Home  | Login  | Register  | Help  | Play 

RE: EpicDuel Gamma Evolution 1.1.4d

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel General Discussion >> RE: EpicDuel Gamma Evolution 1.1.4d
Page 4 of 8«<23456>»
Forum Login
Message << Older Topic   Newer Topic >>
4/8/2011 22:28:09   
Epic Pwnser
Member

Devs buffed the bunnyzookas by +1 damage.
Now I need to get those new bunnies.. And now I need to figure out a new tech mage build....
High HP Heal loop support? Sure....

_____________________________

Epic  Post #: 76
4/8/2011 22:40:34   
vliegs
Member

Wow.....my build went from this to crapola just with this update. Not quite seeing how the focus tweaks would affect that so drastically. Something to do with the level ranges and encumbrances added I'm guessing? Dislike and WTF?
AQ DF MQ AQW Epic  Post #: 77
4/8/2011 23:04:11   
Silver Sky Magician
Member


Hmm...power hour doesn't seem to work for NPCs.
Post #: 78
4/8/2011 23:05:58   
Atomic garden
Member

Power hour seems not to work at all!
Post #: 79
4/8/2011 23:09:15   
nosey123
Friendly!


Need to retrain again. >.>

Ah well, this update feels pretty neutral to me. :p
AQ DF MQ AQW  Post #: 80
4/8/2011 23:09:47   
edwardvulture
Member

Yeah power hour is failing
AQ DF MQ  Post #: 81
4/8/2011 23:10:31   
beastmo
Member

power hour fails
Epic  Post #: 82
4/8/2011 23:34:21   
jegaggin
Member

hp builds will now rule

< Message edited by jegaggin -- 4/8/2011 23:50:19 >


_____________________________


AQ AQW Epic  Post #: 83
4/9/2011 2:18:39   
eragonshadeslayer67
Member

Seeing my low def. makes me sad :/

(I also think hp builds will now rule)

_____________________________

{AQW} Click for full guide to the Tower of NEcromancy! Lvs 0-10!!
AQ DF MQ  Post #: 84
4/9/2011 2:57:09   
PumKing
Member

the lower def and res is a total bumer, this is really another hate on mers, so now malf and smoke are worth more, especially smoke, bh will now regin supreme in 1v1 even more, because their stranth builds were never very high in the stranth department BECAUSE they just abused smoke, so now stranth mercs are nerfed, and 5 focus builds now nerfed for us merc, and we still don't have a def or res lowering skill, thanks ED, you did us mercs a real soild
Epic  Post #: 85
4/9/2011 3:02:02   
Cookielord12
Member

jeez im not buying a bunnyzooka for 2.2k varium
the only thing i care about is bananas staying in shop :D

< Message edited by Cookielord12 -- 4/9/2011 3:39:18 >
AQ DF AQW Epic  Post #: 86
4/9/2011 3:57:32   
DARK MESSIAH
Member
 

im a non varuim. now when i heard of the balance patch i immediately thote of boss npc's.

will they be adjusted stat/dmg wise to our new situation?

Epic  Post #: 87
4/9/2011 4:20:35   
  Charfade
Member

^ yes as Titan explained here in the first few posts: http://forums2.battleon.com/f/tm.asp?m=18845439

< Message edited by Charfade -- 4/9/2011 4:21:47 >
MQ Epic  Post #: 88
4/9/2011 4:35:13   
TurkishIncubus
Member

Did you see the new Show home button in Buddy list , Titan still suprizing us :) Show Home button

_____________________________

Epic  Post #: 89
4/9/2011 4:59:20   
edwardvulture
Member

It seems I can't ever kioll Tuna now because whats really intimidating is the rumored +34 wristblades she wield. I think they should nerf Boss NPCs just a bit. Titan and Caden's spell casting has not been affected while your resistence has. Details like these that get ignored actually makes a huge difference in any battle.
AQ DF MQ  Post #: 90
4/9/2011 5:13:42   
Mr.Pablo Jr.
Member

I totally loved this release! Being a Gamma player, it's hard to maintain a 90% All-Time ratio. It's especially hard when you're going up against old-timers with all the rares. So, I'm glad they gave Gamma players something to compete with. Also, the balance update was great! We'll be seeing strength builds with less strength or defense.

