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RE: =ED= June 28 Design Notes - Delta is LIVE!

 
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6/29/2011 6:57:14   
Polandor
Member

Old fortune city key, and gold bullet, should give one free class change each.

Or at the very least one of those 2 items should.
Post #: 176
6/29/2011 7:08:07   
Wiseman
Member

After helping with the testing for each of the new classes and the new weapons this is my opinion.

Each class is different yet feels familiar, I honestly don't think any of them are really overpowered or underpowered, though that's something that can only be fleshed out with extensive field training. So if any of them are overpowered or underpowered out of the gate then they will most likely get adjusted as time goes on. Remember even the original classes where pretty overpowered in the beginning. (Note: I have beaten the new classes with the old classes at least once.)

Each of the new classes offers something different for each type of player, for instance if you prefer to play as a Mage and like to be strategic then the Tech Mage would be best choice however if you prefer to be a powerhouse player but still like the being a Mage then Blood Mage would be the best choice.

The Merc classes work in a similar fashion, the Regular Mercenary may work better for tank and powerhouse players, while the Tactical Mercenary would be better for players that like to play strategically and enjoy variety.

The two bounty classes are like Night and Day, both are similar, but offer totally opposite play styles for bounty fans. While the regular bounty focuses more on physical attacks and offense (in most cases) the cyber bounty would focus more on energy attacks and defense (in most cases).

So basically each of the new classes gives you something different to work with while not feeling too much like the old classes. For instance Blood Mage does not feel like the Regular Mercenary and Tactical Mercenary don't feel like the Tech Mage. I really enjoyed testing each of the new classes and seeing how the skills changed as they where balanced, for instance two of the skills shown on the Tact Merc in that screen shot where removed and replaced. (I'm not gonna say which ones.)

As for the weapons, they are really good (however they may be a little cursed ), and they are better than the beta weapons (although the beta weapons ARE the strongest level 25 weapons in the game) and I think many will find them quite fun to use as well.

The 2v1 boss fight is fun and challenging, this is a battle that cannot be won without teamwork.

Lastly the credit price for changing class is expensive but manageable. (it's nowhere near 200k though )

Anyway that's about all I can say, I hope that was informative enough (without revealing too much lol).

< Message edited by Wiseman -- 6/29/2011 7:14:43 >
AQ DF MQ AQW Epic  Post #: 177
6/29/2011 7:32:21   
Thylek Shran
Member

Cursed weapons.. maybe high dmg but give some negative stats. Like a reversed Cadenīs Curse and Mjollnir.
I estimate that class change will cost 50k credits.

< Message edited by Thylek Shran -- 6/29/2011 7:33:07 >


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DF Epic  Post #: 178
6/29/2011 7:46:32   
One Winged Angel1357
Member


Cursed sounds fun last time i used a cursed weapon i lost five STR(Note you will not find it even if you look Titan removed Negative modifers)

Also sounds like im staying a Tech mage becuase its more my style. Will we be able to Devole our classes

< Message edited by One Winged Angel1357 -- 6/29/2011 7:47:03 >


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AQ DF AQW Epic  Post #: 179
6/29/2011 7:46:40   
LamentationsXV
Member

Can someone link me the page, if there is one, that really states TLMs have Reroute?
Coz I dont really see it o.O

_____________________________

Epic  Post #: 180
6/29/2011 7:47:45   
One Winged Angel1357
Member


@ above they are basing it off of Cindy's skills shown in the first post
AQ DF AQW Epic  Post #: 181
6/29/2011 7:48:08   
T.600
Member

@above: It's in the picture where Cinderella battles the armor hazard. The set of Tac Merc skills are there excluding 3 which were removed.

@Wiseman: Is it still possible to play strategically as a blood mage, just like the current mercenaries can be powerhouses, or use more strategic and defensive builds?

< Message edited by T.600 -- 6/29/2011 7:52:39 >
AQ DF MQ AQW Epic  Post #: 182
6/29/2011 7:57:47   
Wiseman
Member

^ Not really sure if its possible or not, Blood Mage consist mainly of offensive skills and is highly focused on being a pure fighter. It has a few defensive options, but I think playing defensively as a Blood Mage would be very difficult.
AQ DF MQ AQW Epic  Post #: 183
6/29/2011 7:59:59   
King FrostLich
Member

So Wiseman I got a question. Will Tactical mercs now be extremely overpowered because they have reroute?
Epic  Post #: 184
6/29/2011 8:00:44   
  Digital X

