RE: Weapons - Read the first post! (Full Version)

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Primate Murder -> RE: Weapons - Read the first post! (4/9/2018 7:14:28)

@ above

You have two Ragnaroks insteadof Mirror Caladbolg.




EST OverLord -> RE: Weapons - Read the first post! (4/9/2018 14:19:56)

@animalking also Kaiju killer levels aren't right and the prices are z-tokens not gold




Kamui -> RE: Weapons - Read the first post! (4/12/2018 14:42:01)

Zealot's Wrath has been nerfed just now. The "free" effect where it does +25% damage while the player takes +(MagMod*25/1.4)% (MagMod being 1 if Melee/Ranged, 0.75 if Magic) damage is now +15% and +(MagMod*15/1.4)% damage, respectively. The weapon was basically a bit too powerful, and it was leading to cases where nobody had any reason to get any other Light weapon ever, so it needed to be toned down.




Relinfearous -> RE: Weapons - Read the first post! (4/12/2018 15:38:44)

Some info on the new GGB weapons from Kamui on Discord:
quote:

Agony's Embrace is the Zealot's flavour effect + "Desperation", deal +(MissingHP%*0.1)% damage.
For an average of +5% damage based on missing HP.

The Dagger does EleVuln on the special, I spent some time updating the status it inflicts to stack too. Was funny seeing a mob with +80%ish damage penalty on it from 4 specials in a row.




mega000200 -> RE: Weapons - Read the first post! (4/13/2018 12:27:00)

Crystalline Dagger

DESCRIPTION
This dagger is forged from special ice that sparkles like crystal and never melts! The dagger can summon razor sharp shards of ice that shred a foe's armour, making them more vulnerable to damage!

[img]https://i.imgur.com/UPcPCWz.png[/img]

*The crystal shards shred your foe's armour, rendering them more vulnerable!

Agony's Embrace

DESCRIPTION
Specially forged by NecroDrake, this sword causes its wielder to gain power from pain! It deals more damage and makes you take more damage, and will deal even greater damage when your agony intensifies as your health decreases!

Melee
[img]https://i.imgur.com/zX0Ky8s.png[/img]

Ranged
[img]https://i.imgur.com/LLrZSPk.png[/img]

Magic
[img]https://i.imgur.com/krfqWJU.png[/img]

***Click the hilt to swap to Ranged damage!
***Click the hilt to swap to Magic damage!
***Click the hilt to swap to Melee damage!
‡‡‡Your weapon now deals « » Ranged damage!
‡‡Your weapon now deals « » Magic damage!
‡‡‡Your weapon now deals « » Melee damage!

Images and Pop-ups Credits to ReinyDeys




TheKingofDoom&Gloom -> RE: Weapons - Read the first post! (4/13/2018 17:52:47)

We still don't have info subs for Winds of Time Bow and Winds of Change Tome.




mega000200 -> RE: Weapons - Read the first post! (5/3/2018 23:25:14)

quote:

Pearl Dragon Blade

DESCRIPTION
Looks like that oyster got a Dragon Blade stuck in it, and then turned that blade into pearl! Pearl naturally has a calming aura, and striking dragons with it will cause them to deal less damage!

Untriggered
[img]https://i.imgur.com/P7aOiiT.png[/img]

Triggered
[img]https://i.imgur.com/loLhV1r.png[/img]

**Click the hilt to swap to Magic damage!
**Click the hilt to swap to Melee damage!
‡Your weapon now deals « » Magic damage!
‡‡Your weapon now deals « » Melee damage!
♦The calming aura on your blade reduces your draconic foe's power!

Got this, thanks! ~Carandor

Re-upload of Zaragoza image. Current Encyclopedia image is broken.

[img]https://i.imgur.com/XAoaGSB.png[/img]




Ianthe -> RE: Weapons - Read the first post! (5/4/2018 14:39:56)

Rare item hunt: Hans' Blaster. Kam says:

Clone of Space Gun. Ranged Energy Gun, 80% of the time it does a normal bow/gun special, 20% of the time it does a bow/gun special that has a chance to attempt Paralyse, this special takes a damage penalty = to -41.65% Melee, reduced to -16.65% Melee due to 5% MC being on a 20% special, so the MC is worth 25% Melee. Chance to attempt Paralyse is equal to (50*MobEnergyRes*Hits/2)%, inflicts with a -20 penalty to monster's save, inflicts with VStat/LUK and resist with END/LUK, duration is 1 turn.

