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				  Gabriel Castro ->   Necro Paragon   (12/2/2017 23:33:14)
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				    [image]https://media.artix.com/encyc/df/tags/DC.png[/image]Necro Paragon   (No DA Required)      Access Point:  Necro Paragon Armor,  Armor Closet   Requirements: Armor in inventory or bank   Release Date: December 1st, 2017      Default Weapon:  Necroblade      Offense   Boost: 0%   Bonus: 0   Crit: 5      Damage Multipliers   Non-Crit: 100%   Dex: 100%   DoT: 100%   Crit: 175%      Defense   Melee: 5   Pierce: 5   Magic: 5   Block: 0   Parry: 0   Dodge: 0      Damage Reduction   Non-Crit: 0%   DoT: 0%   Crit: 0%       Resistances   Light: 5   Darkness: 5          Shadow Seed   200-300% delayed dmg in 3 turns      Requirements: 'Shadow Seed' skill unlocked for  Necromancer      Effect: Initiates a 3-turn counter that, when expired, adds an additional attack type before any skill, at random;Mana Cost: 20   Cooldown: 9   Damage Type: As weapon   Element: As weapon      Other information   The base damage of each hit and other properties of this attack will match those of the skill selected on the turn of its execution; if the conjoined skill does not deal damage, each hit of this attack will deal 100% damage with no additional effects.      [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Necro-Button01-Seed.png[/image]    Appearance          Life Tap   Steal life to heal 15% HP over 3 turns      Requirements: 'Life Tap' skill unlocked for  Necromancer      Effect: Applies 'Life Tap', a 5% player's max HP HoT effect, to player for 3 turns; applies 'Life Tap', a Melee Fear DoT effect equal to 5% of player's max HP, to target for 3 turns.       Mana Cost: 26   Cooldown: 6   Damage Type: N/A   Element: N/A      [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Necro-Button02-Life.png[/image]    Appearance          Inner Will   Concentrate to restore MP      Requirements: 'Inner Will' skill unlocked for  Necromancer      Effect: Recovers 10% of player's max MP.       Mana Cost: 0   Cooldown: 9   Damage Type: As weapon   Element: As weapon      [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Necro-Button03-Will.png[/image]    Appearance          Raise Minion   Call an undead minion.      Requirements: 'Raise Minion' skill unlocked for  Necromancer      Effect: 1-3 hits of 130% damage, at random;- If Boot Minion, Misshapen Minion, or Spearman Minion attacks: 1 hit of 130% damage. 
   - If Knight Minion or Mage Minion attacks: 2 hits of 130% damage, amounting to 260% damage. 
   - If Commander Minion attacks: 3 hits of 130% damage, amounting to 390% damage.
  Mana Cost: 12   Cooldown: 2   Damage Type: As weapon   Element: As weapon      [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Necro-Button04-Raise.png[/image]    Boot /  Misshapen /  Spearman /  Knight /  Mage /  Commander Appearance          Inner Rage   Cast to all enemies      Requirements: 'Inner Rage' skill unlocked for  Necromancer      Effect: 1 hit of 130% damage to all foes.       Mana Cost: 15   Cooldown: 0   Damage Type: As weapon   Element: As weapon      [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Necro-Button05-Rage.png[/image]    Appearance          Dark Dreams   Puts target to sleep for 3 rounds      Requirements: 'Dark Dreams' skill unlocked for  Necromancer      Effect: 1 hit of 120% damage; applies 'Sleep' to target, stunning it for 3 turns.       Mana Cost: 18   Cooldown: 15   Damage Type: Magic   Element: As weapon      [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Necro-Button06-Dream.png[/image]    Appearance          Fear Ward   +180 defense for 3 turns      Requirements: 'Fear Ward' skill unlocked for  Necromancer      Effect: Applies 'Fear Ward' (+180 Block/Parry/Dodge Defense) to player for 3 turns.      Mana Cost: 15   Cooldown: 6   Damage Type: N/A   Element: N/A      [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Necro-Button07-Ward.png[/image]    Appearance          Attack      Requirements: None      Effect: 1 hit of 120% damage; 50% chance to perform either one of two different animations.       Mana Cost: 0   Cooldown: 0   Damage Type: As weapon   Element: As weapon      [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Attack.png[/image]    Appearance 1 /  2          [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Shroud of the Undead   +140% Resist to last attack's element.      Requirements: 'Shroud of the Undead' skill unlocked for  Necromancer      Effect: Applies 'Shroud (+140 Resist to the element of the target's last attack) to player for 3 turns.- If the target has not attacked in the previous turn, 'Shroud' instead applies +140 Darkness Resist to player.