< Message edited by Mr.Pablo Jr. -- 4/9/2011 5:14:53 >
AQ AQW Epic  Post #: 91
4/9/2011 5:14:45   
goldslayer1
Member

@mr pablo
yeah probably and now BH are raising their SA and dex.
AQW Epic  Post #: 92
4/9/2011 5:48:39   
vinchuan
Member
 

I actually love this,
killed my first str merc :)
Post #: 93
4/9/2011 6:38:18   
phycocat18
Member

So stats now need more points past 50 and not actually lowering anything unless already above 50 and stay the same under 50?

Just want to make sure I read this right.

http://forums2.battleon.com/f/tm.asp?m=18845439

AQ DF MQ AQW Epic  Post #: 94
4/9/2011 11:03:06   
  Digital X

Beep Beep! ArchKnight AQ / ED


Thanks to this lower level requirement, my BH can equip the Bunny Chompers at level 28 :D

Now my weaps are all energy.. eep.

< Message edited by Digital X -- 4/9/2011 11:06:13 >
AQ DF MQ AQW Epic  Post #: 95
4/9/2011 11:05:35   
helloguy
Member

whats up with the power hour thing
AQ DF AQW Epic  Post #: 96
4/9/2011 11:48:07   
IsaiahtheMage
Member

Are you serious?

My defence went from 23-28 to 21-26 and my res went from 23-28 to 21-26 my aux dmg went from 14-17 to 11-14 and my STR dmg is from 12-15 to 9-11 really? You have destroyed your own game ED this is just sad negative effects after 50? REALLLY!! You know how tiny 50 stat points is how are we non variums or even variums gonna survive the over 100 support,str,dex users? HOW?!?!? we all get effected by this but still with over 100 of one stat this update cant ruin your entire build to the point your not OPed you may not be SUPER Oped but you are still Oped. I mean come on talk about fail update. If this doesnt get better soon I want a refund. Not now but soon. Boy this makes me mad pay varium to get weaker!
AQW Epic  Post #: 97
4/9/2011 12:06:40   
Zean Zapple
Member

^f you hadn't noticed all of their ranges went down to :P

This release is actually bringing us closer to the glory days(Beta)! Needless to say I love it!


~Zean

< Message edited by Zean Zapple -- 4/9/2011 12:07:35 >
Epic  Post #: 98
4/9/2011 12:15:37   
tigura
Member

Lol.

To you people who are complaining- Instead of wondering at your lowered defense/tech, try making it higher by taking away str/support and getting more dex/tech!

I personnally love this update. A str merc with 135 str (I think?) couldnt 2 hit me, even with my 19-23 + 8 resist. (It may not have been 135 str, but I cant remember.)

This also helps counteract stat inflation; to keep your high def/resist, offense must be taken away, and to keep your insanely high damage, def/resist must be taken away.

_____________________________

I am a DoomKnight
DF Epic  Post #: 99
4/9/2011 12:19:39   
IsaiahtheMage
Member

^ I disagree with you both now all this done was make us have to waste credits to retrain more AND create another OPed build the new Tank Super Oped 5 focus Bot build with the Eggzookas! YAY NOW LETS ALL GET PWNED EVEN MORE!!! Thats the only build not affected by this update YAY!!! Sarcasm....
AQW Epic  Post #: 100
Page:   <<   < prev  2 3 [4] 5 6   next >   >>
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel General Discussion >> RE: EpicDuel Gamma Evolution 1.1.4d
Page 4 of 8«<23456>»
Jump to:






Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition