MC Light spell. 14 hits, -6 BTH lean.

    Deals -50.3% damage and has a 15th hit. This does 0 damage, but if it connects, it'll Daze the monster ([50*LIGHT]% stun chance, 4 turns). The monster can resist with a save (inflict with INT/LUK, resist with END/LUK).
    Level	5	15	35	55	75	95	115	135	150
    Type	G	G	G	G	G	G	G	G	G
    PowLvl	15	23	41	59	78	98	118	138	153
    MPLvl	12	21	39	58	77	97	117	137	152
    
    Base	19	27	46	69	96	129	165	206	239
    Rand	20	27	46	68	96	128	165	205	238
    Stat	199	251.8	370.6	489.4	614.8	746.8	878.8	1010.8	1109.8
    BtH	3	5	10	14	19	24	29	34	38
    
    MPCost	68	92	146	212	285	371	466	569	653
    SPCost	41	55	88	127	171	222	279	342	392


    quote:

    New Token package: Arcane Amplification. Kam says:

    Direct clone of Buffalot but boosts INT. Does NOT give any boost to MP, just boosts damage dealt with Magic weapons/spells and such.

    Level	55	75	95	115	135	150
    Type	B	B	B	B	B	B
    Pow Lvl	59	78	98	118	138	153
    
    MP Lvl	58	77	97	117	137	152
    SP	140	188	245	307	376	431
    
    Vstat	135	180	200	200	200	200
    INT	76	87	94	97	100	102
    
    Buy	613	4841	38929	313757	2529504	12102583
    Sell	306	2420	19464	156878	1264752	6051291
    Added. Scakk




    Bu Kek Siansu -> RE: Spells - Read the first post! (9/2/2018 7:08:40)

    quote:

    [img]http://media.artix.com/encyc/AQ/AQPedia2/Tags/SO.jpg[/img]
    Arcane Amplification

    «Quickcast spell. Costs SP. Gives increased INT for 3 turns.»

    Location: Given automatically to players who purchase the 7,500 Z-Token Package. The version of the spell is based on the level of the character. Buying the promo item also gives access to the Arcane Amplification Shop.
    Element: Neutral
    Player	0-64	65-84	85-104	105-124	125-139	140+
    Type						G
    Spell	55	75	95	115	135	150
    PowLvl	58 MC	78 MC	98 MC	118 MC	138 MC	153 MC
    MPLvl	58	77	97	117	137	152
    
    Price	613	4841	38929	313757	2529504	12102583
    Sell	306	2420	19464	156878	1264752	6051291
    
    SPCost	140	188	245	307	376	431
    EFFECT
  • Gives you the listed INT for 3 turns*.
  • Does NOT give any boost to MP, just boosts damage dealt with Magic weapons/spells and such.
  • Slowly grows more powerful for low-level players and less powerful as you level up.
    • BUFFER = 10
    • If your level is between [PowLvl] and [PowLvl+BUFFER], then there's no adjustment.
    • Otherwise:
      • The boost is multiplied by (5.25 + 0.5625*PowLvl + 0.00375*PowLvl^2)/(5.25 + 0.5625*YourLvl + 0.00375*YourLvl^2)
    NOTE: Numbers below assume PlayerLvl=SpellLvl.
    Level	55	75	95	115	135	150
    PLvl	59	78	98	118	138	153
    
    Vstat	135	180	200	200	200	200
    
    INT	76	87	94	97	100	102
    *You can see the essence of the universe now!

    DESCRIPTION
    This spell lets one focus their mind to enhance their magical powers! It requires focusing cosmic energy (SP) within yourself, and does not cost a turn to use.

    [image]http://i66.tinypic.com/2drawkw.jpg[/image]

    Numbers thanks to Kamui and In Media Res.



    Updates

    September 1, 2018: The spell was released.



  • Added. Scakk




    AliceShiki -> RE: Spells - Read the first post! (9/8/2018 10:26:51)

    quote:

    Seems like I posted this in the wrong section, so I'm reposting here! >.<

    The location for the Sunburst spell is wrong, the actual location is in Warlic's Advanced class shop! ^^)/

    Thanks to Legendary Ash for pointing this out to me by PM... Although his storage is full, so I couldn't really reply to him... >.>

    Got this. ~Carandor




    RedEyedDrake -> RE: Spells - Read the first post! (9/11/2018 23:10:20)

    It seems like the only spell that doesn't have its info subs posted in this thread is the Darkness Orb Shroud, IMR. See the weapons thread for more details.




    Ianthe -> RE: Spells - Read the first post! (11/5/2018 16:15:09)

    In the Werepyre class shop: Werepyre Spirit. Kam says:

    MC spells, two different spells, one Darkness and one Earth. Costs 50% Melee in SP and 50% Melee in MP, since I'm assuming this'll be used on a Hybrid character. The spell gets half stats from STR and half from INT for damage, and replaces INT/DEX in BtH calcs with INT/STR. MC effect is the fact these are hybrid spells.

    Level	40	70	95	120	135	150
    Type	-	-	-	-	-	G
    PowLvl	40	70	95	120	135	153
    
    MPLvl	40	70	95	120	135	152
    MPCost	60	103	145	192	223	261
    SPCost	45	77	109	144	168	196
    
    Base	34	63	93	127	150	179
    Rand	67	126	184	253	298	358
    Stat	364	562	727	892	991	1109.8
    BtH	10	17	23	30	33	38
    
    MCPrice	279	5758	77859	1057377	5059007	24205166
    MCSell	139	2879	38929	528688	2529503	12102583




    Carandor -> RE: Spells - Read the first post! (12/27/2018 19:17:46)

    From Kamui:

    2019 New Year's Surprise

    Quick-cast spell, gives you +18 BTH for 5 rounds. Not stackable. Comes in MP+INT and SP+STR variants.

    The boost is multiplied by (0.5 + 0.5*([YourINT|STR, caps at VStat*1.1]/VStat)) plus the usual outlevelling penalty (without any buffer).
    Level	10	35	60	115	135	143
    Type	Z	Z	Z	Z	Z	Z
    PowLvl	44	57	73	125	145	153
    
    CostLvl	35	51	69	122	142	150
    MPCost	126	176	238	462	562	604
    SPCost	94	132	179	346	421	453
    
    VStat	105	135	165	200	200	200
    
    MCPrice	396	814	1474	3971	5324	5940
    MCSell	Z	Z	Z	Z	Z	Z
    DESCRIPTION
    This quick-cast «spell/skill» brightens your outlook for the coming year, and has the nice side effect of increasing your accuracy for the next few turns!




    Ianthe -> RE: Spells - Read the first post! (12/31/2018 2:42:08)

    New stat block for New Year's Surprise:
    Level	10	35	60	85	110	135	143	115
    Type	Z	Z	Z	Z	Z	Z	Z	Z
    PowLvl	44	57	73	95	120	145	153	125
    
    MPLvl	35	51	69	92	117	142	150	122
    MPCost	151	211	286	393	526	674	725	554
    SPCost	113	158	214	295	394	506	544	416
    
    MCPrice	396	814	1474	2409	3674	5324	5940	3971
    MCSell	Z	Z	Z	Z	Z	Z	Z	Z




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