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RE: Current MechQuest Builds and Their Stats

 
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9/5/2008 11:22:11   
Chaddledee
Member

Treadlight here is all my info gathered from threads, which i helped a lot in :)

quote:

A few formulae

Efficiency:

F = O * [1 - (E/1000)]
Where
F = Final usage
O = Original usage
E = Efficiency
(not off at all )
Chaddledee & Sylaria

Every 10 points takes away 1% of ep use.

Power:

M = X * [1 + (P/1000)]
m = Y * [1 + (P/1000)]

M = Final Maximum Damage
m = Final Minimum Damage
X = Original Maximum Damage
Y = Original Minimum Damage
in media res

Every 10 points of power increases damage by 1%

Perception:

M = X * [1 - (P/1000)]
m = Y * [1 - (P/1000)]

M = Enemy's Final Maximum Damage
m = Enemy's Final Minimum Damage
X = Enemy's Original Maximum Damage
Y = Enemy's Original Minimum Damage
Askadie and Quadrantz and Zeke

Every 10 points of perception decreases damage taken by 1% (see a bit of a pattern here? Lol)

Spreadsheet on the affects of luck ---> Luck<---
By me.

Anyone else wanna add any formulae?


Hope this helps with the updating of your guides.
MQ  Post #: 151
9/19/2008 12:05:57   
Asiram
Member

Why bother putting anything into anything other than luck and power? Luck makes you crit practically every other hit, and power just makes those crits even stronger.
AQ DF MQ  Post #: 152
2/24/2009 4:35:05   
ztcamper
Member
 

From his formula it appears luck makes you crit 1 in 20 turns. Which also means that pumping your power would be almost 2x damage over time. Of course one could be dead in 5 turns. In that case luck could win you one in 4 hard fights. However it all looks fishy... What if luck is a multiplier of some sort? I never tried to find out but do all weapons have same criticals? Do all mechs? What if 2% is a base critical on mech/gun? That would make luck a 3.5 multiplier. Anyone know?
Post #: 153
2/25/2009 17:24:49   
Seriyu
Member

@Asiram: As of now, straight up Offense is the best strategy just because there aren't many enemies that simply can't be out damaged and have low HP, for defensive builds to take advantage of. I'd imagine the roster will fill out with enemies that may require more defensive approaches along with other types as time goes on.
AQ DF  Post #: 154
2/27/2009 0:04:40   
Tino
Member

I made my own build called the assassin build its when you put half of your stats in power and the other half in accuracy.
AQ DF MQ  Post #: 155
2/27/2009 8:10:55   
Fisto
Member

Hmmm, let's see. I call this one a "I'm so Lucky, Critically insane and I can't Miss build" for my MystRaven... (name is a work in progress)
Luck: 134
Accuracy: 46


Heh heh, maybe LCM for shortness.

< Message edited by Ultimate Supremacy -- 2/27/2009 8:23:02 >


_____________________________

Every time a Mage is born and Angel loses it wing's. Friggen Mages! ^_^
AQ DF MQ  Post #: 156
3/21/2009 0:33:24   
The Game
Pegasus Overlord


TreadLight no longer wishes to update this guide. If anybody would like to take over, they are free to do so.

< Message edited by The Game -- 3/21/2009 0:44:56 >
AQ  Post #: 157
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