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RE: =WF= Release is Live!

 
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7/22/2009 17:06:27   
  Omni
Quantum Mod


Lasting for a month is good, also it will stay useful until past level 50 so it is worth the buy. Unless they raise the Level cap by 40 levels (Not going to happen right now) it will still be useful after the update.
Post #: 676
7/22/2009 17:08:53   
necrolich66
Member

am i a founder or not?
normally yes since it's the first month
AQ DF MQ AQW  Post #: 677
7/22/2009 17:09:26   
Desmodus
Member

The face thing has been fixed, and it appears that when a drakel puts on the WarpTrooper armors their tails show (just looks like it alittle too low).
AQ AQW  Post #: 678
7/22/2009 17:26:14   
erogath
Member

ami missing anything? and please dont bring up pets, I don't care for them.

http://aq.battleon.com/build30/charviewWF.asp?temp=63652839
AQ  Post #: 679
7/22/2009 17:29:46   
Nightly
Member

erogath

Are you choosing to not use Melee weapons?
Post #: 680
7/22/2009 17:30:35   
mluther
Member
 

the only thing i can tell your missing is the weapons from the intro shop which you really should purchase.

_____________________________

Rule number 14. "Mad Science" means never stopping to ask "what's the worst thing that could happen?"
AQ MQ  Post #: 681
7/22/2009 17:31:41   
erogath
Member

yea i refuse melee weapons too, i didnt pick gunner cuz i want to swing a sword :P

end up using the osprey 10Z1 most of the time anyway

< Message edited by erogath -- 7/22/2009 17:32:12 >
AQ  Post #: 682
7/22/2009 17:33:12   
Nightly
Member

erogath

Then you're fine. Your inventory reflects mine in all catagories other than pets so good job!
Post #: 683
7/22/2009 17:34:42   
mluther
Member
 

erogath, guns don't get stat bonuses other then for lucky strikes so most of your stats would go to waste if you don't get melee weapons. it's your choice however.
AQ MQ  Post #: 684
7/22/2009 17:35:25   
erogath
Member

hehe aside from the stuff we dont have access too yet anyway ^_^

@Mluther, it's my understanding that WF stat formulas are the same as AQ, in which case i'm built like a pure ranger, if you think my stats are a waste then why do i shoot for 30-100 noncrit?

< Message edited by erogath -- 7/22/2009 17:36:45 >
AQ  Post #: 685
7/22/2009 17:41:35   
Nightly
Member

erogath

Yes they are the same. However, because the guns do not get any stat bonuses dexterity doesn't help yet.
Post #: 686
7/22/2009 17:43:45   
erogath
Member

even for the +hit bonus? I really don't mind, just curious. there's no lack of damage and I can take out most mobs in 2-3 rounds it's pretty OP i think ^^
AQ  Post #: 687
7/22/2009 17:46:02   
Nightly
Member

erogath

Even for that to. I think. Look for Aelthai's post in here. She said that the gun's aren't stat dependant so one would assume +hit bonus
Post #: 688
7/22/2009 17:48:42   
vezha
Still Alive~


No, the guns take stat bonus to BtH.
AQ DF MQ AQW Epic  Post #: 689
7/22/2009 17:53:15   
zombiekiller1
Member

where do you get the Star Knight Journeyman and Star Knight Hood

don't worry i found it the ken benobi quest in the tower

< Message edited by zombiekiller1 -- 7/22/2009 18:02:08 >
AQ DF MQ AQW Epic  Post #: 690
7/22/2009 17:54:40   
erogath
Member

quote:

A quick note for everyone - Guns do not use STR. This is a major change from AQ's Ranged Damage formula. That formula is used in places where it would be appropriate (such as Weapon Throw...), but Guns do not use it.


doesn't say anything about guns not using stats
AQ  Post #: 691
7/22/2009 17:57:27   
Aelthai
Legendary Miss Fixit


Since it's causing confusion:

Guns use Dexterity for BtH, like a standard Ranged weapon. They simply don't use stats for damage (this is why STR isn't used). LUK also helps out BtH, and LUKy strikes still happen as normal.
AQ DF MQ  Post #: 692
7/22/2009 18:00:16   
erogath
Member

something must be adding to gunner damage though, I consistantly shoot over top end gun's damage on a 100% resistance mob
AQ  Post #: 693
7/22/2009 18:02:37   
vezha
Still Alive~


The gun might just have more than 100% Base/Random damage every shot.
AQ DF MQ AQW Epic  Post #: 694
7/22/2009 18:06:08   
disciplev1
Member

According to what I read in the 'pedia, it because the Osprey and SR series are doing two hits of 100% each instead of two hits of 50% each like they are supposed to. It's a bug.
AQ DF MQ  Post #: 695
7/22/2009 18:27:46   
ferty157
Member



Can anyone show a picture of star knight journey man and the cost because I might get a warpguardian if it looks amazing
AQ DF MQ  Post #: 696
7/22/2009 18:33:41   
moneybags
More than a Game

 

@ferty157: Starknight Journeyman costs 100 gold
Epic  Post #: 697
7/22/2009 18:37:32   
weirdguy
Member

Actually, they're hitting ABOVE 100 percent for both of the shots.
AQ DF MQ  Post #: 698
7/22/2009 18:47:03   
vezha
Still Alive~


Oooh, my Drakel has a tail now.
AQ DF MQ AQW Epic  Post #: 699
7/22/2009 18:48:46   
neo_manni
Member

what is up with luck I have like 25 luck and a predecessor has like 5 and he is also 3 levels below than me and he gets to attack me first and I miss him often aswell when I have 40 DEX and 25 LUCK this doesn't make sence.
AQ DF MQ  Post #: 700
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