Level	3	23	43	63	83	103	123	143
Type	Z	Z	Z	Z	Z	Z	Z	Z
PowLvl	41	50	62	76	93	113	133	153

Base	8	9	10	11	12	13	15	16
Rand	15	16	18	20	23	27	29	32
BtH	5	6	8	10	12	14	17	19

BowBR	223	250	286	328	379	439	499	559
BowStat	370.6	430	509.2	601.6	713.8	845.8	977.8	1109.8
BowBTH	5	6	7	9	11	14	16	19

MCPrice	308	583	1001	1573	2321	3289	4477	5940
MCSell	Z	Z	Z	Z	Z	Z	Z	Z


quote:

Found in Amphibious Oyster mobs: Pearl DragonBlade

MC Water sword. Click to swap Melee/Magic.

Triggers against dragonkin and dragons. Every round, it causes the monster to be Choked (1 round):
  • Energy dragons: -21% damage
  • Other dragons: -10.5% damage
  • Energy dragonkin/drakel: -10.5% damage
  • Other dragonkin/drakel: -7%

    The modifier is multiplied by [hits connected]/[hits attempted] and by the monster's Water resistance The monster can resist with a save at a -10 penalty (inflict with MAINSTAT/LUK, resist with CHA/LUK).
    Level	5	15	35	55	75	95	115	135	150
    Type	-	-	-	-	-	-	-	-	G
    PowLvl	5	15	35	55	75	95	115	135	153
    
    Base	5	7	10	12	14	16	18	20	21
    Rand	4	6	9	12	14	16	18	19	22
    BtH	1	2	4	7	9	12	14	17	19
    
    MCPrice	35	47	178	1226	9682	77859	627513	5059007	24205166
    MCSell	17	23	89	613	4841	38929	313756	2529503	12102583

  • Got this, thanks! ~Carandor




    Relinfearous -> RE: Weapons - Read the first post! (5/5/2018 13:57:56)

    Can we please get info subs for Robina's rare item hunt weapons and the ones from the Artix quest? Been waiting so long I can't even pick them up cause they're in limbo.

    Edit: Thanks. I don't mind waiting for them to return.




    Ianthe -> RE: Weapons - Read the first post! (5/6/2018 10:14:11)

    From Robina's Monster Hunt: Gourd Smasher. Kam says:

    Melee Fire Hammer, 0.1 Base lean and -5 BtH lean. If user is a Guardian, item is MCed and does +1/6 damage (equivalent to 50% Melee, special does 150% Melee by default at 20% proc) on the special.

    Level	5	15	35	55	75	95	115	135	150
    Type	-	-	-	-	-	-	-	-	G
    PowLvl	5	15	35	55	75	95	115	135	153
    
    Base	6	9	13	16	19	22	24	27	29
    Rand	2	2	3	4	4	4	6	5	6
    BtH	1	2	4	7	9	12	14	17	19
    
    Proc	20	20	20	20	20	20	20	20	20
    SBR	2.1	2.97	4.92	7.08	9.41	11.45	12.67	13.85	14.88
    SLS	2	2.99	4.97	6.95	8.93	10.91	12.89	14.87	16.65
    SBtH	3	7	15	23	32	40	48	51	54
    
    Price	32	43	162	1115	8802	70781	570467	4599098	22004697
    Sell	16	21	81	557	4401	35390	285233	2299549	11002348
    

    From Robina's Monster Hunt: Torch Foot Brazier. Kam says:

    Magic Fire Mace, 0.25 base lean and -3 BtH lean. If user is a Guardian, item is MCed and does +1/6 damage (equivalent to 50% Melee, special does 150% Melee by default at 20% proc) on the special.

    Level	5	15	35	55	75	95	115	135	150
    Type	-	-	-	-	-	-	-	-	G
    PowLvl	5	15	35	55	75	95	115	135	153
    
    Base	4	6	8	10	12	14	15	17	18
    Rand	3	3	6	7	8	8	10	10	12
    BtH	1	2	4	7	9	12	14	17	19
    
    Proc	20	20	20	20	20	20	20	20	20
    SBR	2.1	2.97	4.92	7.08	9.41	11.45	12.67	13.85	14.88
    SLS	2	2.99	4.97	6.95	8.93	10.91	12.89	14.87	16.65
    SBtH	3	7	15	23	32	40	48	51	54
    
    Price	32	43	162	1115	8802	70781	570467	4599098	22004697
    Sell	16	21	81	557	4401	35390	285233	2299549	11002348



    From Robina's Monster Hunt: Fire Mantik Bow. Kam says:

    Ranged Fire Longbow, neutral base/rand lean and -6 BtH lean on the bow special and actual special. If user is a Guardian, item is MCed and does +1/6 damage (equivalent to 50% Melee, special does 150% Melee by default at 20% proc) on the actual special.

    Level	5	15	35	55	75	95	115	135	150
    Type	-	-	-	-	-	-	-	-	G
    PowLvl	5	15	35	55	75	95	115	135	153
    
    Base	4	5	7	9	11	12	13	15	16
    Rand	6	10	15	18	20	24	28	29	32
    BtH	1	2	4	7	9	12	14	17	19
    
    BowBR	115	145	205	265	325	385	445	505	559
    BowStat	133	199	331	463	595	727	859	991	1109.8
    BowBTH	0	1	4	6	9	11	14	16	19
    
    Proc	20	20	20	20	20	20	20	20	20
    SBR	2.1	2.97	4.92	7.08	9.41	11.45	12.67	13.85	14.88
    SLS	2	2.99	4.97	6.95	8.93	10.91	12.89	14.87	16.65
    SBtH	3	7	15	23	32	40	48	51	54
    
    Price	32	43	162	1115	8802	70781	570467	4599098	22004697
    Sell	16	21	81	557	4401	35390	285233	2299549	11002348




    Ianthe -> RE: Weapons - Read the first post! (5/6/2018 10:15:58)

    From Return to Order: Zabura's Hammer. Kam says:

    Melee Light Hammer, -5 BtH lean and 0.1 base lean. Has a regular special attack as well as a skill that is activated by clicking on the hammer head. Skill does 200% Melee damage, pays half of that to attempt Blind, and then the remaining 100% is adjusted by user's armour lean. Skill does 4 hits, so if mob fails the save (inflict with STR/LUK, resist with DEX/LUK, 50% save), they get hit with a (Hits*2) duration (-15*MobLightRes) BtH Blind.

    Level	5	15	35	55	75	95	115	135	150
    Type	-	-	-	-	-	-	-	-	G
    PowLvl	5	15	35	55	75	95	115	135	153
    
    Base	6	9	13	16	19	22	24	27	29
    Rand	2	2	3	4	4	4	6	5	6
    BtH	1	2	4	7	9	12	14	17	19
    
    Proc	20	20	20	20	20	20	20	20	20
    SBR	2.1	2.97	4.92	7.08	9.41	11.45	12.67	13.85	14.88
    SLS	2	2.99	4.97	6.95	8.93	10.91	12.89	14.87	16.65
    SBtH	3	7	15	23	32	40	48	51	54
    
    Skill
    Base	8	15	30	48	69	93	120	150	179
    Rand	17	28	58	94	136	184	238	298	358
    Stat	133	199	331	463	595	727	859	991	1109.8
    BtH	1	3	8	13	18	23	28	33	38
    
    MPLvl	5	15	35	55	75	95	115	135	152
    SPCost	30	45	80	120	166	217	273	335	392
    
    MCSP	70	95	356	2453	19364	155718	1255027	10118016	48410333
    MCSS	35	47	178	1226	9682	77859	627513	5059008	24205166

    Also from there: Zakiya's Spear. Kam says:

    Ranged Light Spear, +3 BtH lean and 2/3 random lean. Basically a direct clone of the hammer, but in spear form.

    Level	5	15	35	55	75	95	115	135	150
    Type	-	-	-	-	-	-	-	-	G
    PowLvl	5	15	35	55	75	95	115	135	153
    
    Base	2	3	5	6	7	8	9	10	11
    Rand	10	14	19	24	28	32	36	39	42
    BtH	1	2	4	7	9	12	14	17	19
    
    Proc	20	20	20	20	20	20	20	20	20
    SBR	2.1	2.97	4.92	7.08	9.41	11.45	12.67	13.85	14.88
    SLS	2	2.99	4.97	6.95	8.93	10.91	12.89	14.87	16.65
    SBtH	3	7	15	23	32	40	48	51	54
    
    Skill
    Base	8	15	30	48	69	93	120	150	179
    Rand	17	28	58	94	136	184	238	298	358
    Stat	133	199	331	463	595	727	859	991	1109.8
    BtH	1	3	8	13	18	23	28	33	38
    
    MPLvl	5	15	35	55	75	95	115	135	152
    SPCost	30	45	80	120	166	217	273	335	392
    
    MCSP	70	95	356	2453	19364	155718	1255027	10118016	48410333
    MCSS	35	47	178	1226	9682	77859	627513	5059008	24205166




    Ianthe -> RE: Weapons - Read the first post! (5/10/2018 23:54:35)

    New GGB: Man O'War Axe. Kam says:

    Melee/Magic Water Axe, -3 BtH lean and 1/3 base lean. MC effect is chance to attempt Paralyse on special. This has a (42*MobWaterRes*Hits/Attempts)% chance, *0.75 chance for the Magic mode. Click to swap Melee/Magic. Paralyse is on a 50/50 save, inflict with VStat/LUK, resist with END/LUK.

    [Special is three hits, Water, type as weapon]
    Level	5	15	35	55	75	95	115	135	150
    Type	-	-	-	-	-	-	-	-	G
    PowLvl	5	15	35	55	75	95	115	135	153
    
    Melee
    Base	5	7	10	12	14	16	18	20	21
    Rand	4	6	9	12	14	16	18	19	22
    BtH	1	2	4	7	9	12	14	17	19
    
    Magic
    Base	4	5	7	9	11	12	13	15	16
    Rand	3	5	8	9	10	12	14	14	16
    BtH	1	2	4	7	9	12	14	17	19
    
    Proc	20	20	20	20	20	20	20	20	20
    SBR	2.1	2.97	4.92	7.08	9.41	11.45	12.67	13.85	14.88
    SLS	2	2.99	4.97	6.95	8.93	10.91	12.89	14.87	16.65
    SBtH	3	7	15	23	32	40	48	51	54
    
    MCSOP	17	23	89	613	4841	38929	313756	2529503	12102583
    MCSOS	8	11	44	306	2420	19464	156878	1264751	6051291




    darksampson -> RE: Weapons - Read the first post! (5/11/2018 0:04:11)

    Winds of change bow and tome are still missing info subs and Crystalline Dagger and Agony's Embrace as well.

    EDIT: Just saw Relinfearous' post earlier in the thread, thx for the info, would it be possible to get the proc rates though?




    Keeper of the Owls -> RE: Weapons - Read the first post! (5/15/2018 15:19:42)

    Drakonnan's Red Vengeance needs a bit of an update:

    Level: 40 135
    Sellback: 127 2,529,503

    Damage: 7-28 12-47
    BTH: 10% 21%




    afterlifex -> RE: Weapons - Read the first post! (5/15/2018 16:19:04)

    ^ It's all already in the subs, just needs to be updated.

    http://forums2.battleon.com/f/fb.asp?m=21912900




    Keeper of the Owls -> RE: Weapons - Read the first post! (5/15/2018 20:52:03)

    In Media Res's post is almost 3 years old and still outdated as far as damage and BTH numbers go. Kinda saddening that there's little to no progress in the Encyclopedia updates since then.




    afterlifex -> RE: Weapons - Read the first post! (5/15/2018 21:58:47)

    It's accurate.

    17+4= 21BtH

    As for dmg, what you see in game is 12 base and 47 max. While the info subs is base and random. 12base + 35random gets you your 47 max for 12-47 displayed in game.

    The entry will be updated when it's updated, the pedia staff is limited in quantity.




    mega000200 -> RE: Weapons - Read the first post! (5/17/2018 15:08:41)

    Neko's Bow

    DESCRIPTION
    Nekos ordinarily use weapons for hunting and self-defense. This particular bow is designed the suit the training style of Nekos, making it fire with greater power in their hands -- whether or not one emobides their pacifist culture.

    [img]https://i.imgur.com/LGFHDQa.png[/img]

    Wooden Plank

    DESCRIPTION
    This board is one of the less gruesome battle trophies you've repurposed as a weapon. The plank has a chance of letting loose splinters, and it still possesses enough magical power to hit with superior accuracy without significantly compromising damage.

    [img]https://i.imgur.com/ezA7qCr.png[/img]




    popinloopy -> RE: Weapons - Read the first post! (5/19/2018 18:32:20)

    Did we ever get infosubs for the King's Song blade from the Skycastle house?




    mega000200 -> RE: Weapons - Read the first post! (5/24/2018 15:10:11)

    Morningstar Just Whip

    DESCRIPTION
    This legendary whip is generations-old, but it shines brightly as if it was fresh out of the forge. Its Light is especially potent against undead and can leave them Burning!

