Home  | Login  | Register  | Help  | Play 

RE: =WF= Release is Live!

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> [WarpForce] >> WarpForce General Discussion >> RE: =WF= Release is Live!
Page 6 of 30«<45678>»
Forum Login
Message << Older Topic   Newer Topic >>
7/19/2009 6:04:42   
Sentinox
Member

lvl 14


congrats prh0ggy


Anyone know a good place to farm?

Im just RAing

< Message edited by Sentinox -- 7/19/2009 6:06:19 >
MQ AQW  Post #: 126
7/19/2009 6:14:21   
Phr0gl3t
Banned


Undead sawbot is pretty good, although the talking makes it a bit slower.
AQ DF  Post #: 127
7/19/2009 6:16:53   
Everen
Member

Okay, so I've been playing this game for the last few days and my honest opinion of it is...

Warpforce isn't that good.

Okay, I know its a direct sequal to the origional AQ, but its too like AQ for my tastes. Yes its got all the new weapons etc, and the battle system is a little different... but AQ is pretty outdated by todays standards and building a game on its engine seems kinda pointless when they could have used DF's engine and the game would have looked and played alot better in my mind. Looks aside... the game isn't as pretty as the AE games built on the newer engines like DF, MQ and AQW, the gameplay is where WF suffers most for me.

Most of the quests take too long to play... being forced to sit through the long cutscenes between fights just gets really boring when your wanting to do a quest over again, and even the first time around I kept feeling the urge to scream at the screen 'Get on with it already!'. Add to that you do so little damage that battles take ages to fight, the battles just aren't as enjoyable to play as the other games... and since the battles are pretty much the entire game...

While I'm all for games with a good plot and storyline, WF comes across as a little too talkie, not enough action.

I'm willing to give WF another chance seeing as how new it is, but I can't see myself being a continual WF player.
MQ  Post #: 128
7/19/2009 6:25:37   
Lord Athor
Member

What happend to the Queen Pra'Mithia missions following the 4 autarks? Why were they removed...?
Post #: 129
7/19/2009 6:26:29   
redsoxman1
Member

where is the meateor quest
AQ DF MQ AQW Epic  Post #: 130
7/19/2009 6:26:40   
Z3R0
Member

The Hand of creation items wern't available to buy anywayz =/
AQ DF MQ  Post #: 131
7/19/2009 6:29:58   
Lord Athor
Member

Yes I know but I'd hoped they'd fix the items rather than removing the quest
Post #: 132
7/19/2009 6:35:04   
Z3R0
Member

=O. What guests use MP instead of SP now.
AQ DF MQ  Post #: 133
7/19/2009 6:39:13   
Z3R0
Member

If this is on the same engine as AQ. Will our character show up on AQstats.com?
AQ DF MQ  Post #: 134
7/19/2009 6:58:18   
Lord Athor
Member

Hmmmm.... Star Knight Journeyman armor is much stronger than the WG armor....
Post #: 135
7/19/2009 7:00:17   
Z3R0
Member

Yayz for gold farming. =D
AQ DF MQ  Post #: 136
7/19/2009 7:02:52   
Spillkongen96
Member

Lvl 20!!!
AQ DF MQ  Post #: 137
7/19/2009 7:05:20   
Z3R0
Member

Gratz spillkongen96! =)
AQ DF MQ  Post #: 138
7/19/2009 7:12:47   
Spillkongen96
Member

Thanks
AQ DF MQ  Post #: 139
7/19/2009 7:13:58   
Z3R0
Member

Are you going to gold farm now?
AQ DF MQ  Post #: 140
7/19/2009 7:16:03   
Spillkongen96
Member

Don't need to gold farm. I have 1400 gold
AQ DF MQ  Post #: 141
7/19/2009 7:16:25   
Z3R0
Member

Still. I'm nearly at 5000gold
AQ DF MQ  Post #: 142
7/19/2009 7:18:24   
Necrotix
Member

Look at my gold,I farmed all of beta because I had nothing better to do.Since then I've gotten a thousand gold.I got 23K gold
Post #: 143
7/19/2009 7:19:19   
Z3R0
Member

Woah. Nice =)
AQ DF MQ  Post #: 144
7/19/2009 7:40:45   
Sentinox
Member

Im 96 xp from lvl 17
when im lvl 18 i'll get that starknight that lvl 18

OH NO!
I accidently changed my hair to one of the invisible heads,and now my game gets stuck on loading starting equips

It loaded and i changed my hair back

lvl 17 :3

< Message edited by Sentinox -- 7/19/2009 7:45:42 >
MQ AQW  Post #: 145
7/19/2009 8:34:20   
yoman1234555
Member
 

hey did they fix color custom yet
Post #: 146
7/19/2009 8:48:18   
Z3R0
Member

No. The colour custom is still not fixed.
AQ DF MQ  Post #: 147
7/19/2009 9:23:00   
Sentinox
Member

lvl 18 now :p
MQ AQW  Post #: 148
7/19/2009 9:28:20   
Draciane
Member

quote:

Okay, so I've been playing this game for the last few days and my honest opinion of it is...

Warpforce isn't that good.

Okay, I know its a direct sequal to the origional AQ, but its too like AQ for my tastes. Yes its got all the new weapons etc, and the battle system is a little different... but AQ is pretty outdated by todays standards and building a game on its engine seems kinda pointless when they could have used DF's engine and the game would have looked and played alot better in my mind. Looks aside... the game isn't as pretty as the AE games built on the newer engines like DF, MQ and AQW, the gameplay is where WF suffers most for me.

Most of the quests take too long to play... being forced to sit through the long cutscenes between fights just gets really boring when your wanting to do a quest over again, and even the first time around I kept feeling the urge to scream at the screen 'Get on with it already!'. Add to that you do so little damage that battles take ages to fight, the battles just aren't as enjoyable to play as the other games... and since the battles are pretty much the entire game...

While I'm all for games with a good plot and storyline, WF comes across as a little too talkie, not enough action.

I'm willing to give WF another chance seeing as how new it is, but I can't see myself being a continual WF player.


I agree with some point of this comment. While I don't mind the AQ engine (I love basic RPG, and graphics doesnt matter much to me, though it's true the game look at many place outdated), what is bothering me is that it seems the game will use the same format we saw in AQ during the Devourer Saga. Tons of dialogue that we don't care much about, and little bit of gameplay between each dialogue segment. I admit that even when seeing the cutscenes of a quest for the very first time, I was starting to skip text-buble after the first 4-5 ones because of how boring it was, and how long it was dragging.

I know this game scenario will please to some, but for me I'm really fearing that I will do like I'm doing in AQ, skip most of the text in them because they annoy me. DF, MQ and AQW just seems to understand the fact that many of use like short play-through when playing a web-browser game. AQ and now WF seems to have difficulties understanding that. Anyway, that's just my opinion, and the game just started, so it's too soon to know if it will always be like that, but it doesnt look good.

As a good point thoug, now the quests are more organized, and we are not lost like in AQ about what we need to do to follow each quest in order of progression. So if we care a little bit about the story, I guess it's a good thing

_____________________________


Draciane's Accomplishments in DragonFable
- My Phantasy Star Collection
DF  Post #: 149
7/19/2009 9:46:50   
nosey123
Friendly!


...i hope they are getting new backgrounds, i see way too much of the same ones.
AQ DF MQ AQW  Post #: 150
Page:   <<   < prev  4 5 [6] 7 8   next >   >>
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> [WarpForce] >> WarpForce General Discussion >> RE: =WF= Release is Live!
Page 6 of 30«<45678>»
Jump to:






Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition