Starflame13 -> =EC 2023= Twilight Arena OOC (7/23/2023 12:13:07)
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Welcome, Twilight Participants! This thread will be your Out-Of-Context forum for the competitors of the Twilight Arena to discuss tactics, collaborations, and plots, as well as to ask questions of your fellow combatants and to provide any additional details necessary to clarify your character or your actions. It should also be used for necessary communications with the Director in requesting extensions. As a reminder, you are required to post every 4 days. While I will do my best to provide 24 hour warnings, please do not rely on these. I must be informed in advance if an extension is needed. Each of the combatants in this arena will be placed at an equidistant starting point. The order in which you are listed in the roster is the relative location you enter the arena in, with the first competitor entering at the North (top) of the arena and moving clockwise around the edge of the arena. Alternatively, you can view this as the competitor listed above you will be on your right and the competitor listed below you will enter in on your left. All contestants are assumed to enter roughly at the same time, regardless of posting order. Feel free to ask me questions within this thread, via PM, or via the AEF RP Discord Server if you have any details you would like clarified. Our Discord Server can be found here. This was the music inspiration for Twilight: Veil. In addition, I will be editing in any questions that may be useful for all combatants to read. Beginning with: What are the dimensions of the arena? Most Paragon Phase arenas share a similar construction when it comes to the dimensions. From the geometric center it is 65 feet (19.8 meters) of terrain until reaching some sort of barrier - a wall or a lethal hazard in most cases. Entrance ways vary by arena in terms of design, but consist of eight equidistant points starting from cardinal North. The ceiling in Twilight is 20 feet (6.1 meters) high. But we have fewer than 8 in the arena! While arenas are designed with a maximum occupancy of eight contestants, we'd rather let people spread out and have more arena variety than to crowd everyone into a single arena. Any locations after the last person on the roster is placed would be considered vacant, their entrances will remain closed, and their spotlight will vanish. Do the gates out of the arena remain open? Yes. If you choose to exit, it will be considered forfeiting the fight. Can you explain the lighting? A single orb of light hangs 10 feet (3.0 meters) over each entrance, for a total of eight, bathing the outer edge of the arena in absolute brightness, and one orb hangs over the dead center of the arena. All orbs are illuminated at the start of the match. When broken, the area surrounding that orb is in complete shadow. The orbs of light can be broken with significant physical force from either a melee, magic, or ranged attack. The central orb CANNOT be broken. The outer orbs are on the scale of beach balls, while the central orb is slightly larger. They are fixed in place via magic and cannot be moved - and breaking them does not cause any hazards or debris. We’re getting judged now right? What are you looking for? Each Director has their own writing elements that they look for and their own methods for selecting the Paragons (and, later, the Champion). I do not use an official point scoring system of any kind, but I do look at seven key criteria. In no particular order, they are: Combat Activity (Use of Abilities, Reasonable Physical Actions, Pacing of Actions) Character Interactions (Accounting for Opponent Actions, Dialog, Environmental Awareness/Acknowledgement) Consistency (Writing Style, Mana/Stamina Usage, Cross-Post Awareness for Injuries/Actions/etc.) Storytelling (Complimenting the Action, Relevancy to Combat, General Worldbuilding) Character Personality (Growth/Development, Passion/Emotion. Show me why they want to win). Technical Writing Ability General Creativity & Uniqueness
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