Beep Beep! ArchKnight AQ / ED


I tend to lean towards a bit of offence AND defense. But i'm sure the new Hunter will be to my liking.
AQ DF MQ AQW Epic  Post #: 185
6/29/2011 8:04:43   
sleddyboy3
Member

Will Founder armor be changed once we get the new classes? I hope so..
AQ DF MQ Epic  Post #: 186
6/29/2011 8:10:38   
Asatsu
Member

@Sledduboy3
quote:

These new classes should provide the player who loves a challenge with increased variety of skills and builds, and are available from any class change vendor. They will also be able to use the same weapons and armors as the three original classes.
Unless there is an evil bug, then yes, you will be able to use Founder :D


As from what Wiseman has said about these evolutions...
I think I'm gonna be satisfied with them...though...
quote:

^ Not really sure if its possible or not, Blood Mage consist mainly of offensive skills and is highly focused on being a pure fighter. It has a few defensive options, but I think playing defensively as a Blood Mage would be very difficult.
I Like offense and massive power...
But I also like defensive capabilities.
But I won't judge until I use it first-hand.

~Asatsu


< Message edited by Asatsu -- 6/29/2011 8:11:00 >


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AQ DF Epic  Post #: 187
6/29/2011 8:10:51   
LamentationsXV
Member

Oh, I see. lol
Anyway, so the new classes won't look anything different at all?Nit even new hairstyles? Or at least a different look when it doesn't have any armor on?
Epic  Post #: 188
6/29/2011 8:28:13   
MirageD
Member

this release sounds awesome :D.....any eta?
AQW Epic  Post #: 189
6/29/2011 8:32:58   
ED Prince of Shadows
Member

I'm guessing 5-10pm, it makes sense.

I wonder if I used my balanced support build.... Would that work with Cyber Hunter? Also, how many skills are going to be new to each class? I was originally expecting a brand new skill tree :(

< Message edited by ED Prince of Shadows -- 6/29/2011 8:42:08 >
AQW Epic  Post #: 190
6/29/2011 8:54:14   
ND Mallet
Legendary AK!!!


quote:

Oh, I see. lol
Anyway, so the new classes won't look anything different at all?Nit even new hairstyles? Or at least a different look when it doesn't have any armor on?


Do you want to wait another 2-4 weeks while NW draws new classes and makes new armors for them or do you want to just have the new classes look the same as the old ones? One option takes longer for Delta to get released and causes YOU to buy new armor for the change while the other involves faster Delta and no new armor to buy.
AQ DF MQ AQW Epic  Post #: 191
6/29/2011 9:13:22   
LamentationsXV
Member

I wasn't talking about new armor, ND. Was talking about new appearance/physical features/faces/hairstyles or "atleast when it DOESN'T have any armor on" - Did you miss that part? xD
Epic  Post #: 192
6/29/2011 9:29:39   
ND Mallet
Legendary AK!!!


@Lament You change just the base design and you still have to wait another 1-2 weeks since they now have to test the design in battle and everywhere else. An art change could very well bug the armors for that changed class. Or maybe not, I don't have any game coding experience.
AQ DF MQ AQW Epic  Post #: 193
6/29/2011 11:40:17   
3Xdoomd
Member

Question about the delta set:

If I was to get the set, would I have 4 individual weapon (sword, maul, staff, claws)

or

One sword and a weapon that changes based on your current class (like the beta set)?
Post #: 194
6/29/2011 11:42:39   
Xx. Christian .xX
Member

^ i think so, or they giv u all of them but u cant use 2 of them
Post #: 195
6/29/2011 11:55:07   
helloguy
Member

http://uploadpie.com/ZrlyZ
AQ DF AQW Epic  Post #: 196
6/29/2011 11:57:36   
  Digital X

Beep Beep! ArchKnight AQ / ED


lol ^ :D diddy mirv.
AQ DF MQ AQW Epic  Post #: 197
6/29/2011 11:58:21   
One Winged Angel1357
Member


oh i just want to punt him
AQ DF AQW Epic  Post #: 198
6/29/2011 12:07:21   
AQWPlayer
Member

@OWA
Mirv in ED is just like Twilly in AQW :D
Punt time!
AQW  Post #: 199
6/29/2011 14:59:52   
Ranloth
Banned


Aha! Got everything ready and in the morning tomorrow (past midnight in US tomorrow), I will be able to get 10K Varium again, evolve most likely, get Delta items and others! ;D Loving it atm. :3
AQ Epic  Post #: 200
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