    [img]https://i.imgur.com/rO80tzi.png[/img]




    afterlifex -> RE: Weapons - Read the first post! (5/31/2018 20:01:31)

    From Kamui

    Megathírio Axe

    Melee/Ranged/Magic Ice Axe. Click to toggle between MRM modes, normally is a 0 proc weapon, but when in Ranged mode it becomes a 100 proc thrown axe. Max capacity is 100% rage, and you'll gain (RoundsHeld/TotalRounds*MobPower/25)% rage at the end of a fight as long as the mob's level is at least BuyLv-10. You'll deal bonus damage with the axe equal to +(Rage/250)%, and this'll remain until you log out. The axe will also track the # of rounds you hold the shield for, and when gaining rage you will have a ShieldRoundsHeld/TotalRounds chance to have a *1.5 boost to the rage you gain for that fight. In short, every normal mob you kill adds +0.4% bonus damage to the axe, if using the shield you gain +0.6% bonus damage per kill instead. This bonus caps at +10% damage, and stays until you log out.

    Level	55	75	95	115	135	150
    Type	B	B	B	B	B	B
    PowLvl	59	78	98	118	138	153
    
    Melee/Ranged
    Base	12	14	16	18	20	21
    Rand	13	15	17	19	20	22
    BtH	7	10	12	15	17	19
    
    Magic
    Base	9	11	12	14	15	16
    Rand	10	10	13	13	15	16
    BtH	7	10	12	15	17	19
    
    BowBR	277	334	394	454	514	559
    BowStat	489.4	614.8	746.8	878.8	1010.8	1109.8
    BowBTH	7	9	12	14	17	19
    
    MCSOP	613	4841	38929	313756	2529503	12102583
    MCSOS	306	2420	19464	156878	1264751	6051291




    Legendary Ash -> RE: Weapons - Read the first post! (6/1/2018 14:40:35)

    I pointed out the imbalance at above to Kamui.
    quote:

    The formula being placed within another Rage = (RoundsHeld/TotalRounds*MobPower/25)% into (Rage/250)% to be ((RoundsHeld/TotalRounds*MobPower/25)%/250)% which equals .00016% damage per turn, it will require 10%/.00016% = 62,500 defeats of Power 1 monsters to give a boost equal to 10%.


    Kamui's change
    quote:

    Derp, yeah, that was a bork in the info sub. "You'll deal bonus damage with the axe equal to +(Rage/10)%, and this'll remain until you log out." is correct.




    afterlifex -> RE: Weapons - Read the first post! (6/2/2018 20:35:07)

    From Kamui

    Morningstar Devastator

    Melee Earth Mace/Flail, -3 BtH lean and 0.25 base lean, when in the full set, switches to a neutral BtH lean. MC effect is that at end of player turn, you deal a bonus hit of damage equal to (2.5*HitsConnected/0.82(if in set is /0.85))% Melee, this attack counts as a player/weapon attack and auto-hits. It's essentially a flavoured +5% damage, but if you hit more often than 2 hits per round, it'll deal more damage than just +5%. Is inspired by how the True Vampire Killer worked in Portrait of Ruin, it would deal an extra small hit after each strike.

    Level	11	45	60	75	90	105	120	135	150
    Type	Z	-	-	-	-	-	-	-	G
    PowLvl	45	45	60	75	90	105	120	135	153
    
    Base	12	12	14	16	17	19	21	22	24
    Rand	8	8	10	10	13	13	13	15	16
    BtH	6	6	8	9	11	13	15	17	19
    
    Proc	20	20	20	20	20	20	20	20	20
    SBR	5.98	5.98	7.65	9.41	11.13	12.07	12.97	13.85	14.88
    SLS	5.96	5.96	7.44	8.93	10.41	11.9	13.38	14.87	16.65
    SBtH	19	19	26	32	38	44	50	51	54
    
    MCPrice	407	451	2047	9682	46217	221019	1057377	5059007	24205166
    MCSell	Z	225	1023	4841	23108	110509	528688	2529503	12102583




    Zeldax -> RE: Weapons - Read the first post! (6/4/2018 10:20:51)

    Also from Kamui:

    FSB is that the boulder attack replaces your special, does 3 hits, changes to +15 BtH lean, auto-hits, and does +50% Melee damage.




    J9408 -> RE: Weapons - Read the first post! (6/4/2018 12:39:11)

    ^The boulder Attack gets a 15bth? But it auto hits does it not? Or is that just the weapon specifically?




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