  Mana Cost: 35   Cooldown: 19   Damage Type: N/A   Element: N/A      [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Necro-Button08-Shroud.png[/image]    Appearance          [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Dark Boon   +30% damage and +25 to BtH      Requirements: 'Dark Boon' skill unlocked for  Necromancer      Effect: Applies 'Boon' (+30% Boost, +25 Bonus) to player for 3 turns; 1 hit of 80% damage; performs one out of three different animations.       Mana Cost: 18   Cooldown: 4   Damage Type: Magic   Element: As weapon      [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Necro-Button09-Boon.png[/image]    Boot /  Misshapen /  Spearman Appearance          [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Summon Champion   Guaranteed Crit      Requirements: 'Summon Champion' skill unlocked for  Necromancer      Effect: 3 hits of 60% damage, amounting to 180% damage, with +200 Crit.       Mana Cost: 25   Cooldown: 14   Damage Type: As weapon   Element: As weapon      [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Necro-Button10-Final.png[/image]    Appearance          [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Summon Familiar   My Little Undead      Requirements: 'Summon Familiar' skill unlocked for  Necromancer      Effect: 1 hit of 160% damage.       Mana Cost: 10   Cooldown: 1   Damage Type: As weapon   Element: As weapon      [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Necro-Button11-Familiar.png[/image]    Appearance          [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Inspire Terror   Target attacks self or deals 160% Dmg.      Requirements: 'Inspire Terror' skill unlocked for  Necromancer      Effect: 1 hit of 100% damage; automatically applies 'Grip of Terror' to target, stunning it for 1 turn; applies 'Inner Fear', a Melee Fear DoT effect equal to 100% of the target's base damage range, for 1 turn.      Mana Cost: 18   Cooldown: 4   Damage Type: As weapon   Element: As weapon      [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Necro-Button12-Terror.png[/image]    Appearance 1 /  1.1          [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Corruption   200% Disease Dmg over 5 turns      Requirements: 'Corruption' skill unlocked for  Necromancer      Effect: 1 hit of 80% damage; applies 'Corruption', a 40% Melee Disease DoT effect, to target for 5 turns.       Mana Cost: 15   Cooldown: 5   Damage Type: As weapon   Element: As weapon      [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Necro-Button13-Corrupt.png[/image]    Appearance 1 /  1.1          [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Dark Intent   -40 to hit, -35% Dmg to Monster      Requirements: 'Dark Intent' skill unlocked for  Necromancer      Effect: 2 hits of 40% damage, amounting to 80% damage; applies 'Dark Intent' (-40 Bonus, -35% Boost) to target for 3 turns.       Mana Cost: 20   Cooldown: 9   Damage Type: As weapon   Element: As weapon      [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Necro-Button14-Intent.png[/image]    Appearance          Other information   Each of this class's skills applies one stack of 'Fear Aura', a stacking Melee Fear DoT effect, to target for 99 turns. Fear Aura deals 5% of the player's weapon damage per stack, capping at 100% damage at 20 stacks. (Pop-ups: Your enemy is unable to defend against your aura of fear! / Your aura strengthens as your enemy trembles before you! / Your aura is at its full strength as your enemy trembles before you!)    Auto stun effect from 'Inspire Terror' became guaranteed on  June 20th, 2025.      [image]https://i.imgur.com/WUzQ5RB.png[/image][image]https://i.imgur.com/hhaTrxI.png[/image]      Also See:  Necromancer,  Retro Necromancer      Thanks to   TFS for images, other information, and corrections.   DemonicDarkwraith for entry reformat, skill appearances and corrections.    Jay for skill buttons.   The ErosionSeeker for corrections.   Ash for original Necromancer entry.   Gabriela for information.  
				  
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